You can also virtualize and run windows using qemu/kvm or something similar. It’s even possible to setup gpu sharing/passthrough if you need the acceleration. The upside is it’s less disruptive to your workflow (from rebooting).
Posts by Reshen
I’m delighted by jujutsu vcs, it harnesses all of the power of git in a vastly improved experience, while also managing to address some core issues (conflicts are actually first class, modeled entities). Worth a read - v5.chriskrycho.com/essays/jj-in...
That art is rad!
Awesome!
🎮 godot-bevy v0.4.0 is here! Big updates:
✨ Cleaner scheduling - PhysicsUpdate introduced
🎯 Godot input events now flow into Bevy systems
📚 Much better docs and a few more examples
Shoutout to @reshen.bsky.social for contributing to this release! 🙌
#GameDev #RustLang #Godot #BevyEngine
godot-bevy 0.3.0 is out with support for signals and a more complete “dodge the creeps” example! 👾
Next up: inputs and cleaning up APIs. I’d love to get more basic examples going, so if anyone is interested, reach out or make a PR ✨
github.com/dcvz/godot-b...
#godotengine #bevyengine #rustlang
Lol. This made me think of the Netflix movie They Cloned Tyrone, which is full of brilliant jokes. Highly recommend
Might be folks that develop (primarily test, I’d bet) when they target multiple platforms?
Makes me sad 😢. The most I could find on it were mentions of Mac in the implementation issue. A few folks have ideas on how to approach it, but unclear if one/more actually have time to pick it up. github.com/godotengine/...
#GodotEngine 4.4 is finally here! 🚀
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
A former colleague, @nikomatsakis.com, wrote smallcultfollowing.com/babysteps/bl... and I can’t recommend it highly enough. It discusses empathy (as contributors and maintainers) in open source.
Lazygit is amazing - github.com/jesseduffiel... ; it’s terminal and keyboard centric though, so may not be exactly what you’re looking for!
Godot devs are absolutely cooking
This is so rad. 👏🏾
Definitely check out @harryblends.bsky.social geo nodes playlists on YouTube! So excellent. youtube.com/@harryblends...
Bravo 👏🏾
we've been working on this road trip management rpg where you "battle" against mundane things on the road for the past 5ish years and as we're new to Blusky we'd really appreciate some help reaching out here too. If you see this please RT and share the summer road trip. 🫶 #keepdriving
I’d appreciate if genai summarized my conference calls and sent participants the notes; this is a task that high error rates may be tolerable and enables participants to do a bit less drudgery (call notes). Some apps do this already I believe (MS teams?)
This is so rad! Any chance you’ll make it available as a print?
This was well framed, and will be interesting to think about
I don’t think you win against intolerance with even more intolerance. Totally understand if you don’t have the spoons for it, or believe they are incapable of change, etc.. but I worry about the world in which we stop trying to help our friends be better… especially when deeply misguided.
Nice! Thanks for the outline videos Chris, looking forward to checking them out/applying them to my bevy wip
ZSA folks are super cool and make amazing things! I love my voyager.
This post from DHH is uncomfortably blunt, but there are some folks that should read it. I appreciate those that care enough to insult me for doing something for free to help people for 20+ years, but I'd appreciate it if they thought more about what they were saying.
world.hey.com/dhh/open-sou...
Looks great!
An idea is to have the root asset path be explicitly defined, and all content therein have a content checksum. It’s simple to auto detect file moves (even handling file renames). What it doesn’t handle simultaneous renames/moves and content changes, but asking the user to disambiguate may work