Progress on Void Operators.
This week, I started implementing the game's first boss. Not enough progress yet to fully show it, but to keep you waiting, here’s a first sprite of the boss, work in progress.
Game made with @lartisanmeurtrier.bsky.social
#Devlog #PixelArt #Gamedev
Posts by ChaNoCreart 👾 WISHLIST Soly on Steam
What is better than an indie game? 🤔
Correct, multiple titles from your favorite genre at once!
Follow the #BulletHeavenFestival 3.0 #StarterPack for all your reverse bullet hell needs 🤝
go.bsky.app/HeTQtu4
Progress on my small project.
I’ve been working on the spell upgrade system.
I finally went with a spell “personification” approach. Upgrading a spell doesn’t just increase its power, the player can choose between several upgrades like increasing damage, reducing AP cost, and more.
#Devlog
Void Operators Update!
I've created a flamethrower and implemented a new in-game bonus system. The flamethrower is one of those bonuses: it will temporarily replace your secondary fire until the fuel runs out.
Game made with @lartisanmeurtrier.bsky.social
#VoidOperators #GameDev #IndieGame
Bricks Survivors is part of the Bullet Heaven Festival 3.0!
To celebrate our participation, the game is available with a huge 60% discount for the entire festival! Come smash some bricks and dodge some bullets.
store.steampowered.com/app/3167520/...
#BulletHeaven #IndieGame #GameDev #SteamDeals
Project Update!
Here's a look at the Classroom. This special room allows players to learn new spells or unlearn (erase) ones they no longer wish to use. A key place for customising your magic!
#GameDev #IndieGame #PixelArt #Magic #RPG
New goblin in my project!
Meet the Drummer Goblin! He brings the rhythm... and maybe chaos.
#IndieGame #GameDev #PixelArt #Goblin #GamedevSolo
New combat mechanic implemented!
The arrival of the Goblin Warrior introduces the Taunt system: the player must target him first with all targeted spells!
#Gamedev #GameMechanics #GoblinWarrior #Devlog
First post-playtest modifications on Void Operators!
Our goal: improving readability during combat.
New Option: Adjust the opacity of enemies not on your current plane.
We've also started developing the helmet-style HUD for total immersion.
Game made with @lartisanmeurtrier.bsky.social
#Devlog
The hub is the heart of the game, and I'm thrilled to finally have its Art Direction (DA)!
More details coming soon!
#PixelArt #Gamedev #GameDevLife #ArtDirection #LevelArt #Indie
Major progress on the new project!
The Berserk Goblin has arrived and he's ready to smash everything!
Can't wait to show you more!
#PixelArt #BerserkGoblin #Gamedev #IndieDev
When fury meets the riff!
Introducing the Goblin Guitarist, ready to set the stage (and everything else) on fire!
🔥 What kind of music do you think she plays?
#PixelArt #GoblinGuitarist #RocknRoll #CharacterDesign #IndieDev #NewProject
Progress on my new game project!
I'm creating the analysis system where you must analyze monsters to understand them better and predict their next moves
#GameDev #IndieDev #PixelArt #Devlog
Progress on my new game project!
Working on the player info UI showing HP, money, and age.
Small details that bring the world to life
#GameDev #IndieDev #PixelArt #Devlog
Pixel art: creating a new monster, the Goblin Warrior!
Ready to defend his territory... or smash everything!
#PixelArt #IndieDev #GameDev #Roguelite #Devlog
Pixel art time!
Just created the first character for my new game project, shown at three different ages: young, adult, and old.
A fun challenge to keep the same identity through time
#PixelArt #GameDev #IndieDev #Devlog
Progress on Void Operators: working on the victory screen, first playtest coming soon!
Game made with @lartisanmeurtrier.bsky.social
#GameDev #IndieDev #PixelArt #VoidOperators #Devlog
Progress on Void Operators: setting up the walkers in the 2D sections...
You can tell they've seen some war :)
Game made with @lartisanmeurtrier.bsky.social
#GameDev #IndieDev #PixelArt #VoidOperators #Devlog
Progress on my new project!
Started development: created player spells (single-target and multi-target).
Monsters can now attack on their turn and counterattack depending on their intentions, displayed below them
#GameDev #IndieDev #PixelArt #Devlog
Progress on my new project!
Created the first background for the Goblins using the new color palette
#PixelArt #GameDev #IndieDev #Devlog
Progress on my new project!
Created the first two monsters: Goblins
Thief Goblin
Mage Goblin
#PixelArt #GameDev #IndieDev #Devlog
📝 [Review]
🎮 Soly: Brave Little Explorer
🔗 store.steampowered.com/app/3630300/...
💻 Développeurs : @chanocreart.bsky.social
🔽 Review dans le thread
#game #demo #dungeoncrawler #action #roguelite #exploration #proceduralgeneration #adventure #2dplatformer #platformer #bullethell #roguelike
Progress on Void Operators: creating the Game Over screen! 💀
Game made with @lartisanmeurtrier.bsky.social
#PixelArt #IndieDev #GameDev #Devlog
⚙️ Setting up the generators!
Players will have to activate them in the right order... but hurry up, monsters keep spawning endlessly in the meantime!
Game made with @lartisanmeurtrier.bsky.social
#PixelArt #IndieDev #GameDev #Devlog #Roguelite
First mockup of my new game project, first test using a blue monochrome palette
#PixelArt #IndieDev #GameDev #Devlog
🎃 The new demo of Soly: Brave Little Explorer is part of the Steam Halloween Festival!
Available now!
store.steampowered.com/app/3630300/...
#SteamNextFest #IndieGame #PixelArt #Devlog #Roguelite
Progress on Void Operators: added a new flying monster that soars high before diving straight at the player!
Game made with @lartisanmeurtrier.bsky.social
#IndieGame #GameDev #VoidOperators #devlog
Progress on Void Operators: added a solid crate and a destructible one!
Little by little, the environment comes to life.
Game made with @lartisanmeurtrier.bsky.social
#IndieGame #GameDev #VoidOperators #devlog