Posts by Team Vulpine
We found an artist! Thanks to everyone that showed interest!
We're looking for an artist to help with our Paper Mario style RPG!
The art style is a mix between TTYD and Bug Fables
We can currently offer $100/mo for the role initially, but the revenue for the game will be split evenly
DM us for information, or if you're interested!
#indiedev #indieart #gamedev
Subscribe to us on Youtube!
www.youtube.com/@TeamVulpine...
#gamedev #indiedev #c++ #gameengine #voxel #voxelengine
Join us on #discord! discord.gg/dq6uMTSJr2
Code demonstration for what I have in Pawprint's rendering framework so far.
I've been working on an abstract rendering system for Pawprint, our game engine/framework.
It's inspired by Vulkan and WebGPU, and I plan to support Vulkan, D3D12, and Metal.
#gameengine #gamedev #indie #dev #indiedev #c++ #vulkan #directx #d3d12 #metal #webgpu #wgpu
Two logos, the one on the right has a cartoon outline of a fox over a slightly rotated reddish orange rectangle and the one on the left has a cartoon pawprint over a light blue triangle
Logo designs!
#indiedev #gamedev #gameengine #voxel #fox
Hello Bluesky world!
This is the official Bluesky account for Team Vulpine
Here we will post game screenshots, devlogs, and more!
Currently we're working on a voxel game, called Stratalia.
Stay tuned!
#voxel #gameengine #gamedev #indie #c++
(Sorry about the repost, I had to fix errors)