Hello! I just wanted to let you all know that the demo for Kyklos has been delayed. Development is still going strong! The game is nearing its final stages of development and I expect playtesting to come later and I can’t wait to share it with you all!
#announcement #devblog #Kyklos #upcominggames
No es tan frecuente pero aquí les va un #DevBlog.
Esta captura es una fase muy primitiva de "8BitDeals".
En mi opinión la primera herramienta quizás más robusta de este proyecto hasta que lleguen otras a futuro
Abro Hilo:
I did a Boop tool giveaway on BlenderArtists.org and the giveaway was exhausted in less than 30 minutes. Free, yes, but also, wow that was QUICK! I think that's cool! Hoping to get some good UX feedback from the folks who were able to get the keys 🙏 #DevBlog #Blender3D
Week 276+277 of our Dev Blog is live!
A 2-week-long vlog! Most of the time is taken up by moving into the new office in the Gateshead Railway Quarter, with some time spent keeping on top of the DLC tasks for our games.
#indiegames #indiedev #devblog
youtu.be/j_1_QQ7s9bo
Y e aquí el primer devblog del videojuego que estamos desarrollando en Las Noches De Guensokyo, échenle un vistazo y compártanlo porfa
youtu.be/RQQ_V_1CVnc?...
#touhouproject #fangame #devblog
I wrote about comparing 3 different coding agents on a tough feature. #devblog #webdev
twolongos.com/3/24/i-gave-...
The new module unlock tree for my spaceship building game eXoSpace is coming along nicely #devblog #gamedev #indiegame #indiedev
Got a new development blog about me learning not to make players sad, and letting them keep their stuff
exospace-combat-engineer.com/blog/develop... #devblog #gamedev #indiegame #indiedev
Checked on my Gamemaker version of Kyklos from way back during September or October and realized how much far I’ve come since then! Mainly the art style but my approach to the mechanics as well has changed so much in that time period which is really cool to see!
#devblog #gamedev
#indiedev #indie #gamer #game #devblog
Hi everyone! Today I want to share that I've fixed a few bugs and made some minor improvements.
I also ported the demo game separately to the browser and now you don't need to download it at necta131.itch.io/neverfade!
Закончила делать главный экран для демоверсии игры, осталось совсем немного до того, как смогу выпустить ее)
I've finished making the main screen for the game demo, there's just a little bit left until I can release it)
#fyp #game #OC #игра #арт #art #devblog #разработка
Week 275 of our Dev Blog is live!
Rob finishes up implementing controller support for WooLoop whilst Jack draws Natural Wonders for Coloring Pixels!
#indiegames #indiedev #devblog
youtu.be/5R-h3MFL2VY
Read the #DevBlog for Those From Below, a #VR experience honouring the lives lost in the 1956 Marcinelle mining disaster. Players explore the mine’s depths and they piece together fragments of history and human stories.
Read more in the DevBlog: mementoes.eu/devblog...
#indiedev #gamedev
A 4-panel chibi-style comic. Panel 1: An older man in a red cape talks to a blue-haired elf girl. Panel 2: The man pulls out a small water pistol. Panel 3: He squirts water at the girl's face, making her cry. Panel 4: The girl smirks as she pulls out a massive, oversized pink water cannon with a goldfish tank attached; the man looks terrified.
Scapesir testing is complete! I overdid it a bit, so I'll translate it to English once I'm feeling better. While I recover, I've been working on this AI comic. What do you think?
#aiart #chibi #animeart #fantasy #comic #scapesir #devblog #indiedev
The Galactic Arena update will release on March 16! It will bring a brand-new game mode: the Galactic Arena. Here you can find new challenges for your ship design and piloting skills. You can even build your own arena and share it on the Steam Workshop! #devblog #gamedev #indiegame #indiedev
Community Design Highlight: the T Outpost, made by SUStreason. A relay point for T-Corp mining operations, fitted with storage bays and an arsenal of turrets to deter any prying eyes. They offer goods and modules for sale during bounty hunts in eXoSpace. #devblog #gamedev #indiegame #indiedev
Week 274 of our Dev Blog is live!
Plenty of WooLoop and Coloring Voxels DLC work, but overshadowed by the end of the week, where we continue our rebranding efforts ahead of the big office move!
#indiegames #indiedev #devblog
youtu.be/fdmV3ncin3w
Community Design Highlight: the Augmented, made by Skipydog. At first glance this may seem like an asteroid, but it is in fact an asteroid augmented with engines, salvo missile batteries, lasers, and a huge (moving!) drill. A typical Asterigs faction vessel. #devblog #gamedev #indiegame #indiedev
February Dev blog is live! Lots of cool things happened this month, and even more cool news this month! Check out the blog to find out more!
#survival #coopgames #indiegame #indiedev #indiegames #cozygames #communitycollaboration #community #devblog
New developer blog for Unthreaded is live.
Progress continues, bugs retreat, and I’m now in the dangerous phase known as “polish.”
Which means changing tiny things and somehow breaking three others.
risen-ancients-gaming.b12sites.com/blog%E2%81%A...
#IndieDev #GameDev #DevBlog #Unity3D #Unthreaded
Community Design Highlight: meet the Hemen, designed by Etzu!
A baseline combat ship for The Cult, sizable yet vulnerable to frontal attack. Its "wings" move in a rhythmic back-and-forth motion during flight, creating a unique visual signature. #devblog #gamedev #indiegame #indiedev
A new blog for Mandated{HERESY} just dropped. In it I discuss the feedback of the project so far, its foundation and share some of the story ahead. plriydev.itch.io/thestarsbear...
#gamedev #godot #indiedev #devblog
New blog post: "Improve your Git CLI experience with Git aliases, delta, and custom functions" 😊 oliviac.dev/blog/customi... #blog #devblog
#Youtube #indiedev #indie #gamer #game #devblog
youtu.be/JpgzVxzb2rg?...
Hey guys! I created a devblog video on YouTube. It's short, about 2 minutes, but I hope it's clear enough! If you don't understand my accent, I've created subtitles for you!
Hey citizens, it's Dev Diary time!
Read our progress on new underground areas, the updated dialogue UI, and navigation gadgets.
Check the full post here : store.steampowered.com/news/app/159...
#indiegame #devblog #indiedevs
Our newest dev blog just launched. 🐴 💜 Today, we’re sharing what our cave design process looks like!
📖 🔦 Ever been curious about how we design them?
Link: store.steampowered.com/news/app/325...
#horsegame #horses #devblog #equinoxhomecoming #cave #indiegame
Week 273 of our Dev Blog is live!
The start of the week is taken up by moving all of our stuff out of the old office into storage, followed by work on new DLC and controller support for WooLoop.
#indiegames #indiedev #devblog
youtu.be/ab2doEDA9Lw
🔴LIVE🔴
-- EMERGENCY DEV BLOG READING --
- THIS IS NOT A DRILL -
= New Dev Blog Release. Activity may include new content, updates, features and more! =
JOIN FOR A DRAMATIC READING OF THE ENTIRE DEV BLOG! (minus "setups updated" lines)
twitch.tv/lithiumfox
#simracing #vtuber #devblog #iracing