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Posts by Blocktober

Incredible Blue Sky participation this year. As far as the tag #Blocktober goes there’s an huge amount more posts than last year, maybe more than other platforms too. 🧡 🎃

5 months ago 5 0 0 0
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Hey all, as it's #Blocktober and nearly Halloween, thought I'd share a recent horror inspired #blockout I put together. Lots of environmental storytelling, atmosphere and unease in this one.

More breakdown and link to the playable on the old blog if any one is interested: lnkd.in/eyMXavEq

6 months ago 14 3 0 1
Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing and a more detailed Tatlin-inspired tower.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing.

Screenshot of a Powerball blockout level ‘Playgrounds,’ showing simple geometry for gameplay testing.

Some screenshots from my first blockout of the Powerball level Playgrounds 🏗️

#gamedev #indiedev #blocktober #screenshotsaturday #blender3d

6 months ago 21 4 0 0
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it's #blocktober so here's a 5cp map for TF2 i'm working on

6 months ago 35 8 1 0
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Hi Friends! long time no see, I'm back in #Blocktober! with a blocking I made yesterday!🧱

It's a 1:1 scale of The Helm's Deep Fortress ⚔️!

from Lord Of The Rings: The two towers :)

Hope you enjoy it :D

#levelDesign #LordOfTheRings

6 months ago 7 1 1 0
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more level blockouts! #blocktober

6 months ago 301 36 8 0
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Started a speedmodel process of the home island for one of my projects. Did about 8 minutes of CSG placement and got about 3 minutes out. Might want to do a full video if I end up doing a full level blockout. I'm still new to this so advice would be appreciated! #godot #blocktober

6 months ago 3 1 1 0
An overview of my mine blockout in greybox

An overview of my mine blockout in greybox

An fps view of the block out which is just the floor layout no walls. Trying to pace out the basic layout of the map. Some place holder icons are in certain rooms to indicate locked doors and key locations and enemies.

An fps view of the block out which is just the floor layout no walls. Trying to pace out the basic layout of the map. Some place holder icons are in certain rooms to indicate locked doors and key locations and enemies.

a screenshot of the first prototype look dev level I did. the flow is not great in the is mockup but the basic ideas were in place.

a screenshot of the first prototype look dev level I did. the flow is not great in the is mockup but the basic ideas were in place.

blocking out / outlining the level in cube grid in #UnrealEngine - I have a basic flow now but discovered some pacing where the beats I want the player to experience dont line up where I want them. also want to vary the elevation a bit #blocktober #gamedev

6 months ago 25 3 0 0
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#Blocktober is in full swing!

Here is some more pictures from my blockout piece I made for my portfolio :D

Happy #blocktober!

#gamedesign #leveldesign #ue5 #blockout #indie #gamedev

6 months ago 14 3 0 0
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For the #blocktober, I'm participating in the Steve Lee LD Jam
Here is a very, very early part of my level based on the theme "Escape"
#leveldesign #gamejam

6 months ago 8 1 0 0
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Another #Blocktober Piece! 🤩

I present my level Chrome Cemetery!

Happy Blocktober!! 💫

#indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine

6 months ago 24 7 0 0
a grey box map laying out a mine level I am work on. the map is decorated with key gameplay points and notes explaining what is going on in certain rooms.

a grey box map laying out a mine level I am work on. the map is decorated with key gameplay points and notes explaining what is going on in certain rooms.

Nice progress on the map and planning today. Still need to do the elevation pass. Just small elevation changes I think. I suppose a room or two could have a terrace but its mine tunnels mostly. Using @maxpears.bsky.social level design kit to help plan this out :) #blocktober #unrealengine

6 months ago 13 2 0 0
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To celebrate #Blocktober here’s a side project I worked on not too long ago! Not sure if it will ever see the light of day, but had a blast making it :) I also love experimenting with new tools for side projects, for this one I used @maxpears.bsky.social LD-KIT and really enjoyed working with it!

