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Posts by Pixel Eric (Developer of Kokoa!)

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Currently finishing up the Tomb Trials minigame for Rog & Roll, which lets Rog race through previous levels against the ghosts of past heroes 👻🏁
#screenshotsaturday #pixelart #indiegame #gamedev

20 hours ago 71 14 1 0
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Ded Braincells. Now with 10% more existential crisis

#pixelart #ドット絵

1 month ago 36 8 1 0
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Ok fine I'll enter #TeaseYaGame.. 😅

Here's a small teaser of #GachiconArcade. 😌👛

Manage and run your very own arcade.
Buy, play, repair all your favorite machines.

And more... Demo coming as soon as it's ready. 😤

1 month ago 15 2 1 1
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It's Pokemon Day!

Here was something I cooked for a bit while getting in the groove of things. A legendary battle between Red and Blue!

@pixeleric.bsky.social made the Rival Blue sprite!

#Pokemon #PokemonDay #Pokemon30 #pixelart

1 month ago 32 8 0 0
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Hero #5: Sirius (& Steeve) for SOMEWHEN.

#pixelart

1 month ago 65 11 0 0
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Dude, I totally forgot I had this lmao

#pixelart

2 months ago 24 5 1 0
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Llewl and the Lyre of Two Worlds Demo on Steam Protect the elf girl Llewl in a 1990s-inspired JRPG filled with action, mystery, and a diverse cast. Step into Sarah’s journey of duty, friendship, love, and magic in a world full of secrets.

Hi guys. Finally... a week late but...
Llewl and the Lyre of Two Worlds first demo is live on Steam now.
Check it out and we'd love your feedback.
store.steampowered.com/app/4339800/...

#rpg #jrpg #indiegames

2 months ago 17 11 2 0
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WIP model of Valen for #projectkelvin for #screenshotsaturday!

Valen's a captain and is always looking for new glass treasures like this one to their hoard. Can safely grab them directly with a gauntlet that allows them to.

What's yours is theirs and what is theirs is theirs.
#indiegame #gamedev

2 months ago 27 6 1 0
Man-at-legs Meme
Man-at-legs Meme YouTube video by Rakton

Normally I only post about art or game dev on this account, however I want to be a bit more active!

Happy Valentine to those who celebrate but for folk like me: www.youtube.com/watch?v=rb_t...

Wack call to action? Play Pikmin, the series is fun!

2 months ago 5 1 0 0
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Day 1: 2025/06/20 - 9h
Got some basics implemented today! We have movement, pathfinding, interaction & dialogue. Interact icons need depth sorting fixed.
#gamedev #gamemaker #pixelart #indiegame #gamedev

3 months ago 48 4 1 1
Moonshell Island scene of a group of NPCs gathered inside a community hall decorated with string lights for New Years

Moonshell Island scene of a group of NPCs gathered inside a community hall decorated with string lights for New Years

Moonshell Island's protagonist Sam (a young purple haired girl) talking to Douglas (a large beaver guy) in a verdant lakeside area near his carpentry shack.
Douglas: Sounds like you've got something radical in mind... Lay it on me, bud!
Sam: I'm rebuilding this game from scratch!
[unselected dialogue option]: Where's the self-destruct button on this thing?

Moonshell Island's protagonist Sam (a young purple haired girl) talking to Douglas (a large beaver guy) in a verdant lakeside area near his carpentry shack. Douglas: Sounds like you've got something radical in mind... Lay it on me, bud! Sam: I'm rebuilding this game from scratch! [unselected dialogue option]: Where's the self-destruct button on this thing?

Aseprite update trailer scene of a vibrant platformer with mountains and swirly trees, a bunny protagonist, and a giant carrot in the ground.

Aseprite update trailer scene of a vibrant platformer with mountains and swirly trees, a bunny protagonist, and a giant carrot in the ground.

A Halloween themed platformer scene of a bunny girl wearing a ghost costume in a misty graveyard set against a full moon, gnarly trees, and large pumpkins with flirty faces carved into them. A tombstone in the foreground reads "RIP October".

A Halloween themed platformer scene of a bunny girl wearing a ghost costume in a misty graveyard set against a full moon, gnarly trees, and large pumpkins with flirty faces carved into them. A tombstone in the foreground reads "RIP October".

Hey hey #PortfolioDay! I'm Sam, the #pixelart specialist and #gamedev behind my #rpg known as #Moonshell_Island! I'm pretty busy rebuilding the project as I learn programming in #gamemaker, but may be open to pixel art work in the future.

patreon: patreon.com/cheekynauts
wishlist: s.team/a/1629660

3 months ago 390 112 15 1
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Fun detail you may or may not have noticed from Unearth's demo - certain sounds will exhibit the Doppler effect as their parent object moves toward and away from the player! I implemented this following a generalized guide made by cool YouTuber Scruffy

7 months ago 27 6 0 0

What do I mean by "We're all in this together?" Well, as a group of individuals as indie devs we should be picking each other up! Even if we can't assist with a project, even asking the dev questions does WONDERS for morale!

