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#BranchyStudio
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๐Ÿ“ข #BranchyStudio [Patch note] week 9
The editor looks and feels completely different.
Drag-to-reorder rows, card-style layout, auto-disabled fields by node type, UI hidden until hover. Toolbar redesigned โ€” key features always visible, settings under โš™.

Branchystudio.app

#IndieDev #GameDev

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Branchy Branchy - Create branching narrative scenarios for games with visual flowchart, validation, and Ink export support.

#BranchyStudio Update โ€” Week 8โ€“9
Seven export formats. All with cross-sheet reference resolution.
Write a condition once โ†’ auto-converted to Ink, Yarn Spinner, and engine-ready JSON. You don't touch the conversion rules.

branchystudio.app

#GameDev #IndieDev #NarrativeDesign

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and as always, your continued interest in Game writer's tool by a Game writer, #BranchyStudio means the world. And as I mentioned before, early feedback contributors will receive early adopter benefits once the official service launches!

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New project update โ€” working as narrative designer & planner on PLANETAE, an SF puzzle adventure with an indie team called Blue Lemonade.
Also putting #BranchyStudio through real production use โ€” writing branching scripts, managing variables, and exporting to Yarn Spinner all within one pipeline.

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Preview
Branchy Studio Narrative Jam A game jam from 2026-03-11 to 2026-03-21 hosted by Stellium Games, tigerrenko & sae byol 24. Branchy Studio Narrative Jam Theme: SWITCH Stories are not shaped only by decisions. Sometimes they are sha...

The #BranchyStudio Narrative Jam has officially wrapped.
The theme was SWITCH โ€” narratives where the player can't choose what characters say or do, but instead controls the world around them. Time, weather, tension, trust. Characters react on their own terms.
#GameJam #IndieDev #GameDev

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#์ธ๋””๊ฒŒ์ž„ #indiedev #gamedev #๊ฒŒ์ž„์žผ

#BranchyStudio ๋‚ด๋Ÿฌํ‹ฐ๋ธŒ ์žผ โ€” ํ…Œ๋งˆ: SWITCH
ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ์บ๋ฆญํ„ฐ์˜ ๋Œ€์‚ฌ๋‚˜ ํ–‰๋™์„ ์ง์ ‘ ์„ ํƒํ•  ์ˆ˜ ์—†๋‹ค๋ฉด, ์ด์•ผ๊ธฐ๋Š” ์–ด๋–ป๊ฒŒ ๋‹ฌ๋ผ์งˆ๊นŒ?
Ranko Trifkovic์˜ ๊ธ€๋กœ๋ฒŒ ๋‚ด๋Ÿฌํ‹ฐ๋ธŒ ๋””์ž์ธ ์ปค๋ฎค๋‹ˆํ‹ฐ์™€ ํ•จ๊ป˜ ์ฃผ์ตœํ•˜๋Š” Branchy Studio Narrative Jam์˜ ํ•ต์‹ฌ ์งˆ๋ฌธ์ž…๋‹ˆ๋‹ค.

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#gamejam #globalgamejam

#BranchyStudio Narrative Jam โ€” Theme: SWITCH
What if the player couldnโ€™t choose what characters say or do โ€” but could change the world around them?
Thatโ€™s the core challenge of the Branchy Studio Narrative Jam, co-hosted with Ranko Trifkoviฤ‡โ€™s narrative design community.

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Game writerโ€™s tool by a game writer

#BranchyStudio patch note (week5)

Yarn Spinner export is now fully rewritten and actually reliable. Conditions, choices, cross-sheet jumps โ€” all export correctly.

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Branchy Studio Tutorial
Branchy Studio Tutorial YouTube video by Sae byol Kim

#BranchyStudio #indieDev #GameDev

Branchy studio beta tutorial video

youtu.be/oANkS1_m-Do

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#BranchyStudio Event

Weโ€™re planning to co-host a #gamejam using Branchy Studio in collaboration with a narrative designer community server.
More details will be announced soon!

There will also be a workshop introducing Branchy Studio, including a live demonstration.
Stay tuned for updates!

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#BranchyStudio
Btw Branchyโ€™s export format list includes Yarn now.
Iโ€™ll check whether it works properly, then announce next patch note.

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Preview
Cubism: Get your cat back by sae byol 24 Minimalist spatial puzzle prototype where you rotate and align vector-based blocks to retrieve a cat

