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Posts by MiniGameDev

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Developing a Plugin for Systems-Driven Game Design and Development — trent polack's internet website JoyCore is a game system architecture and design "plugin" to encourage game development with less restrictive mechanics, more expressive systems and rules, and generally being able to create deeper ga...

Wrote a thing about the plugin I'm working on for UE5 to enable efficient development of systems-driven game logic in code or, more importantly, entirely in content.

trentpolack.com/blog/plugin-...
or
medium.com/@trentpolack...

1 day ago 3 1 0 0
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I had some feedback that the colours for some of the tiles can be difficult to distinguish... There for you can now select a colour palette. I just need to create palettes tailored for colour blindness. 💪 (lots of research ahead of me)

#UE5 #GameDev #IndieDev #Accessibility

18 hours ago 2 2 0 0

I had the absolute pleasure of doing the key art for HYPERFIGHT 2!!! Thank you again Joh, for trusting me with this piece. It was an absolute blast to work on!

Please check out HYPERFIGHT 2!!

4 days ago 48 11 4 0
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Glow-up unlocked 🗝️✨

#indiedev #gamedev #indieGame

2 days ago 19 5 2 0
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#screenshotsaturday

3 days ago 16 3 1 0

The artists is vulnerable, they take the risk, they are exposing themselves to the world, the organisation risks nothing, and acts to protect only themselves.

See here a reflection of our entire industry.

4 days ago 87 33 0 0
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Hi all, I also added a panel to switch colors :D
store.steampowered.com/app/4559930/...

#videogames #videogame #steam #gamedev #indiegame #indiegamedev #cozygames #japan #japanese

6 days ago 10 5 0 0
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My Enemies just got a whole lot more annoying😈
#oathguard #indiegame #indiedev #gamedev #roguelike

6 days ago 13 5 0 0
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Working on bird flocks was a lot of fun!🕊️

GPU boids simulation using a compute shader - we can handle 100s of birds with zero CPU overhead.
Velocity-aligned billboards + per-flock randomisation. Fully procedural, no prefabs.

#gamedev #indiedev #madewithunity #citybuilder

1 week ago 13 6 1 0
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Hi #PortfolioDay!

I'm Holland, a composer specializing in piano, orchestral, fantasy/RPG/anime music.

If you'd like to work together, please contact me via my website: hollandalbright.com

[ #gamedev | #animation | #GameJobs | #LFW ]

1 week ago 11 5 0 0
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many hours later, I think I'm getting there with the look of the liquid volumes.

still not 100% happy with the foam ripples, but this is like the 30th iteration of trying different things

#gamedev #indiegamedev #indiegames

1 week ago 8 4 0 0
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Continuing my 3D shoot'em up project.

Added collision handling for:
- Player lasers hitting meteors
- Player colliding with meteors

#gamedev #Godot

1 week ago 18 4 1 0
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Forest map🌳
#TOYCAMP #godot #godotengine #gamedev #indiedev #rpg #jrpg #pixelart

1 week ago 24 5 2 0
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Running through some new mini trial courses and showing off the new HUD in #Razorlocks! A big part of exploration in this game will be freely stringing these together in any order. Where one ends, another begins!

#gamedev #indiedev #indiegame #solodev #gaming #3dplatformer

1 week ago 16 5 1 1
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Testing new sprites of frozen enemies for Underkeep 🥶

#turnbased #dungeoncrawler #pixelart #retrogaming #rpg #screenshotsaturday

1 week ago 219 30 11 1
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Choose your gnome

#ScreenshotSaturday #indiedev #gamedev #pixelart

1 week ago 100 13 0 0
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It's #screenshotSaturday again!

This week I've been busy fixing bugs in the various dungeon systems I've been implementing. But I also started working on some dungeon puzzle mechanics!

First off the classics: levers, pressure plates and light ray puzzles.

#indiedev #gamedev #unity #3d

1 week ago 7 4 0 0
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Hey DAM FAM

The Dungeon Alchemist⚗️ Mapmaking Show is BACK!

