Me: “Why do all these characters sound the same?”
Also me: “Oh. Because they all sound like me.”
Me: “We fix that immediately.” 😭🎤
#Storytelling #CharacterVoice #GameWriting #NarrativeDesign #GameDev
Posts by Emily Rose
Me: “I just want to tell good stories.”
Player: “I am emotionally compromised.”
Me: “Then I did my job.” 😌🔥
#Storytelling #GameWriting #NarrativeDesign #GameDev
Me: “Just say how you feel.”
Character: “Absolutely not.”
Me: “Yeah… that tracks.” 😭📝
#Storytelling #Dialogue #GameWriting #GameDev
Me: “Let’s keep this moment simple.”
Also me: *adds one quiet line that hits like a truck*
Player: “Oh.”
Player: “…oh no.” 😭✨
#Storytelling #GameWriting #NarrativeDesign #GameDev
Me: “This scene will be emotional.”
Also me: *adds silence, one line, and lets it hit*
Player: “I’m not okay.”
Me: “Good.” 😌🔥
#Storytelling #GameWriting #EmotionalDesign #GameDev
Me: “I just have a small idea.”
Idea: *turns into full emotional narrative arc*
Me: “Oh. So we’re doing this now.” 😭✨
#Storytelling #GameWriting #CreativeProcess #GameDev
Me: “I want to tell a good story.”
Also me: *accidentally emotionally devastates everyone*
Me: “…well. It was felt.” 😭🔥
#Storytelling #GameWriting #NarrativeDesign #GameDev
Player: “I’ve been here since launch.”
Me: “And the story’s been with you the whole time.”
Player: “…don’t do this to me.” 😭✨
#NarrativeDesign #LiveService #GameWriting #PlayerExperience #GameDev
Player: “I’ll just wait for the next update.”
Brain: “But what if you knew what happens next.”
Player: “…I hate this.” 😭🔥
#NarrativeDesign #LiveService #PlayerEngagement #GameWriting #GameDev
Player: “Did that choice matter?”
Me: “Emotionally? Yes.”
Player: “…that’s worse.” 😭🔥
#NarrativeDesign #PlayerAgency #GameWriting #GameDev
Brain: “New idea.”
Me: “Great. Now let’s make it make sense.”
Brain: “Rude.” 😭📐
#NarrativeDesign #GameWriting #CreativeProcess #GameDev
Me: “Did the player feel something?”
Player: *emotionally wrecked*
Me: “Good. Proceed.” 😌🔥
#NarrativeDesign #PlayerExperience #GameWriting #GameDev
Me: “I write stories.”
Also me: “I design how you emotionally experience those stories.”
Player: “…oh.” 😭✨
#NarrativeDesign #GameWriting #GameDev #Storytelling
Player: “I’ve been here since launch.”
Me: “And the story’s been with you the whole time.”
Player: “…don’t do this to me.” 😭✨
#NarrativeDesign #LiveService #GameWriting #PlayerExperience #GameDev
Player: “I’ll just wait for the next update.”
Brain: “But what if you knew what happens next.”
Player: “…I hate this.” 😭🔥
#NarrativeDesign #LiveService #PlayerEngagement #GameWriting #GameDev
Me: “This is a limited-time story.”
Player: “So I HAVE to experience it now.”
Me: “Exactly.” 😌🔥
#NarrativeDesign #LiveService #SeasonalContent #GameWriting #GameDev
Update: “New story content!”
Me: “Does it still feel like this world?”
World: “Yes.”
Me: “We live.” 😌🔥
#NarrativeDesign #LiveNarrative #GameWriting #Worldbuilding #GameDev
New player: “What’s happening?”
Veteran player: “It’s a long story.”
Me: “Let’s make both of you happy.” 😌📚
#NarrativeDesign #LiveService #PlayerExperience #GameWriting #GameDev
Me: “The story is done.”
Live service: “No it’s not.”
Me: “…we ride again.” 😭🔥
#NarrativeDesign #LiveService #GameWriting #EvolvingNarrative #GameDev
Player: “I forgot the plot.”
Player: “But I will defend this character with my life.”
Me: “As you should.” 😌🔥
#NarrativeDesign #CharacterArc #GameWriting #PlayerExperience #GameDev
Me: “Let’s balance multiple arcs.”
Also me: *emotionally attached to all of them*
Story: “Good luck.” 😭🧵
#NarrativeDesign #CharacterDesign #EnsembleStorytelling #GameWriting #GameDev
Me: “Time for the final choice.”
Character: *handles it better than before*
Player: “They’ve grown.”
Me: “Exactly.” 😌🔥
#NarrativeDesign #CharacterArc #StoryStructure #GameWriting #GameDev
Plot: “Here’s trauma.”
Character: “Okay but what does this mean for me as a person.”
Me: “Now we’re getting somewhere.” 😭🔥
#NarrativeDesign #CharacterArc #GameWriting #StoryDesign #GameDev
Player: “They’ve changed.”
Me: “Yes.”
Player: “When did that happen?”
Me: “Slowly.” 😌✨
#NarrativeDesign #LongFormStorytelling #CharacterDesign #GameWriting #GameDev
Me: “This character will grow.”
Also me: *puts them through emotional hell first*
Character: “Was this necessary?”
Me: “Yes.” 😌🔥
#NarrativeDesign #CharacterArc #GameWriting #Storycraft #GameDev
Player: “My playthrough was wild.”
Me: “Good.”
Player: “Was it supposed to happen like that?”
Me: “That’s the fun part.” 😌🗺️
#NarrativeDesign #OpenWorldStorytelling #GameWriting #PlayerExperience #GameDev
Player: *accidentally saves village*
NPCs later: “We remember what you did.”
Player: “I DIDN’T EVEN KNOW I WAS DOING IT.”
Me: “Best kind of story.” 😭🔥
#NarrativeDesign #OpenWorldNarrative #PlayerAgency #GameWriting #GameDev
Main quest: “The kingdom is in danger.”
Player: “Understood. But first; this cave.”
Me: “Good news… there’s story in the cave.” 😌🕳️
#NarrativeDesign #OpenWorldDesign #QuestDesign #GameWriting #GameDev
Player: “What’s that over there?”
Me: “Lore.”
Player: “And that?”
Me: “Also lore.”
Player: “And that ruined tower?”
Me: “Emotional damage.” 😭🏰
#NarrativeDesign #OpenWorldNarrative #EnvironmentalStorytelling #GameWriting #GameDev
Player: “I’ll just check that one mountain.”
Me: *placed a mysterious ruin there on purpose*
Player: “Well now I HAVE to know.” 😌🏔️
#NarrativeDesign #OpenWorldDesign #NarrativeUX #GameWriting #GameDev