[ํ•œ๊ตญ์–ด/English] Cubism: Get your cat back

๊ฒŒ์ž„ ์ž‘๊ฐ€๋ฅผ ์œ„ํ•œ ๊ฒŒ์ž„ ์ €์ž‘ํˆด branchystudio.app ์‹œ์—ฐ ๊ฒธ ์ƒ์„ธ QA๋ฅผ ์œ„ํ•ด ๊ฐ€๋ณ๊ฒŒ ์“ด ์‹œ๋‚˜๋ฆฌ์˜ค ๊ธฐ๋ฐ˜ ์ธ๋”” ํผ์ฆ๊ฒŒ์ž„์„ ๋งŒ๋“ค์—ˆ์Šต๋‹ˆ๋‹ค. ์•„์ง ํ”Œ๋ ˆ์ด์–ด๋ธ” ํ”„๋กœํ† ํƒ€์ž… ์ •๋„๋ผ itch์—๋งŒ ๊ฐ€๋ณ๊ฒŒ ์˜ฌ๋ ค๋‘ก๋‹ˆ๋‹คโ€ฆ. ๋” ๋งŒ์ ธ๋ณด๋ ค๊ณ ์š”. ์ž์ด๋กœ ์ง€์› ๊ตฌํ˜„์„ ํ–ˆ๋Š”๋ฐ ์—ฌ๊ธฐ์„œ๋„ ๋ ์ง€ ๋ชจ๋ฅด๊ฒ ๋„ค์š”. ๋ชจ๋ฐ”์ผ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค. #์ธ๋””๊ฒŒ์ž„ #IndieDev #GameDev #BranchyStudio

sae-byol-24.itch.io/cubism-getyo...

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Video

๋Œ€์ถฉ ์ด๋Ÿฐ ํผ์ฆ+์Šคํ† ๋ฆฌ ๊ฒŒ์ž„์„ ๋งŒ๋“ค๊ณ  ์žˆ์–ด์š” ์•ˆ์ •ํ™”/๊ธ€๋กœ๋ฒŒ๋ผ์ด์ œ์ด์…˜ ํ•˜๋ฉด ์˜ฌ๋ ค๋ณด๊ป˜์š”โ€ฆ.
branchystudio.app

์—์„œ ์“ด ์‹œ๋‚˜๋ฆฌ์˜ค ๊ธฐ๋ฐ˜ ๋ฐ”์ด๋ธŒ์ฝ”๋”ฉํ–ˆ๊ณ , ์ฝ”๋“œ ์™ธ์— ์—์…‹/๋””์ž์ธ ๋“ฑ์€ ์ƒ์„ฑํ•˜์ง€ ์•Š๋„๋ก ํ–ˆ์Šต๋‹ˆ๋‹ค.
(์•„ํŠธ/์‚ฌ์šด๋“œ ์—†๋‹จ ์†Œ๋ฆฌ)

#GameDev gif by #BranchyStudio mvp
#IndieDev #์ธ๋””๊ฒŒ์ž„

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The goal isnโ€™t just to โ€œadd translation fields.โ€
Itโ€™s to reduce friction between narrative design and localization workflows.

You tell me โ€” does this kind of pipeline feel reasonable?

BranchyStudio.app

#BranchyStudio

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์ €์™€ ํ•จ๊ป˜ ์ง„ํ–‰(MC/Moderating)๊ณผ Q&A ์†Œํ†ต์„ ๋งก์•„์ฃผ์‹ค ํŒŒํŠธ๋„ˆ๋ฅผ ๋ชจ์‹ญ๋‹ˆ๋‹ค. ๊ธฐํš ์•„์ด๋””์–ด๋‚˜ ๋” ์ ๊ทน์ ์ธ ์ฐธ์—ฌ๋„ ํ™˜์˜ํ•ฉ๋‹ˆ๋‹ค.
ํ•œ๊ตญ์–ด/์˜์–ด ์†Œํ†ต์ด ์›ํ™œํ•˜๊ณ , ๊ฒŒ์ž„ ์ œ์ž‘์ด๋‚˜ ๋‚ด๋Ÿฌํ‹ฐ๋ธŒ ๋””์ž์ธ์— ๋Œ€ํ•œ ์ดํ•ด๊ฐ€ ์žˆ์œผ์‹  ๋ถ„. ๊ธ€๋กœ๋ฒŒ ๊ฒŒ์ž„ ๋‚ด๋Ÿฌํ‹ฐ๋ธŒ ์”ฌ๊ณผ ์ง์ ‘ ์—ฐ๊ฒฐ๋˜๋Š” ๋„คํŠธ์›Œํ‚น ๊ธฐํšŒ๋กœ ์ด์šฉํ•˜์‹ค ์ˆ˜ ์žˆ๋Š” ๋ถ„์ด๋ฉด ์ด์ƒ์ ์ž…๋‹ˆ๋‹ค.
๊ด€์‹ฌ ์žˆ์œผ์‹œ๋ฉด DM์ด๋‚˜ ๋ฌธ์˜ ์ฃผ์„ธ์š”!โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹ #์ธ๋””๊ฒŒ์ž„ #BranchyStudio

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Branchy Studio Patch Note (Week 2, Feb 15, 2026)

Character Sheets and World-Building (Bible) panels have been added, allowing designers to stay within Branchy and focus on game design without switching between external tools.

#BranchyStudio #GameDev #IndieDev #Gamemaker

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[Patch Note] #BranchyStudio Beta 1.4

Game Writerโ€™s Tool, By a Game Writer

Branchystudio.app
The multilingual sample scenario contest is currently on hold as we prepare a larger and more engaging format. Weโ€™ll share updates soon.