Today's stream includes

-Special guest interview w/ DA Artist Aiko
-Q & A
-Map Showcase
-And More

Air Date
April 11th @ 12 PM PT / 3 PM ET / 7 PM UTC

Link
discord.com/events/80209...

#IndieDev #GameDev #DND #DND5e #Pathfinder #DM #GM

1 week ago 10 4 0 0
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It’s #ScreenshotSaturday

This is the game I’ve been working on as a solo dev.

You can support me by wishlisting Ellan: The Lost Soul on Steam (link in pinned comment).

Thanks :)

#gamedev #indiedev #indiegame #Steam

1 week ago 18 6 2 0
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if you ignore the placeholder ui and that enemies cant hurt you, this looks like a real game already lol #gamedev #screenshotsaturday

1 week ago 130 27 7 0
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I've been working on ship behavior in Starling, particularly enemy ship behavior. Looking at adding more enemy ship types and different weapons next.

#gamedev #screenshotsaturday #indiedev

1 week ago 10 4 1 0
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I made another kind of enemy, its suppose to work like a Metal Gear guard, it moves on a set path and notify the enemies in the same room to go for you, they also are more aggressive but weaker than the other kind of enemy.

#godotEngine #godot #gamedev #indiedev #pixelart

1 week ago 9 4 0 0
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It's been a while since I posted some progress. Here's what the robot boss looks like right now.

I'm not really sure about the pixel art and the bullets look "cheap" to me, but I have to keep going if I want to finish someday.

#pixelart | #indiegames | #gamedev | #godot | #screenshotsaturday

1 week ago 13 5 2 0
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Hi #screenshotsaturday! #santria 's Silver Forest has now a new fog effect! ☁️ #gamedev #indiedev #pixelart #gamemaker

1 week ago 48 11 1 0
Stylized airship deck close-up with rope rigging, warm sunset lighting, and pine trees below.

Stylized airship deck close-up with rope rigging, warm sunset lighting, and pine trees below.

Closer look at the airship deck + rigging.

1 week ago 2 0 0 0
A stylized low-poly airship and dock surrounded by pine trees and mountains, with warm sunset lighting.

A stylized low-poly airship and dock surrounded by pine trees and mountains, with warm sunset lighting.

Airship dock! Building up the starting area + assets for the intro cinematic. 🎬

#screenshotsaturday #gamedev #indiedev #unrealengine #solodev

1 week ago 14 4 1 0
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It is done! My recreation of @baldikonijn.bsky.social 's fantastic concept art for Darksider's Genesis. I could not be more proud of this massive project.

Hope you enjoy it!

Full project here:
www.artstation.com/artwork/NqAbyN

#3DCG #Blender #ue5 #stylized #gameart #3d #environmentart

1 week ago 6 3 0 0
An underwater scene of woman in a red robe standing on the wooden deck of a sunken galleon. In front of her are 3 sea creatures: a large red crab-like creature with lobster claws and a shrimp-like torso, a yellow unicorn-seahorse with muscular arms holding twin pink scythes, and a pink clam. Behind everyone is a purple seaweed forest.

An underwater scene of woman in a red robe standing on the wooden deck of a sunken galleon. In front of her are 3 sea creatures: a large red crab-like creature with lobster claws and a shrimp-like torso, a yellow unicorn-seahorse with muscular arms holding twin pink scythes, and a pink clam. Behind everyone is a purple seaweed forest.

Putting some sea creatures into the game during today's Timespinner 2 development livestream!

www.twitch.tv/lunarraygames

#pixelart #indiegame #gamedev #indiedev #metroidvania

2 weeks ago 39 6 2 0
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grinding away on a bunch of workflow and tool things to support procedural animation + godot IK + some autorigging + custom import scripts to merge modular scenes into customizable mech entities. Still testing part/armor shell swapping, variable legs and other limb additions.
#gamedev #godot #wip

2 weeks ago 216 21 12 0
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It's #screenshotSaturday everyone!

This week I've been working on core dungeon mechanics, like dungeon stage instancing, enemy spawning, treasure chests and loot table based item drops from both enemies and breakable containers!

Next is puzzles and level design.

#Unity #indiedev #gamedev #3D

2 weeks ago 11 4 0 0