"Sergeant, what inspires you?"
Walking Tank from @westfaliaminis.bsky.social for @trenchcrusade.bsky.social
Never start a project hungry.
#miniaturepainting #trenchcrusade #beans #nerdlings #minipainting
Posts by Reema 👾
Had the pleasure of storyboarding on Ray Gunn. Very excited to see it progress…
Measuring non-XYZ angles for rigging (especially for collars) can be awkward, so I created a Control Rig node to measure arbitrary rotation planes.
This is one of a variety of rigging nodes designed to streamline and simplify my processes while being lightweight and optimised (cost is <1μs).
Why is the world mainly run by crazy people
Crazy week of being both super happy and sleep deprived/stressed
I know ALL of the best video game animation released in 2025, and now you can too
#animation #gamedev
Finally finished organizing and customizing (drew some icons so the theme is more cohesive now) my Maya shelf 🕺
soooo excited for next week
Vitality Naymushin (@rawkstarv/twitter) the character artist behind the classic Jonesy, Ramirez, Penny, and Kyle characters was fired today in the Epic Games layoffs
#Fortnite #FortniteNews
Bashing together a rig component isolation feature for viewport declutter
#rigging #technicalanimation #mgearframework
Dog fooding continues: Some minor skinweight fixes. Switched to Standard Shader. Hooked up outfit switch. Bashing some new feature. Getting closer with every new line in notepad++
#rigging #animation #deadlock #mgearframework
why the hell would i use DLSS5 when i could literally just do this instead
Some Spring dynamics from my UE5.7 control rig showcase!
Full showcase here: www.linkedin.com/posts/reema-...
I finally managed to get back to my AnimNode Reference, at least a little bit, and documented a new node after I only did minor updates for the last 2 years (really, that long?)
This time, good ol' reliable "Copy Bone":
www.aaronkemner.com/animnode-ref...
Newest challenge: wing rigs - so fun yet so complex!
Quick blockout level readyyy
Logic side all setup including transformations with some Niagara effects
Initial pose done
Now time for some animations 😎
Character: @toldby3.bsky.social
Georgia was skating to MORTAL KOMBAT at the Olympics exhibition gala
Most excited to be working on these two projects:
⚡️🐎🦴🐕🦺 & 🐜🕷️🎮
‘TEENAGE NINJA MUTANT TURTLES: MUTANT MAYHEM 2’ has had its release date moved up by 1 month to August 13, 2027.
My eyes vs Mosquitoes
Current score: 0 - 3
The History of the Pokémon Games is now available to buy!
🎮 Over 150 games covered
📖 The making of Gens 1-9
🎙️Foreword by @theveronicat.bsky.social (the original Ash Ketchum)
Available from @penandswordbooks.bsky.social, Amazon, Waterstones, Foyles, and more
Links to buy: bit.ly/4a9jpb3
Palpatine’s poem in From a certain point of view (audiobook version) is hilarious lmao
Lil instancer magic so you can animate while seeing different perspectives of you character + have a cool viewport to playblast without needing to edit and stitch 😄
rboualayan.gumroad.com/l/BarqueTool...
Maul AND invincible releasing around the same time. So excitingggg
Star wars animation 😍🗣️
Have you made stylized characters in Unreal and run into shadow issues with morph targets and physics?
New tutorial is up! Use Deformer Graphs to ignore morph target normals, or transfer normals between meshes (like a Blender Data Transfer modifier)
protowlf.com/unreal/unrea...
#unreal #ue5
AI is dying. Repost to make it die faster.
Prince of Persia: The Sands of Time (2003) had over 750 animations for the Prince alone (when accounting for transitions). That was a huge number for the time.
Maul: Shadow Lord trailer coming tomorrow!
THIS IS THE EMPLOYMENT JELLY Drawing of a slime with a briefcase and pencil REBLOG WHENEVER THE HELL YOU LIKE AND YOU'LL GET A JOB THAT YOU LOVE AND DESERVE.
🕯️Manifesting 🕯️
Oo makes sense! I’ve had my reel in drive but I think I’ll switch it to YouTube so I can add them in the description there - might be easier to click then (gdrive descriptions/comments seem easy to miss)