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I had a great first time at #AIIDE24 presenting a poster of my work.

I met so many awesome people there who are all doing such cool research!

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Congratulations to my student Mira Fisher for winning Best Student Paper at #AIIDE24 for "A Model for Automating the Abstraction of Planning Problems in a Narrative Context"

Check it out here if you're interested!

ojs.aaai.org/index.php/AI...

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And with that, #AIIDE24 is in the books! Thank you to @recardona.bsky.social, our General Chair, Seth Cooper, our Program Chair, Chesley Grove at AAAI, and all of the other people who made this year's conference possible. See you next year in Edmonton, Canada for #AIIDE25!

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And finally, congratulations to Junwen Shen and Nathan R. Sturtevant for "Generalized Entropy and Solution Information for Measuring Puzzle Difficulty," this winner of Best Paper at #AIIDE24!

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Congratulation to @matthewguz.bsky.social for winning Best Program Committee Member at #AIIDE24. This is Matthew's second win for this award!

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The last presentation of #AIIDE24 is an industry case study by Jasmine Roberts.

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David Churchill is about to give this year's report from the long-running #AIIDE24 StarCraft competition. This may be the longest running video game AI competition in the world!

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Our final day of #AIIDE24 starts this morning with a keynote by another long-time AIIDE veteran, @markriedl.bsky.social, who is giving us a little 20/20 vision but is mostly talking about his recent work!

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The second day of #AIIDE24 begins with a keynote by @rzubek.bsky.social! Rob is a long-time AIIDE veteran!

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Be sure to thank Chesley Grove, from AAAI, when you pass by the registration table. AAAI in general and Chesley in specific play a vital role in organizing #AIIDE24.

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The first day of the conference proper for #AIIDE24 starts this morning with opening remarks by our General Chair, Rogelio E. Cardona Rivera, and our Program Chair, Seth Cooper, quickly followed by our first keynote by Gita Sukthankar.

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Vol. 20 No. 1 (2024): Twentieth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment | Proceedings of the AAAI Conference on Artificial Intelligence and Interact...

The #AIIDE24 proceedings are now online.

ojs.aaai.org/index.php/AI...

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#aiide24 EXAG opening talk! @tanyaxshort.bsky.social sharing production strategies for procedurally generated games
-How do you ship a storyworld?
-What are key development milestones?

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Today at #AIIDE24 we have the EXAG workshop, which starts with a keynote talk by @tanyaxshort.bsky.social! If you haven't already, be sure to follow @exag.bsky.social.

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The first day of #AIIDE24 starts in about an hour and a half with Intelligent Narrative Technologies.

sites.google.com/view/int-2024/

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