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Abysm today: Kept on debugging the sound/volume control code and found and fixed two important problems. As a bonus I now understand this quite old code well again. Will likely release a fix version tomorrow.

#gamedev #indiedev #indiegame #puzzlegame #thinkygame #bevyengine #rustlang #steamdeck

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Fun with motion blur

github.com/wesfly/bevy_...
codeberg.org/wesfly/bevy_...

#ScreenshotSaturday #Bevy #BevyEngine #GameDev #Rust #Graphics #MotionBlur #Aviation #FlightSim

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bevy-website/content/learn/book at main · bevyengine/bevy-website The source files for the official Bevy website. Contribute to bevyengine/bevy-website development by creating an account on GitHub.

#bevy のWEBサイトのリポジトリで
  bevy-website/content/learn/book/
というフォルダが最近ひんぱんに更新されてて、
そろそろ公式のThe Bookが登場するのかな?と期待している
_(:3 」∠)_

#bevyengine
github.com/bevyengine/b...

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The Portsmoor Abysm on Steam Explore the Catacombs of Portsmoor, push boulders, avoid deadly traps, face otherworldly monsters, and solve mind-bending puzzles. The Portsmoor Abysm is an atmospheric puzzle game with Sokoban-like m...

Abysm today: Got a bug report related to sound, and fixed a problem related to the volume calculation, as well as a system ordering issue.

store.steampowered.com/app/4025180/...

#indiegame #indiedev #gamedev #lovecraftian #puzzlegame #bevy #bevyengine #pixelart #rustlang #thinkygame #boulderdash

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little progress time lapse

#Bevy #BevyEngine #FlightSim #Aviation #Rust #GameDev

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The Portsmoor Abysm - What are Abominations?
The Portsmoor Abysm - What are Abominations? YouTube video by Renons

Abysm today: Tried my hand at making a YouTube short. What do you think?

#wishlistwednesday #indiegame #indiedev #gamedev #puzzlegame #thinkygame #steamdeck #steamdemo #bevyengine #rustlang #cosmichorror

The Portsmoor Abysm - What are Abominations? youtube.com/shorts/KqQ0I... via @YouTube

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Abysm today: New effect when activating effigies, improved menu navigation, confirmation when resetting key bindings, explosion improvements.

It's #DemoMonday: store.steampowered.com/app/4025180

#indiedev #gamedev #solodev #indiegame #puzzlegame #bevy #bevyengine #rustlang #pixelart #boulderdash

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I added a weather tablet to my game. I have dynamic weather in the game, and depending on the weather, some quests can be solved more easily. With the weather forecast, the player can plan their quests better.

#gamedev #rust #bevy #bevyengine #indiedev #rustlang #architecture

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Abysm today: Got some feedback and made some minor tweaks. Released new versions of the demo and the full game.

Less than 24 hour to go before release. Add a final wishlist to the tally?
store.steampowered.com/app/4025180

#gamedev #indiedev #indiegame #steamdeck #pixelart #bevyengine #rustlang

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Preview
Abysm on Steam Explore the Catacombs of Portsmoor, push boulders, avoid deadly traps, face otherworldly monsters, and solve mind-bending puzzles. Abysm is an atmospheric puzzle game with Sokoban-like mechanics, insp...

Abysm today: Continuing on with yesterday's issue I spent a bunch of time in Aseprite.

It's #DemoMonday though, so play mine if you for some reason still haven't?
store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #lovecraftian #cosmichorror #puzzlegame #pixelart #bevyengine

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Abysm today: Two new achievements (once again the final planned ones) for a total of 32, preparing a bug report for an upstream library, and reading up on some old code to be able to polish an animation.

#gamedev #indiedev #indiegame #pixelart #bevy #bevyengine #rustlang #thinkygame #steamdeck

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It wouldn't be a true bullet heaven without a screen full of glowing purple neon menaces, right? Here's a glimpse of the Maw of the Void. Get ready to thread the needle through this massive storm!

#indiedev #gamedev #bevyengine

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Abysm today: Made a cut down version of my trailer as a release date announcement video. March 20th if you missed it. Also worked on some art for more varied backgrounds, and a bit of problem hunting.

#gamedev #indiedev #indiegame #puzzlegame #bevy #bevyengine #rustlang #devlog #steamtrailer

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GitHub - garkimasera/gaia-maker: Planet and terraforming simulation game written in Rust Planet and terraforming simulation game written in Rust - garkimasera/gaia-maker

Cool project and game! #gamedev #complexity #rustlang #bevyengine

https://github.com/garkimasera/gaia-maker

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How to introduce layers into Bevy games A look at the layered architecture behind Wild Spikes, my survival game built with Rust and Bevy. Strict dependency rules, clear boundaries, and why it matters.

The first "real" post on my new blog.

morgenthum.dev/blog/introdu...

#gamedev #rust #bevy #bevyengine #indiedev #rustlang #architecture

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crates.io: Rust Package Registry

Released bevy_xray, a TUI tool to visualize Bevy state hierarchies, plugin dependencies, and schedule configurations.

crates.io/crates/bevy_...

#gamedev #rust #bevy #bevyengine #indiedev #rustlang

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Abysm on Steam Explore the Catacombs of Portsmoor, push boulders, avoid deadly traps, face otherworldly monsters, and solve mind-bending puzzles. Abysm is an atmospheric puzzle game with Sokoban-like mechanics, insp...

Abysm today: Finalized the new trailer and uploaded it everywhere. Also updated the #Itch.io demo and tweaked the Steam main capsule to better suggest gameplay.

Play the demo and wishlist: store.steampowered.com/app/4025180

#indiedev #gamedev #indiegame #puzzlegame #steamdeck #bevyengine #rustlang

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Welcome to the Ghost Light District! ✨ In the demo's final level, you'll need to harvest massive buffs from ancient crystals if you want any chance of surviving the ultimate boss fight: the Nebula Wraith. 👾🔥 Are you ready?
#bevyengine #indiegame #screenshotsaturday #gamedev

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It's #ScreenshotSaturday and I'm celebrating by releasing an updated version of the trailer for Abysm, my atmospheric puzzle game inspired by classics such as Boulder Dash.

store.steampowered.com/app/4025180

#indiegame #puzzlegame #indiedev #gamedev #steamtrailer #steamdeck #sokoban #bevyengine

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I've been working on re-doing the ride/cargo choosing screens in my game (it was just a black screen with a floating item before). There's still stuff I want to tweak anyway so any feedback is welcome!

#gamedev #bevyengine

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Abysm today: Small change to the transition timing, started work on a new version of the trailer.

It's #ShowcaseThursday, and this is a clip from the current trailer. Watch it in full and play the demo:
store.steampowered.com/app/4025180

#gamedev #indiedev #indiegame #bevyengine #steamdeck #bevy

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