#JALIResearch will present its #facialanimation and automation tools at the 2026 HPA Tech Retreat, including a Breakfast Roundtable led by CEO Sarah Watling and a live interactive activation with Immersive Enterprise Laboratories. https://bit.ly/4apMT4o #Animation #AnimationWorld
Audio-Driven Real-Time Facial Animation Advances VR Social Interaction
Researchers unveiled an audio-driven system that creates photorealistic 3D facial avatars with under 15 ms latency using a distilled diffusion model. Read more: getnews.me/audio-driven-real-time-f... #facialanimation #vr #audiodriven
Keyframe‑Augmented Dual‑Path Diffusion Boosts Facial Animation
KSDiff uses dual‑path diffusion to split facial expression from head‑pose cues and adds a keyframe module for motion. Tested on HDTF and VoxCeleb datasets. Read more: getnews.me/keyframe-augmented-dual-... #facialanimation #diffusion #keyframe
#JALIResearch Powers ‘When the Moon Sings’ in Competition at #OIAF2025 - Jesu Medina’s short abstract thriller follows a desperate mother who falls victim to cruel encounters with the Muse, the Angel, and the Demon; runs Sep 24-28. https://bit.ly/483LDoe #FacialAnimation #Animation #AnimationWorld
Hybrid Distillation Enables Low-Resource High-Quality Facial Animation
Hybrid knowledge distillation shrinks speech-driven 3D facial animation models to 3.4 MB and audio context to 81 ms while keeping real‑time high quality. getnews.me/hybrid-distillation-enab... #facialanimation #knowledgedistillation
#JALIResearch and IEL Team for Multilingual Real-Time #FacialAnimation Showcase: companies demonstrated high-fidelity character performance using state-of-the-art automated lip-sync within a non-linear animation workflow at #UnrealFest Seoul. bit.ly/468ljXm #UnrealEngine #Animation #AnimationWorld
I fulfilled a dream, I implemented my own facial animation system in my engine.
A dream I had since the release of #HalfLife 2 in 2004.
#ScreenshotSaturday #gamedev #indiedev #facialanimation
Earlier today at #unrealfest, I got to test the latest #MetaHuman Animator's new monocular solver in real-time using the new Captive Devices CoreHMC and The Captury's markerless mocap system on the Expo Floor.
@unrealengine.bsky.social @metahuman.bsky.social #metahuman #facialanimation #gamedev
#unrealfest #unrealengine #unreal #stateofunreal #metahuman #metahumancreator #metahumananimator #digitalhumans #facialanimation #facialtech #facialrig #performancecapture #pcap #cinematics #techanim #gamedev #realtime
Earlier today at #unrealfest, I got to test the latest #MetaHuman Animator's new monocular solver in real-time using the new Captive Devices CoreHMC and The Captury's markerless mocap system on the Expo Floor.
@unrealengine.bsky.social @metahuman.bsky.social #metahuman #facialanimation #gamedev
Faces, Expressions, Hair—Brought to Life with Meshcapade.
From facial animation to 3D hair, creating digital humans has never been easier.
See it at #GDC2025! Visit Booth C1821 and experience motion, detail, expression.
#UnrealEngine #3DAnimation #MotionCapture #FacialAnimation #genAI #Meshcapade
Facial expressions of a new enemy type the XenoWraith #solodev #indiedev #facialanimation #ue5 #zbrush #gamedev
Just a little facial animation test, feel like it's still not the best, but it's decent enough. If this gets 1 like, I will post monkey showing off butt B)
#blender #art #facialanimation #rigging
DeepBrain AI's FLOAT model animates static faces with realistic expressions, even adjusting emotions to match speech. This tech could revolutionize virtual interactions. 🤔
https://buff.ly/3ZJKIEQ
#AI #FacialAnimation #DeepLearning #TechInnovation"
FACS based rig made to work with Apple’s AR kit for the #humangenerator 🎮
#facialanimation #rig #blender #b3d #arkit #animation #wireframe
AvaTalk - Generative AI Video Creator
#AvaTalk #GenerativeAI #VideoCreator #AIInnovation #DigitalContent #VideoProduction #ArtificialIntelligence #CreativeTechnology #VirtualAvatars #SpeechSynthesis #FacialAnimation #ContentCreation #DigitalMedia #VideoEditing
More Info >> tinyurl.com/249cj9mz