youtu.be/tNDnPfMimfg
Posts by 박흐림|hlimpark
🎧 音声ON推奨。🎧
誰もいない地下歩道で突然鳴り響く奇怪な着信音…
あなたは電話に出ますか?
フルバージョンはツリーにて👇
#UE5 #ホラーゲーム #3D背景 #UnrealEngine #ゲーム制作 #ポストアポカリプス #背景モデリング #レベルデザイン #背景グラフィッカー #インディーゲーム開発 #リミナルスペース #不気味
youtu.be/tNDnPfMimfg
🎧Sound ON🎧
A bizarre phone rings in a dead underground.
Will you answer?
Full video in the thread👇
#UE5 #HorrorGame #EnvironmentArt #3D #IndieDev #gamedev #concept_trailer #gametrailer #liminalspace #leveldesign #PostApocalyptic #trailer #indiegame
I also created and added a brand new wake-up animation!
起き上がるモーションも新しく制作して追加しました!
#UE5 #UnrealEngine #GameDev #IndieDev #FirstPerson #FPSAnimation #WIP #ゲーム制作 #インディーゲーム #3DAnimation #3DCG #3D
I tweaked the flashlight pickup motion to make it feel more realistic!
ライトを拾う動きをブラッシュアップしました!
#UE5 #UnrealEngine #GameDev #IndieDev #FirstPerson #FPSAnimation #WIP #ゲーム制作 #インディーゲーム #3DAnimation #3DCG #3D
Finally finished my very first 1st-person animation,
Sound effects will be added later
ついに初めての1人称視点アニメーションが完成しました
音声は後ほど!
#WIP #Unrealengine #UE5 #gamedev #indiegame #3DAnimation #3D #ゲーム制作 #ゲーム開発 #インディーゲーム #PostApocalyptic #EnvironmentArt #FirstPerson #언리얼엔진 #인디게임 #게임개발
Adding more details to the scene. Spent the day sculpting and scattering various debris assets to create a more abandoned look. The environment is finally starting to feel 'messy' enough.
#UnrealEngine5 #IndieDev #GameDev #EnvironmentArt #WIP #UE5 #3D #3DCG #LevelDesign #Devlog #3DArt
For better quality, please watch on YouTube! 👇
youtu.be/dmPXaYOOlGc
Testing new Tech Art features in #UE5
Experimented with physics interactions and dynamic sound logic to enhance the realism. Still a WIP, but I tried to capture the eerie vibe of a Korean underground passage
Hope you enjoy!
#WIP #IndieDev #GameDev #Horrorgame #koreanhorror #leveldesign #3dart #3d
thx!
It started as a 'Liminal Space' horror. But making Korean props sparked a Fallout vibe, so I mixed them! No other refs used—just built what came to mind. Thanks! I'll keep posting updates
Thx! It's currently a UE5 study project, so the genre isn't fixed yet. But I'm aiming for a post-apocalyptic game set in Korea, kind of like a 'Korean Fallout
Using a translator, hope this makes sense!
Updated the level with new props and refined the layout.
프랍들을 추가하면서 배치를 스토리가 있게끔 수정했습니다
#WIP #3D #3Dart #UE5 #Unrealengine #gamedev #indiedev #apocalypse #leveldesign #propart #realtime #b3d #blender #horrorgame #indiegame #언리얼5 #블렌더 #아트 #3DCG
Working on filling the underground passage environment with props.
I’ve recently created and placed items like benches, plastic safety barriers, a phone booth, a payphone, and traffic cones.
#3D #GameDev #LevelDesign #UE5 #Unrealengine #3Dart #WIP #indiedev #GameArt #PostApocalyptic #HorrorGame
무서운거 안나와요
언리얼기반으로 스테이지 하나 제작중인데
공포게임으로 갈지 한국 포스트 아포칼립스 테마로 만들지 고민중입니다.. ㅎㅎ..
#3D #게임개발 #WIP #언리얼 #언리얼5 #인디게임 #레벨디자인 #3D모델링 #공포게임 #포스트아포칼립스 #UE5
No Jump Scares
I’m currently developing this project, and I’m still deciding whether to take it in a horror direction or turn it into a korea post-apocalyptic themed game.
#GameDev #IndieDev #WIP #UnrealEngine5 #UE5 #EnvironmentArt #LevelDesign #GameEnvironment #HorrorGame #PostApocalyptic #3D
햅삐 뉴이아
Happy New Year
www.youtube.com/watch?v=aNKd...
This is my first Unreal Engine environment project, recreating the Gyeongui Line subway with a liminal space approach.
경의선 리미널 스페이스 느낌
#3D #3DCG #liminalspace #UnrealEngine #ue5 #blender #b3d #subway #gamedev?
This work is inspired by #Mabinogi Mobile and is the first project where I began actively using Substance #3D Painter in my workflow.
#Blender #B3d #art #3dart #render
Weighted Companion Cube
This is “Weighted Companion Cube”, the first work I created while studying 3D
Because it’s my very first piece, it’s meaningful to me, so I decided to upload it
3D를 공부하며 처음 제작해봤던 동행큐브입니다
첫 작품인 만큼 의미가 있다고 생각하여 업로드 해봅니다.
#3DCG #3D #portal #digitalart #b3d #art #블렌더 #아트