Been working away at various procedural road network systems for weeks now. This latest attempt is a step in the right direction but I'm still not a fan and it takes a real long time to work.
Posts by ZeeZee
Super creepy. Thick black outline might be a bit much, maybe try making it more of a dark greenish colour?
Implemented poisson disc sampling :)
Thank you! This style definitely isn't a replacement for or necessarily better(or worse) than 2D art. Its a different way of doing things that has its own advantages and disadvantages. :)
Looks wonderful, but you should try making sure the player's wake is at the same texel density as the rest of the water
I love the sparks though
Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people
Characters Concept Art - the nomads of Caravan SandWitch
Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"
Menu mockup for the game "Road 96"
Hi, I'm an Art Director & 3D Game Artist
Available for hire π
I worked on award-winning stylized games
Looking for the next project I can contribute to π
Please reach out!
π boury.charles@gmail.com
RT appreciated β¨
The Tankegeddon! demo is out now on Itch!π₯
I'd really appreciate it if you could check it out, and leave some feedback on the page's comments section! ππ¦
You can check it out here - inferno-duck.itch.io/tankegeddon-...
#gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
Today I worked on integrating the new animations and base character model into the existing control code. I also optimised the god rays slightly, but to be honest I want to rewrite that whole thing
#godot #indiedev #gamedev #indiegames #solodev #pixelart #solodev #HEREWAY
That's some really cool open ended puzzle gameplay :o
Added subbranches and lots of new controls to make the trees extra gnarly if need be
#b3d #geometrynodes #blender #HEREWAY
That site made me so mentally ill as a teenager
BEHOLD! A TREE
Let's just relax for a while π
#indiegame #pixelart #metrodivania #GodotEngine #platformer
Great work!
Games for a Cause submissions are in!
We had over **160** participants in my first jam!
Your games humble me as a Game Designer and I'm so happy what we created for 300$+ dollars for animal charities.
You are all incredible, thank you for the support πππ
#gamejam #indiedev #gamedev #godot
Cloud shading is two noise textures scrolling at different speeds.
I offset the sample point from the world-space position in the direction of the main light to make it look like the cloud layer is far away.
I take the minimum of the regular shadow map and of the clouds to get the attenuation
brief alt text description of the first image
'Rebuilding a Neolithic City' by ChuckCG
blenderartists.org/t/rebuilding-a-neolithic...
#b3d #blender #blender3d #blenderrender #blendercommunity #3d
Love the particles
π Nobodyβs gonna notice that I havenβt implemented taking damage.
#gamedev #indiedev #surrealgame #GodotEngine
Your art style is crazy unique, i love it
Thank you so much :)
and yeah geometry nodes are complicated, but every geometry nodes set-up gets inserted in as its own custom modifier, which means its quite easy to integrate with everything else
All the geometry nodes stuff is precalculated in blender, I just export it with "apply modifiers" ticked. This is just one MeshInstance3D, with a shader that's designed to read the custom data I've stored in the UVs
honestly so relatable. I'm learning geometry nodes at the moment and every simple issue is buried beneath 20 minute videos with unrelated titles
Hi Bluesky !
As my first post I'd like to share my latest piece of music !
on.soundcloud.com/bXRpZHvquQPQ...
#GameAudio #SoundDesign #IndieDev #NowPlaying #ComposerForGames #MusicForGames
Thanks!
Thanks :D
Really love the differnet rhythmic layers. Feels like the character select screen for an xcom-like based on 80s action and horror movies
I have added a function to my geometry nodes set-up to remesh the canopy for more efficient use of quads with less overdraw, better shading and more artistic control :)
#godot #indiedev #gamedev #indiegames #blender #b3d #geometrynodes #solodev #HEREWAY
Thank you Jonatan :) I do hope to release a demo some day, but it will be a long way off at this point