6 months ago 13 3 0 0

Wrote another short devlog about our process for one of the levels! Super happy with how this area turned out ✨

#blocktober #leveldesign #indiedev #gamedev

6 months ago 22 4 0 0
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#Blocktober Piece! 🤩

More pictures from my level Chrome Cemetery!

Happy Blocktober!! 💫

#indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine

6 months ago 28 7 0 0
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#Blocktober is in full swing so time to show a few progress shots from a fun side project I'm working on! Very happy with this garden section so far 🌱✨

#gamedev #indiedev #leveldesign

6 months ago 26 9 0 1
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The #blocktober continue, and my Doom level too !
#leveldesign #gamedev

6 months ago 13 4 0 0
A level blockout showing AI paths in a combat arena.

A level blockout showing AI paths in a combat arena.

A level blockout establishing a landmark as the players objective.

A level blockout establishing a landmark as the players objective.

A pacing graph for a level.

A pacing graph for a level.

A level blockout showing some leading lines that guide the player toward a goal.

A level blockout showing some leading lines that guide the player toward a goal.

May the mighty #blocktober continue! Here's a Metro 2033 inspired blockout. My #leveldesign themes were decision points, combat & pacing and other good stuff like vantage points and environmental storytelling. More breakdown over here: timnewsome.me/level-design...

6 months ago 9 3 0 0
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#Blocktober Piece! 🤩

More pictures from my level Chrome Cemetery!

Happy Blocktober!! 💫

#indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine

6 months ago 25 6 0 0
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#blocktober

I want to post some progress on how the Quake level in Unreal Engine is going.

I have saw that the hard difficulty and tricky positioning of enemies was causing players to fail. Instead of giving up, they tried again. Now I want to experiment with creating a satisfying challenge.

6 months ago 11 1 0 0

Some screenshots 📸🌱

Will be doing a little playtest of this area with some friends later today. Can't wait to hear what they think! ✨

#blocktober #gamedev #indiedev #leveldesign

6 months ago 20 4 0 1
A screen capture of a 3D viewport in the Godot engine's editor containing a blockout for a game level. It is predominantly brown in colour which may indicate it is intended for a retro FPS game.

A screen capture of a 3D viewport in the Godot engine's editor containing a blockout for a game level. It is predominantly brown in colour which may indicate it is intended for a retro FPS game.

Been mucking about with a first person testbed in Godot because I am easily distracted. Knocked together a short level with oldschool DOOM slidey doors, since you'll spot issues in a more structured gameplay environment that aren't necessarily going to show up in a more open sandbox. #blocktober

6 months ago 11 2 1 0
Preview
【公開用】“外交官”としてのレベルデザイナー_Level Designer's Matrix | ドクセル 2025年6月28日開催、CG WORLD主催のオンラインセミナーイベント「Level Designer's Matrix」 https://cgwor...

I have released a portion of the presentation materials from the online seminar event "Level Designer's Matrix," hosted by CG WORLD and held on June 28, 2025 in Japan.

Level Designers: The Diplomats of Game Development
www.docswell.com/s/my_syumi_g...

#GameDesign #GameDev #Blocktober

6 months ago 10 3 0 0

And some more progress shots for #blocktober! 📸

Having a lot of fun working on this project and seeing it slowly come together ✨🤖

#leveldesign #gamedev #indiedev #unrealengine

6 months ago 20 4 0 1

Just made some friends playtest this area so I figured I'd share a short snippet of the recording ✨🤖

#blocktober #prototyping #leveldesign #indiedev #gamedev

6 months ago 18 5 0 0
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Initial stages of a layout for a sci-fi engineering level of a boomershooter, where the player must travel down the stages to decouple the reactor.

Inspired by the Star Trek Watchtower class, Halos infamous library and the Gears four level In and Out.
#Blocktober

6 months ago 7 2 0 0
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Este año he estado bastante liado como para participar en el #blocktober pero hoy he pensado que no estaría de más hacer un nivel de Quake (vagamente) inspirado en una cárcel

6 months ago 6 1 1 0