Pretty boy Remy by Heldeam on Deviantart.
Posts by Nujuju299
This week, for #screenshotsaturday, here are the first images of KAKUDO mobile.
The score system has been revamped, the characters & animations have been redone, UI has been rework, and the game on a Redmi Note 9.
And you, what do you have to show me this week?
#gamedev #indie
Alright, back to our scheduled tour of #NovaSquadron 's Jupiter! Welcome to the Regio Obscurus, an area around the north pole permanently shrouded in a blue aurora.
It'd be beautiful if only it didn't mess with your plane's sensors.
#gamedev #indiedev #screenshotsaturday
I got the carpark layout finished this week, and just in time for #ScreenshotSaturday, there's a new car, too: a pickup truck, for all the american players. It even has a chance to spawn with those big truck flags, representing the values of the people of Pirkkala...
#Godot3
Sound is a great tool for finding your way in fog, but if you make too much noise, things can go wrong.
I still need to set up a few more tools, but I'll soon have everything I need to experiment with a small game loop.
I can't wait.π·οΈππ
#ScreenshotSaturday #indiegame #indiedev
You found a city on a hill, battle in the ravine, and turn survival into prosperity.
Been doing work on military unit tactics, hover behavior, and UX. Small changes individually, but together theyβve made the game feel much more engaging.
#ScreenshotSaturday #gamedev #indiedev #4x #strategygame
We've been playing around with creating a new editor for a "Choose your own adventure" style game! Still lots of work to do on this, but it's a lot of blueprint fun!
#ScreenshotSaturday #indiegames #chooseyourownadventure #indiedev
GMLive has saved me tens of thousands of hours of recompiling and has helped me dial in so many small tweaks to make things feel just right.
It's worth every penny and many more.
Did some game mechanics work
βΆοΈ The "shout" reveals nearby interactable objects
βΆοΈ Wisps follow you once you run into them
βΆοΈ You can put wisps into lanterns to activate them
#ScreenshotSaturday #GameDev #IndieDev #GodotEngine #VFX
In Austerity X, explore a UK town's decline during the day. And witness an even uglier side to it at night. #screenshotsaturday #indiehorror
I completely overhauled the game's visuals to create a 2D-HD world inspired by Octopath Traveler. β©οΈπ
How is the new lighting looking?
#ScreenshotSaturday #pixelart #indiedev
The fully charged spell is more than just a powerful attack!
WISHLIST: store.steampowered.com/app/3323140/...
#screenshotsaturday #indiegame #solodev #Metroidvania #pixelart #gamedev #indie #indiedev #indiedevhour #platformer #Godot #gamedevelopment #CattoChateau
rhells different spells to launch objects
#screenshotsaturday #gamedev #indiedev
π· 1 : 0 π
The Topdeck Automat playtest received yet more visual and balancing updates last week! Come join the fun and become a part of the worker droid defense force: store.steampowered.com/app/4321920/...
#ScreenshotSaturday #IndieGame #GameDev
Magic Trickery! ππππ Such beauty!
#gamedev #GodotEngine #godot #indiegames #screenshotsaturday
A little footage showing how the new HUD (top of the screen) works. Iβve been experimenting with all kinds of ideas, and now I have a massive cleanup ahead.
Not sure if itβs just my imagination, but this track somehow feels more crowded than before.
#ScreenshotSaturday #IndieGame #GameDev
I'm slightly hungover from celebrating the fact WE'RE DONE WITH 1.0 BAY BEE. I hope you enjoy this video as much as I'm enjoying coffee and bacon.
May 4.
store.steampowered.com/app/3580340/...
#screenshotsaturday #indiegame #towerdefense
#ScreenShotSaturday
This glass cup was one of my first models when I was learning Blender
I lost the original .blend file :(
So the topology is horribly high poly because the modifiers were already applied
#gamedev #indiegame #jogobr #godot #blender
A 3D scene with a red filter, showing spikes protruding from the ground.
Was editing a video of my game for Tiktok (to reach the younger demographics) and thought this shot looked kinda nice, very ominous #gamedev #indiedev #solodev #horrorgame #indiegames #liminal #godot #screenshotsaturday
Don't forget to save your game's if you playing over the weekend? πΎ
#screenshotsaturday #pixel #pixelart #indiegame
Was a busy week for me but I got to make a new skybox for the coastlands and I did some reworks on the ascending the cliffside part. Now with little shortcuts to discover. #gamedev #godot #indiedev #GodotEngine #screenshotsaturday
So I was trying to make the Earth round for funsies and...well I think I overdid it just a little bit
#indiedev #gamedev #indiegames #screenshotsaturday
I didn't like the way tentacles clipped through things, so I tried using physical bones and animating them with impulses, but the result was... uncanny. Maybe it's perfect for a Lovecraftian game? Thoughts?
Wishlist KOOK: store.steampowered.com/app/2329690/...
#ScreenshotSaturday #Lovecraft
I've been busy all week reworking the skill milestones into skill trees. This design will give the player more meaningful choices while leveling up their character.
Here's the first 4 skills complete!
#screenshotsaturday #indiegame #indiedev
My game totally SUCKED! Here's how I fixed it:
Wishlist Arcane Fist on Steam to join my next playtest!
store.steampowered.com/app/4053100?...
#indiegame #indiedev #pcgaming #screenshotsaturday
Started a new prototype π
#screenshotsaturday #indiegame #godotengine #indiedev #castlevania
Not every NPC can be fully animated for a game like this, but that doesn't mean they can't have schedules. #screenshotsaturday #indiegame
Spent some more time on a shader to help the player and enemies read more clearly, and also adjusted their lighting to make them more visible and nicer to look at, some more tweaks are needed #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
Working on the traffic system. Added overtaking and waiting at intersections
#indiegame #screenshotsaturday #indiedev #voxel #myvoxelcity
Hey #factorio players, my game looks like this - will you play it? #screenshotsaturday #indiedev #gamedev