"It's not about the views Batman! It's about sending a message!" Ya know?

3 months ago 7 1 1 0

Honestly, wearing multiple hats can really drain one's energy and that's understandable. On one hand there's a lot to do, on the other the funny blorbo is moving on the screen! Isn't that just NEAT?

Stopping to smell the roses is a valid way to go about things. As indie we're all in this together!

3 months ago 4 1 1 0
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I do a lot of animated stuff for Figura-compatible 3D and general #pixelart 2D. Looking to start doing a tiny few of these in coming months

Examples that are animated are always animated in some way shape or form due to the content you'd expect from them (like normal map lighting or full rigging).

3 months ago 15 6 0 0
portrait of Sam surrounded by 4 platformer game mockups made for the 2026 Voight Planner and 4 screenshots from the first 4 development sprints for the rebuild of Moonshell Island

portrait of Sam surrounded by 4 platformer game mockups made for the 2026 Voight Planner and 4 screenshots from the first 4 development sprints for the rebuild of Moonshell Island

#artvsartist for 2025: 💜
Started with a big #pixelart commission project followed by 6 months of #gamedev as I learned #gamemaker programming and rebuilt 60% of demo systems for #Moonshell_Island. A challenging but satisfying year of growth for me. 💪🦀

3 months ago 486 77 12 1
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Hey everyone, I am opening a handful of commission slots to cover my rent this month. Get a cute custom model from me for 100$ USD! examples of recent commissions below, DM me if you are interested!

(please share!)

#b3d #Blender3d #gamedev

3 months ago 136 64 1 12
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Okay, WOW! These are GREAT! The detail on March with the reflections being slightly distorted including the name is REALLY good attention to detail!

It's a small thing to notice, sure but I love seeing art go that extra mile for a bit of detail most would see as "Yeah duh" ya know?

3 months ago 1 0 1 0
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Now that it's #planner season, I can share that I did 12 game mockups for this year's #pixelart themed Voight Planner!

It's very gamified and packed full of cute artwork and features. There's even a digital version!

Really proud to be part of making something so gorgeous and fun. Links below! 💜

3 months ago 155 29 9 1
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Even on #Moonshell_Island, it takes organization to track those goals and achievements when there's no end to the chaos. Fear not, dreamers - our Journal System's got ya covered! Happy New Year!

Captain's #gamedev log:
www.patreon.com/posts/new-ye...

#indiedev #pixelart #cozygames #gamemaker #rpg

3 months ago 186 53 8 3
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This year I locked in and have been trying to improve my overall craft. This year me and @natanmaia95.bsky.social combined forces to create, Project: Robot! An interesting concept that turned out pretty well with gameplay getting 7th place!

Overall? This year has been good!

3 months ago 11 5 0 1
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What? Scrollin' your day away, eh? Why don't you sit with me and have a popsicle? If you're too busy, don't worry: this won't be our last chance. ❤️💛🩵

🎵 : @retroreaper.bsky.social

Things happened and now I want to develop this cozy 3D ARPG!

#gamedev #indiegamedev #godotengine #screenshotsaturday

4 months ago 55 18 2 1
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It's also a gun!

Would you play an ARPG in this style? One day, I'm gonna model it after my most favorite game of all time.

New models, battle style, and level coming in the next few months. Thank you for supporting me even with this!

#gamedev #indiegamedev #blockbench #3d #lowpoly #pixelart

4 months ago 24 6 3 0
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Not me posting outdated #Moonshell_Island footage for #PortfolioDay! I'm too busy rebuilding my #pixelart #rpg to take on additional work rn, but any support would help me get 'er done!

Wishlist: s.team/a/1629660
Patreon: patreon.com/cheekynauts

#cozygames #gamedev #gamemaker #indiegame #indiedev

6 months ago 160 57 4 0
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Working on the underwater maps 🐟
#screenshotsaturday #pixelart #gamedev

6 months ago 139 25 6 1
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Hi #screenshotsaturday! Spend your fishing coins for new rods and bobbers! Fishing minigame: complete! Next goal until end of year: refactor and finish #santria 's battle system! #gamedev #indiedev #pixelart #gamemaker

6 months ago 56 12 2 0
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I've emerged from the depths of menu madness to find #ScreenshotSaturday already upon us? Aye, programming #Moonshell_Island tis cumbersome to bear. Good thing she's got an Inventory System~! 💪🎒

Captain's #gamedev log:
www.patreon.com/posts/140953...

#indiedev #pixelart #cozygames #gamemaker #rpg

6 months ago 230 51 9 3
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two men are dancing on a colorful dance floor in a video game Alt: two men are dancing on a colorful dance floor in a video game

MY LATEST INDIE HORROR GAME RELEASE #CasinoCasualty JUST HIT 200 SALES!!!!! HOLY SHIT!!!!!!!! THANK YOU ALL SO MUCH!!!!!!!

6 months ago 23 7 5 4

Given current trends, that's a safe guess to make and in this case it's more complicated. It's all about mechanics, more in line with the scaling difficulty of games like Paper Mario or Mario and Luigi!

6 months ago 3 0 0 0