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Posts by Reshen

You can also virtualize and run windows using qemu/kvm or something similar. It’s even possible to setup gpu sharing/passthrough if you need the acceleration. The upside is it’s less disruptive to your workflow (from rebooting).

8 months ago 1 0 0 0
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jj init — Sympolymathesy, by Chris Krycho Jujutsu (`jj`) is a new version control system from a software developer at Google. I have been using it full time for 6 months. Here’s why you should switch, too.

I’m delighted by jujutsu vcs, it harnesses all of the power of git in a vastly improved experience, while also managing to address some core issues (conflicts are actually first class, modeled entities). Worth a read - v5.chriskrycho.com/essays/jj-in...

10 months ago 2 0 0 0

That art is rad!

10 months ago 1 0 0 0

Awesome!

10 months ago 0 0 0 0
Release v0.4.0 · dcvz/godot-bevy What's Changed feat(ci): add workflow and scripts by @dcvz in #6 fix(sched): Improve Scheduling System by @dcvz in #9 chore(api): Align Transform2D by @dcvz in #8 chore(api): Use GodotNodeHandle i...

🎮 godot-bevy v0.4.0 is here! Big updates:

✨ Cleaner scheduling - PhysicsUpdate introduced
🎯 Godot input events now flow into Bevy systems
📚 Much better docs and a few more examples

Shoutout to @reshen.bsky.social for contributing to this release! 🙌

#GameDev #RustLang #Godot #BevyEngine

10 months ago 21 3 1 0
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Releases · dcvz/godot-bevy Contribute to dcvz/godot-bevy development by creating an account on GitHub.

godot-bevy 0.3.0 is out with support for signals and a more complete “dodge the creeps” example! 👾

Next up: inputs and cleaning up APIs. I’d love to get more basic examples going, so if anyone is interested, reach out or make a PR ✨

github.com/dcvz/godot-b...

#godotengine #bevyengine #rustlang

10 months ago 8 2 0 0
Choosing Languages

Choosing Languages steveklabnik.com/writing/choo...

1 year ago 306 82 29 9

Lol. This made me think of the Netflix movie They Cloned Tyrone, which is full of brilliant jokes. Highly recommend

1 year ago 1 0 0 0

Might be folks that develop (primarily test, I’d bet) when they target multiple platforms?

1 year ago 1 0 0 0
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Embed game process in editor by Hilderin · Pull Request #99010 · godotengine/godot Implements game embedding for Windows and Linux (X11 only) in the new Game Workspace: GitHub PR #97257 As suggested, this implementation places the running game window as a child of the editor and ...

Makes me sad 😢. The most I could find on it were mentions of Mac in the implementation issue. A few folks have ideas on how to approach it, but unclear if one/more actually have time to pick it up. github.com/godotengine/...

1 year ago 1 0 1 0
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Godot 4.4, a unified experience – Godot Engine Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...

#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/

1 year ago 1955 521 55 104
Empathy in open source: be gentle with each other · baby steps

A former colleague, @nikomatsakis.com, wrote smallcultfollowing.com/babysteps/bl... and I can’t recommend it highly enough. It discusses empathy (as contributors and maintainers) in open source.

1 year ago 2 0 2 0
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GitHub - jesseduffield/lazygit: simple terminal UI for git commands simple terminal UI for git commands. Contribute to jesseduffield/lazygit development by creating an account on GitHub.

Lazygit is amazing - github.com/jesseduffiel... ; it’s terminal and keyboard centric though, so may not be exactly what you’re looking for!

1 year ago 1 0 1 0

Godot devs are absolutely cooking

1 year ago 1 0 0 0

This is so rad. 👏🏾

1 year ago 1 0 1 0
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harry blends misadventures in the vastness of blender space

Definitely check out @harryblends.bsky.social geo nodes playlists on YouTube! So excellent. youtube.com/@harryblends...

1 year ago 4 0 1 0

Bravo 👏🏾

1 year ago 1 0 0 0
1 year ago 3429 902 47 21
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we've been working on this road trip management rpg where you "battle" against mundane things on the road for the past 5ish years and as we're new to Blusky we'd really appreciate some help reaching out here too. If you see this please RT and share the summer road trip. 🫶 #keepdriving

1 year ago 1382 590 28 60
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I’d appreciate if genai summarized my conference calls and sent participants the notes; this is a task that high error rates may be tolerable and enables participants to do a bit less drudgery (call notes). Some apps do this already I believe (MS teams?)

1 year ago 1 0 1 0

This is so rad! Any chance you’ll make it available as a print?

1 year ago 0 0 1 0

This was well framed, and will be interesting to think about

1 year ago 1 0 0 0

I don’t think you win against intolerance with even more intolerance. Totally understand if you don’t have the spoons for it, or believe they are incapable of change, etc.. but I worry about the world in which we stop trying to help our friends be better… especially when deeply misguided.

1 year ago 0 0 1 0

Nice! Thanks for the outline videos Chris, looking forward to checking them out/applying them to my bevy wip

1 year ago 1 0 0 0

ZSA folks are super cool and make amazing things! I love my voyager.

1 year ago 2 0 0 0
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Open source is neither a community nor a democracy Using open source software does not entitle you to a vote on the direction of the project. The gift you've received is the software itself and the freedom of use granted by the license. That's it, and...

This post from DHH is uncomfortably blunt, but there are some folks that should read it. I appreciate those that care enough to insult me for doing something for free to help people for 20+ years, but I'd appreciate it if they thought more about what they were saying.

world.hey.com/dhh/open-sou...

1 year ago 52 10 5 1

Looks great!

1 year ago 1 0 0 0

An idea is to have the root asset path be explicitly defined, and all content therein have a content checksum. It’s simple to auto detect file moves (even handling file renames). What it doesn’t handle simultaneous renames/moves and content changes, but asking the user to disambiguate may work

1 year ago 0 0 0 0