#NarrativeDesign #GameDev #IndieDev

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Branchy Branchy - Create branching narrative scenarios for games with visual flowchart, validation, and Ink export support.

Game writerโ€™s tool by a Game writer
#BranchyStudio
branchystudio.app
Grateful for this๐Ÿค

โ€œLove this idea, exactly what Iโ€™ve needed on the games Iโ€™ve worked on.โ€
โ€” Dan Griliopoulos, Narrative Designer (Nightingale, RimWorld: Anomaly)

Thanks for letting me quote this, Dan.

@funambulism.com

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Share ๐Ÿ™
๐ŸŒ Branch Your Story: A Global Branching Narrative Contest
(Game Writerโ€™s Tool by a Game Writer)

#BranchyStudio is inviting fully playable branching narrative samples in ๐Ÿ‡ฐ๐Ÿ‡ท๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ช๐Ÿ‡ธ๐Ÿ‡ต๐Ÿ‡ฑ
Guides available in KR/EN (all 5 languages eligible)

๐Ÿ”— Branchystudio.app
๐Ÿ’ฌ discord.gg/ffD4aE8b

#GameDev #indieDev

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Video

Why game makers should use Branchy (1)++

branchystudio.app

Structural errors are caught for you before they become QA nightmares.

#BranchyStudio #GameMaker #Gamedev #IndieDev #GameWorkFlow #GDC2026 #NarrativeDesign

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Game writerโ€™s tool by a Game writer

branchystudio.app

Branchy Studio โ€” Beta Patch Notes (Feb 10, 2026)

#IndieDev #GameDev #GameMaker #NarrativeDesign #BranchyStudio

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Video

Why game makers should use Branchy (1)+

branchystudio.app

Look at this auto arrange node button magic

#BranchyStudio #GameMaker #Gamedev #IndieDev #GameWorkFlow #GDC2026 #NarrativeDesign

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Why game makers should use Branchy (1)

branchystudio.app

Please read below thread

#BranchyStudio #GameMaker #Gamedev #IndieDev #GameWorkFlow #GDC2026 #NarrativeDesign

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1. ํ”„๋กœ์ ํŠธ๋ช… ๋ฐ”๋กœ ํŽธ์ง‘ ๊ฐ€๋Šฅ
2. ํ–‰ ๋ณต์ œ ๊ธฐ๋Šฅ ์ถ”๊ฐ€!(๋‹จ์ถ•ํ‚ค ctrl(cmd)+D)
3. ํ”Œ๋กœ์šฐ ์ฐจํŠธ ๋‚ด ๋…ธ๋“œ ๊ตฌ์กฐ ํŽธ์ง‘ ์ง์ ‘ ๊ฐ€๋Šฅํ•ด์กŒ์Šต๋‹ˆ๋‹ค

์†Œ์ค‘ํ•œ ์˜๊ฒฌ ์ฃผ์‹œ๋Š” ๋ฒ ํƒ€ ์œ ์ €๋‹˜๋“ค ๋„ˆ๋ฌด ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ์ •์‹ ์„œ๋น„์Šค ์‹œ ๋ชจ์ข…์˜ ํ˜œํƒ์„ ๊ผญ ๋“œ๋ฆฌ๊ณ ์ž ๋”ฐ๋กœ ๋…ธํŠธ ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค ๐Ÿฅน

#branchystudio

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Game writerโ€™s tool by a Game writer

branchystudio.app

Branchy Studio โ€” Beta Patch Notes (Feb 9, 2026)

#IndieDev #GameDev #GameMaker #NarrativeDesign #BranchyStudio

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#BranchyStudio
Itโ€™s been a week since I released the Beta!
๋ฒ ํƒ€๋ฅผ ๋ฆด๋ฆฌ์ฆˆ ํ•œ ์ง€ ์ผ์ฃผ์ผ์ด ๋‹ค ๋˜์–ด๊ฐ€๋„ค์š”!
Game writerโ€™s tool by a game writer, ์–ด๋–ป๊ฒŒ ์“ฐ๊ณ  ๊ณ„์‹ ๊ฐ€์š”?
Does it helpful to your work?
branchystudio.app
#IndieDev #GameDev #Gamemaker #NarrativeDesign

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Game writerโ€™s tool by a Game writer

branchystudio.app

Branchy Studio โ€” Beta Patch Notes (Feb 7, 2026)

#IndieDev #GameDev #GameMaker #NarrativeDesign #BranchyStudio

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Branchy Studio โ€“ Beta Patch

This update ships expanded multilingual UI support (EN / KR / FR / ES / PL), a full UI language mode QA pass, and a new Unreal Engineโ€“friendly DataTable CSV export.

branchystudio.app

#IndieDev #GameDev #GameMaker #BranchyStudio

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#BranchyStudio patch note.

Game writerโ€™s tool by Game writer ๐Ÿ“
Beta is available!

#IndieDev #GameDev #GameMaker

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