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GitHub - StarSignalAnt/Y: Y is a top down action/rpg for the Amiga 1200(With fast ram) Y is a top down action/rpg for the Amiga 1200(With fast ram) - StarSignalAnt/Y

Working on something else for now, so I decided to release the source-code public on github, for anyone interested. It uses VBCC(Amiga compiler). #amiga #amigadev github.com/StarSignalAn...

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Here's the edge map system with hw scrolling. Running on an emulated 1200(6020+4mb Fast ram) #amiga #gamedev #amigadev

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Implemented the engine's map system, with very smooth hw map scrolling. #gamedev #indiedev #amiga #amigadev

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REDPILL 0.9.65 Update - The Oasis BBS REDPILL 0.9.65 Update adds per-level sound loading and new triggers, smoothing the Amiga game creation workflow. Download on Aminet.

REDPILL 0.9.65 Update: New Audio and Trigger Tools for Amiga Creators
#Amiga #REDPILL #Aminet #RETROGAMING #IndieDev #GameDev #AmigaDev #Homebrew #AGA #ECS

theoasisbbs.com/redpill-0-9-...

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AmiBlitz 3.11.1 - The Oasis BBS AmiBlitz 3.11.1 adds mouse port selection, dual pointer demo, new MUI examples, plus compiler and IDE fixes for Amiga devs.

AmiBlitz 3.11.1 Adds Mouse Port Selection and Dual Pointer Demos
#Amiga #AmiBlitz #BlitzBasic #AmigaDev #RetroComputing #MUI #IndieDev #HomebrewComputing

theoasisbbs.com/amiblitz-3-1...

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ASM-Pro 1.22 update: QREPT speeds repeat blocks - The Oasis BBS ASM-Pro 1.22 update adds QREPT, disassembler k-factor fix, and an SE build that saves 16KB chipmem, plus editor bug fixes.

ASM-Pro 1.22 update: QREPT speeds repeat blocks
#Amiga #AmigaDev #ASMPro #M68K #AssemblyLanguage #Aminet #RetroComputing #Demoscene #AmigaCoding

theoasisbbs.com/asm-pro-1-22...

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RedPill Amiga Game Maker Expands Creative Freedom - The Oasis BBS Amiga RedPill Creator 0.9.58 improves performance and usability for AGA and ECS systems, making Amiga game creation easier than ever.

RedPill Amiga Game Maker Expands Creative Freedom
#Amiga #RedPill #RetroDev #Amiblitz #GameMaker #RetroGaming #AmigaDev #GameCreation

theoasisbbs.com/redpill-amig...

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And for those who would like to check out Canon Fodder (video game “commentary” on the senselessness of war) nowadays, see #opensource re-implementation for various platforms — Open Fodder

openfodder.com

#retrodev #amiga #amigadev #msdos #retrogaming

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The Best 100 Amiga Homebrew Games Ever Made (Time Stamps) #amiga #commodoreamiga #amiga500
The Best 100 Amiga Homebrew Games Ever Made (Time Stamps) #amiga #commodoreamiga #amiga500 YouTube video by Just Jamie

The Best 100 #Amiga Homebrew Games Ever Made

#retrodev #amigadev #retrocomputing #retrogaming #commodore #homebrewgame

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Using Scorpion Engine Debug Modes - The Oasis BBS Learn how to use Scorpion Engine debug modes on Amiga, Mega Drive, and NeoGeo with Erik Hogan's walkthrough of the 2024.2 build.

Using Scorpion Engine Debug Modes
#Amiga #ScorpionEngine #AmigaDev #MegaDriveDev #NeoGeoDev #RetroDev #GameDebugging #GameDevTools

theoasisbbs.com/using-scorpi...

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[WIP] Burgertime conversion - English Amiga Board [WIP] Burgertime conversion project.Amiga Game Factory

JOTD working on Burgertime for Amiga.

#amiga #amigagaming #amigadev

eab.abime.net/showthread.p...

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Tomb Raider Demo (2025) – Commodore Amiga Proof of Concept by BSzili - The Oasis BBS Check out BSzili’s 2025 Tomb Raider demo for the Commodore Amiga. A proof-of-concept port using OpenLara, now seeking developer collaboration—especially with rasterizer support.

Tomb Raider Demo (2025) – Commodore Amiga Proof of Concept by BSzili
#TombRaiderAmiga #BSzili #OpenLara #CommodoreAmiga #AmigaDemo #RetroGaming #AmigaDev #PixelPower #AmigaForever

theoasisbbs.com/tomb-raider-...

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