Abysm today: Kept on debugging the sound/volume control code and found and fixed two important problems. As a bonus I now understand this quite old code well again. Will likely release a fix version tomorrow.
#gamedev #indiedev #indiegame #puzzlegame #thinkygame #bevyengine #rustlang #steamdeck
Fun with motion blur
github.com/wesfly/bevy_...
codeberg.org/wesfly/bevy_...
#ScreenshotSaturday #Bevy #BevyEngine #GameDev #Rust #Graphics #MotionBlur #Aviation #FlightSim
#bevy のWEBサイトのリポジトリで
bevy-website/content/learn/book/
というフォルダが最近ひんぱんに更新されてて、
そろそろ公式のThe Bookが登場するのかな?と期待している
_(:3 」∠)_
#bevyengine
github.com/bevyengine/b...
Abysm today: Got a bug report related to sound, and fixed a problem related to the volume calculation, as well as a system ordering issue.
store.steampowered.com/app/4025180/...
#indiegame #indiedev #gamedev #lovecraftian #puzzlegame #bevy #bevyengine #pixelart #rustlang #thinkygame #boulderdash
little progress time lapse
#Bevy #BevyEngine #FlightSim #Aviation #Rust #GameDev
Abysm today: Tried my hand at making a YouTube short. What do you think?
#wishlistwednesday #indiegame #indiedev #gamedev #puzzlegame #thinkygame #steamdeck #steamdemo #bevyengine #rustlang #cosmichorror
The Portsmoor Abysm - What are Abominations? youtube.com/shorts/KqQ0I... via @YouTube
Abysm today: New effect when activating effigies, improved menu navigation, confirmation when resetting key bindings, explosion improvements.
It's #DemoMonday: store.steampowered.com/app/4025180
#indiedev #gamedev #solodev #indiegame #puzzlegame #bevy #bevyengine #rustlang #pixelart #boulderdash
I added a weather tablet to my game. I have dynamic weather in the game, and depending on the weather, some quests can be solved more easily. With the weather forecast, the player can plan their quests better.
#gamedev #rust #bevy #bevyengine #indiedev #rustlang #architecture
Abysm today: Got some feedback and made some minor tweaks. Released new versions of the demo and the full game.
Less than 24 hour to go before release. Add a final wishlist to the tally?
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #steamdeck #pixelart #bevyengine #rustlang
Abysm today: Continuing on with yesterday's issue I spent a bunch of time in Aseprite.
It's #DemoMonday though, so play mine if you for some reason still haven't?
store.steampowered.com/app/4025180/...
#gamedev #indiedev #indiegame #lovecraftian #cosmichorror #puzzlegame #pixelart #bevyengine
Abysm today: Two new achievements (once again the final planned ones) for a total of 32, preparing a bug report for an upstream library, and reading up on some old code to be able to polish an animation.
#gamedev #indiedev #indiegame #pixelart #bevy #bevyengine #rustlang #thinkygame #steamdeck
It wouldn't be a true bullet heaven without a screen full of glowing purple neon menaces, right? Here's a glimpse of the Maw of the Void. Get ready to thread the needle through this massive storm!
#indiedev #gamedev #bevyengine
Abysm today: Made a cut down version of my trailer as a release date announcement video. March 20th if you missed it. Also worked on some art for more varied backgrounds, and a bit of problem hunting.
#gamedev #indiedev #indiegame #puzzlegame #bevy #bevyengine #rustlang #devlog #steamtrailer
Cool project and game! #gamedev #complexity #rustlang #bevyengine
https://github.com/garkimasera/gaia-maker
The first "real" post on my new blog.
morgenthum.dev/blog/introdu...
#gamedev #rust #bevy #bevyengine #indiedev #rustlang #architecture
Released bevy_xray, a TUI tool to visualize Bevy state hierarchies, plugin dependencies, and schedule configurations.
crates.io/crates/bevy_...
#gamedev #rust #bevy #bevyengine #indiedev #rustlang
Abysm today: Finalized the new trailer and uploaded it everywhere. Also updated the #Itch.io demo and tweaked the Steam main capsule to better suggest gameplay.
Play the demo and wishlist: store.steampowered.com/app/4025180
#indiedev #gamedev #indiegame #puzzlegame #steamdeck #bevyengine #rustlang
Welcome to the Ghost Light District! ✨ In the demo's final level, you'll need to harvest massive buffs from ancient crystals if you want any chance of surviving the ultimate boss fight: the Nebula Wraith. 👾🔥 Are you ready?
#bevyengine #indiegame #screenshotsaturday #gamedev
It's #ScreenshotSaturday and I'm celebrating by releasing an updated version of the trailer for Abysm, my atmospheric puzzle game inspired by classics such as Boulder Dash.
store.steampowered.com/app/4025180
#indiegame #puzzlegame #indiedev #gamedev #steamtrailer #steamdeck #sokoban #bevyengine
I've been working on re-doing the ride/cargo choosing screens in my game (it was just a black screen with a floating item before). There's still stuff I want to tweak anyway so any feedback is welcome!
#gamedev #bevyengine
Abysm today: Small change to the transition timing, started work on a new version of the trailer.
It's #ShowcaseThursday, and this is a clip from the current trailer. Watch it in full and play the demo:
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #bevyengine #steamdeck #bevy