𧦠Never stop at one fit
Since itβs built from my multiplayer project, it already had a bunch of skins and outfits ready to go, so figured why not put them to use!
More bunny fits coming too ofc
Just some random lil WIP stuff
#gamedev
Posts by MortMort
π£ Catnip Crew is back scheming!
I usually reuse my cast of characters in all my projects, here is a look at a the Catnip Crew from a previous project and their new Fresh rework!
π¨rework by @orangecartoonist.bsky.social
#gamedev #indiedev
Accidentally got carried away with the ledge detection system.. π
#gamedev
Yo peeps! πͺ¬
Now that Iβm very unemployed.
itβs time to be very #gamedev!
After looking through all my games, Iβm going back to BunnyBounce/SkaHop π
CrystalConjurer still has my heart, but Bunny Bounce fits my current situation, time, scope, and feasibility better π«‘β¨
π€ Head bonks.
#gamedev
Wall bonks too!?
Just some random minor stuff, while I'm cooking the more interesting bits! π
#gamedev
π Bro goes with the ledge flow.
More random sharing of minor stuff, while cooking up the core stuff, this time the ledge grab system I made back for the party pals prototype, coming to good use here :)
#gamedev #solodev #doordash
Solution: upload from my phone and it auto compress the video
everytime I try to update my Bluesky :(
Yooo!! this is cool as heck!
Sorry I didnt see it, always forget about Bluesky! ^^
made my day, thanks a lot!
π₯ Spline Camera & blockout to Art test.
Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes!
Also a quick early art test for the blockout I showed yesterday on stream.
#gamedev #ue5 #b3d #CCC #Solodev
Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad π
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
π§Today on stream we started reworking my rail grinding system.
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
π§ββοΈ climbing like its Breath of the wild!
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
Undercroft vaulted ceilings columns
Undercroft vaulted ceilings columns
Undercroft vaulted ceilings columns
Lincolnβs Inn Chapel
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
Will do! <3
It would be something like this, just a quick edit to give you an exsample
is it okay if we crop some of the se for textures, i could see myself using some of these for crustly retro like textures! :D
Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with
π° Nut every husk is the same.
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
π₯ Bugnet Only Run Confirmed.
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
Two amazing websites that I've used A LOT to study Game Art or just explore games that I love!
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
I used to fear animation curves when I started animating. #gamedev #b3d #blender3d #animation
π₯° Sometimes it's the little things in life!
#gamedev #UnrealEngine
Level Editors got me into Gamedev
#gamedev #storytime #gameboy
π Rotation Model Preview in Blender while modelling.
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
Saw this on pinterest and ambsolutely love it! <3
What a lovely piece!
π¦ Light Funtion Material
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight