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Posts by Clinton Shepherd

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Support Rockstar Workers Fighting Unfair Dismissals! Last week over 30 members of staff at Grand Theft Auto VI developer Rockstar were fired en masse in a “calculated attack on workers”. The IWGB described Rockstar’s actions as ‘the most blatant and rut...

As you all know myself and 33 others were fired from Rockstar Games in what we believe was a ruthless and illegal act of Union Busting. We're fighting this tooth and nail. If you are able, please consider donating to our fighting fund so we can hold them to account!! 🌱✊

tinyurl.com/rockstarwork...

1 day ago 122 75 0 0

Ah Thanks so much! I’ve been continuously channeling “What would Ben write here if he only had 53 characters to play with” as I was putting this together 😁

2 days ago 1 0 0 0
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I had a such a great time doing death quips for the awful nobles in my game, I have now decided to let those nobles quip BEFORE EVERY TURN. Annoying? Absolutely, and that's the point! #pico8

2 days ago 35 7 2 0
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making an echolocation game for ludum dare

#ldjam #gamedev #pico8

3 days ago 164 26 6 3
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Working on polishing up the intro cutscene for the boss, Still super Wok in progress and it probably needs to be a bit longer than it is, but I think its a good start!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame

2 days ago 59 11 3 0

Other new features include a mandatory "Refreshments round" (where the player must spend an entire turn to getting all their nobles ready again), and "Countess Copycat" (a noble that copies the defect of the previous noble you used)

2 days ago 0 0 0 0
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I had a such a great time doing death quips for the awful nobles in my game, I have now decided to let those nobles quip BEFORE EVERY TURN. Annoying? Absolutely, and that's the point! #pico8

2 days ago 35 7 2 0
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Freeplay | The Shape of Games to Come talks and games and friends

Announcing: Freeplay is here to stay. Parallels 2026 is coming and we're advocating for games to be funded as art. Read more and get involved: freeplay.net.au/posts/freepl...

5 days ago 151 53 6 19
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Not shared anything from the game for a while (the whole not having time to work it stunts that), but got some neat things in which add character - slipstreaming and spinning out.

#gamedev #indiegames #indiedev #godot #godotengine.

5 days ago 23 3 1 0
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Welcome to the first first-person mutator, Godzone 6.
Brought to you by the creators of Void Bastards and Wild Bastards (and Card Hunter).
Coming in something less than 10,000 years
"Be all you probably shouldn't be"

Please spread the word of Godzone 6. 💀

1 week ago 91 30 5 11

Doom is a form of mum game. Any game in which you clean the level meticulously and thoroughly before moving on and then the next time you return its a mess again is a mum game

1 week ago 1050 207 21 10

If I had one piece of advice for new solo devs it would be this: find a good game like yours and copy their UI. don't design your own UI. you are not as good at UI design as you think you are. in fact you are much worse

1 week ago 78 8 4 3

Ooh! Keen to see where this ends up going!

1 week ago 1 0 0 0
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Very happy to have something underway in #pico8.

I spent my time this evening setting up colours and trails in service of player movement feel.

1 week ago 12 1 1 0
SLAYBLADE | Beyblade Roguelike Game Teaser Trailer
SLAYBLADE | Beyblade Roguelike Game Teaser Trailer YouTube video by Oscar Brittain

Teaser trailer is on yt if you prefer
youtu.be/CmUqJI7bfv0?...

4 weeks ago 7 2 1 0
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Just chiptune (commission) thingz 🎹🎶

3 weeks ago 13 4 0 0
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"Sort It Out", the plush girls' new block-matching #pico8 game, is now out

not-articulated.itch.io/sort-it-out

3 weeks ago 37 15 0 0

Sometimes* your game is about 5 or 6 things and it only needs to be about 2 or 3.

*nearly always

3 weeks ago 16 2 0 0
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With the core mechanics sorted "Oh Nobles!" needed a bit more character, so I created an "old stuffy place name" generator so I could randomly name the battles, and had all the nobles make a little quip when they get defeated. #pico8

3 weeks ago 15 6 2 1
Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Puffing Tweed - Day 3"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Puffing Tweed - Day 3"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Eddington Grange - Day 2"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Eddington Grange - Day 2"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Quinnsdale Charters - Day 1"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Quinnsdale Charters - Day 1"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Wennsburrow Estate - Day 1"

Screenshot of "Oh Nobles" gameplay, with randomly generated battle name "The Battle of Wennsburrow Estate - Day 1"

Honestly, had a lot of fun making this dumb little name generator...

3 weeks ago 7 1 0 0
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With the core mechanics sorted "Oh Nobles!" needed a bit more character, so I created an "old stuffy place name" generator so I could randomly name the battles, and had all the nobles make a little quip when they get defeated. #pico8

3 weeks ago 15 6 2 1
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#CardCrawl2 tomorrow on the #AppStore and #GooglePlay.

Pre-Order for free via www.cardcrawl2.com

🍻

3 weeks ago 40 6 0 0
Sora

Sora

Please join me for a rousing round of: lol, get fucked
aftermath.site/sora-shutdown-...

4 weeks ago 3106 628 55 99
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It wouldn't be much of a shinobi game if you couldn't throw a shuriken! #playdate #gamedev

4 weeks ago 28 9 0 0
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Umbra by Keys Light cant always win.

Ive finished up the demo Update for UMBRA!! You can play it on itchio or the lexaloffle bbs!
(itch) indie-pixel.itch.io/umbra
(bbs) www.lexaloffle.com/bbs/?pid=155...
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame

5 months ago 46 12 2 0

You don't need AI generated assets for placeholders or to explore the mood and tone of a scene. At all.

4 weeks ago 24 6 0 0
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oh, my slopes? yeah they're pretty precise

1 month ago 198 33 8 2
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It's been a while, but my #pico8 project "Oh Nobles!"(the turn-based game where your units are overseen by awful aristocrats that make things worse for you) continues! Along with basic sounds and anims, I've gotten an early pass at a random map generator in, making each battle a little different

1 month ago 22 4 2 0
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I've been working on my next thing for #playdate and maybe even for Steam. Still pretty early. But having fun with this.

1 month ago 39 9 2 0

Haha thanks , I’m hoping I have the space on cart to highlight the nobles (and their awful mechanics) a bit more by the time this things done

1 month ago 1 1 0 0