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A collection of five textures for Duke Nukem Forever 2001's Restoration Project, featuring sickly yellow alien innards splattered on the ground.

A collection of five textures for Duke Nukem Forever 2001's Restoration Project, featuring sickly yellow alien innards splattered on the ground.

Have some texture work from our restoration project. I was inspired by memories of past roommates!

www.artstation.com/artwork/oJN4N4

#art #gamedev #dnf2001 #AlwaysBetOnDuke

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George Broussard pointing to Duke Nukem 3D v1.0 uploading to Software Creations on 29 Jan 1996.

George Broussard pointing to Duke Nukem 3D v1.0 uploading to Software Creations on 29 Jan 1996.

One of the Duke Nukem 3D CD art designs.

One of the Duke Nukem 3D CD art designs.

The famous Duke Nukem 3D cover art without any of the graphics.

The famous Duke Nukem 3D cover art without any of the graphics.

Various Duke Nukem game boxes at my office at Apogee/3D Realms HQ back in the 2000's.

Various Duke Nukem game boxes at my office at Apogee/3D Realms HQ back in the 2000's.

Happy Birthday Duke Nukem 3D!

30 years ago (29 Jan 1996), I uploaded Duke3D v1.0 shareware to Software Creations, and a legend was unleashed on the world. This pic is George Broussard pointing to said upload happening.

Was a super fun game to work on - lots of happy memories. #AlwaysBetonDuke

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Forgot this in December. Duke Nukem Forever has been released now longer than it took to develop.

Dev started 15 Dec 1996, and ended on 14 Jun 2011 - 5,294 days. 5,295 days from that was 13 Dec 2025. #AlwaysBetonDuke

Dec 15 was the day after Duke3D v1.5 was finished. Todd started on "Duke 4" then.

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Yeah, I first came up with that idea like 4 years ago on Twitter, and figured it out then out of curiosity. That date in Dec 96 was the day after we closed out dev on the 1.5 version of Duke 3D. Todd started messing around with the Quake II code the next day.

It's all good mate. #AlwaysBetonDuke

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Cleaning up the office, and found this old relic. It's the original VHS tape from the Duke Nukem: Zero Hour commercial. MANY a moon ago I captured it in and posted it on the old website, but I had no idea I still had the original VHS. No idea if it still works. #AlwaysBetOnDuke

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Happy 14th birthday to Duke Nukem Forever (14 Jun 2011).

13 Dec 2025 is significant date. Why? Thatโ€™s the 1st date that DNF will have been out longer than it took to develop. Dev started 15 Dec 1996, and ended on 14 Jun 2011 - 5,294 days. 5,295 days from that is 13 Dec 2025. #AlwaysBetonDuke

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Y2K Meltdown - my custom map for the Duke Nukem Forever 2001 RP version - on the 2000's New Year's Eve the #Millennium #Y2K bug that didn't happen.

#UnrealEngine1 #UE1 #UnrealED #90s #2000s
#3DRealms #Apogee

#AlwaysBetOnDuke #RetroGaming
#ืžื™ืœื™ื ื™ื•ื #ืฉื ืช_2000

Download:
www.moddb.com/games/duke-n...

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www.moddb.com/games/duke-n...
#UnrealEngine1 #UE1 #DNF2001 #DukeED #UnrealED #Millennium OG #3DRealms #3DR #Apogee_Software #2000s #Y2K_Bug #Bug_2000 #Cyber_City #CityVibes #90s_future #AlwaysBetOnDuke #Duke_Nukem
#ื“ื™ื•ืง_ื ื™ื•ืงื
#ืื ืจื™ืœ ื”ืจืืฉื•ืŸ
#ืจื˜ืจื•_ื’ื™ื™ืžื™ื ื’
#ืžืฉื—ืงื™_ื ื•ืกื˜ืœื’ื™ื”
#ื•ื•ื™ื ื˜ื’'
#ื™ืฉืŸ
#ื˜ื›ื ื•ืœื•ื’ื™ื”_ืžืคืขื

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Found these old things when rooting in the archives for something else.

A sealed copy of the OG and DNF Duke action figures plus the Xbox 360 custom cover for Prey. Always surprised we didnโ€™t do more of those 360 covers. #AlwaysBetOnDuke

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#AlwaysBetOnDuke Nukem to make a disappointing game after 13 years of waiting. #DukeNukemForever

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