BSL Shaders v10.1.1 is now available! It's mostly bugfixes.
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
BSL v10.1 is out! Voxy support, enhanced Distant Horizons support, grass bending from older BSL, and more!
Updating from v10.1p1 is highly recommended.
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
BSL Shaders v10.1 preview 1 is now available! Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
BSL Shaders is getting voxy support!
Distant Horizons support is being improved too, and most importantly...
LoD chunks from both mods are getting screen space shadows!!
I'm planning to release an update around this/next week.
#Minecraft #BSLShaders
Experience Minecraft like never before! BSL Shaders (1.21.1) brings advanced materials (specular, parallax!) & deep customization, making every block come alive. Optimized performance too! #BSLShaders #MinecraftVisuals #ShaderPacks
BSL Shaders v10.0 preview 1 is now available!
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
Reworked BSL's end portal shader to use parallax layers and vanilla-like color palette.
#Minecraft #BSLShaders
Joining "parallax on nether portal" gang.
#Minecraft #BSLShaders
Made some adjustments to light shafts so distant underwater rays are more visible now.
Second set of screenshots have caustics enabled.
#Minecraft #BSLShaders
Held blocks will emit unique colored light when colored blocklight is enabled.
#Minecraft #BSLShaders
I just remembered world curvature is a thing. It looks even better with blocklight fog.
#Minecraft #BSLShaders
Voxel based colored blocklight is super cool!
No more missing color when the light source is obscured or off-screen. This is a WIP, so colors are randomized at the moment.
Huge thanks for sixthsurge (photon's dev) for allowing me to use their implementation as a base.
#Minecraft #BSLShaders
...that was fast??? anyway, next milestone is 75m.
on another note, i uploaded a new version which addresses the shaderpack not loading in the end dimension.
#Minecraft #BSLShaders
BSL v8.4.02 is out! New ambient occlusion, outline on Distant Horizons chunks, more configurable depth of field, and more!
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
Depth of field will have adjustable auto-focus position and manual mode (fixed focus distance).
I think this will allow more interesting screenshots and clips.
#Minecraft #BSLShaders
I was suggested to make nether logs glow.
Kind of skeptical at first, but I think these look nice.
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This is 4 years old now.
#Minecraft #BSLShaders
Outline go brrr.
Here's a comparison of my outline with and without Distant Horizons support.
#Minecraft #BSLShaders
Outline will be applied on Distant Horizons chunks~
It's work-in-progress at the moment.
#Minecraft #BSLShaders
BSL v8.4.01 is out! Very small update which adds support pale garden stuff.
I should've named it v8.4.00.1, but I guess it's too late for that >_>
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
Now that 1.21.4 exists, I'm planning to release a minor update which makes the new leaf and moss/vine thingy have subsurface scattering and affected by shader wind.
#Minecraft #BSLShaders
Trying out a different SSAO method.
The new one is based on Alchemy AO, but with some tweaks to reduce darkening on grass and glass panes.
#Minecraft #BSLShaders
Also, thanks for another additional 10m downloads, we're reaching 40m total downloads! I didn't expect to hit the milestone in 10 months. Fortunately there's some stuff on my to-do list to keep development going.
#Minecraft #BSLShaders
BSL v8.4 is out of preview! Style toggle, cloud rendering improvements, optional ore visibility enhancement, and more!
If you downloaded preview 1, updating to this version is highly recommended.
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders
BSL Shaders v8.4 preview 1 is now available!
Download and read the changelog at : bitslablab.com/bslshaders/
#Minecraft #BSLShaders
Some people may see holes between regular chunks and DH chunks, so I'm adding overdraw offset to reduce the possibility of getting a terrain hole.
#Minecraft #BSLShaders