Color+Symbols
#NaPoWriMo #NaPoGenMo
Game: illestpreacha.itch.io/colors-symbols
Blog: blog.illestpreacha.com/napowrimo-ge...
17th Poem of #NaPoWriMo2026 / #NaPoGenMo2026, the #GamePoem Designed in #FlickGame & Written Thru a #Haiku
#eliterature #visualpoem #micropoem #napowrimo17
Having managed to struggle through managing 3 layouts for #Flickgame (desktop, mobile landscape, mobile portrait), it turns out no I wasn't prepared to deal with making a standalone iPhone app, with its four possible notch positions 🫠
I made another #flickgame thing: https://viper.skin/19rooms
Each room contains one element with a colour that doesn't appear anywhere else in the picture. Click that colour to move to the next room. That's it.
it has very little in common with 99 Rooms (https://youtu.be/8yZmArkhqlA which is […]
It is impossible to make a #Flickgame with just a single page you can return to.
canonicalizing pointed digraphs... #FlickGame
a simple pixel drawing of the ocean, with a few fish swimming around including an anglerfish with a lure
been a while since I made any tiny games but I've been trying out #flickgame this week! it's a really simple game-making tool: you draw something, you can set specific colours within the drawing to take the player to a different screen when clicked and […]
[Original post on blorbo.social]
My entry for Flickgame Game Poems at Play Praxis - London Games Festival 2026
Theme: The Mind
holmadegames.itch.io/hey-thats-a-...
#gamepoems #gamejam #indiegamedev #flickgame
new #FlickGame test version (of the new mobile interface/general revamp) - almost ready for launch (Need to update docs, maybe go for less corporate icons/cursors...). Try it out, let me know about bugs, etc. :) www.flickgame.org/beta3/index....
For #FlickGame, I've been working really hard on preparing a mobile version. HOWEVER I have no idea how to make the *player* part of it intuitive. It's an image map essentially, but we have no mouse hover because mobile devices are touchscreens. I've made two interactive demos and need feedback!
Overgrown fan #Flickgame www.flickgame.org/play.html?p=...
Ok, mobile-Layout #flickgame beta (with QoL improvements on desktop too) www.flickgame.org/beta/ - likely buggy but maybe a good direction. Good time for feedback. Feedback welcome.
now streaming : trying to make a more mobile-friendly version of #FlickGame (cc @jordanmagnuson.bsky.social ) www.twitch.tv/increpare
Hello friends. play my magnum opus
#GameDev #FlickGame
quandtuniverse.itch.io/pixel-hunt-e...
Another #flickgame about my cat!
lebster.itch.io/play-with-mi...
a little #flickgame about my cat, Milo
www.flickgame.org/play.html?p=...
#flickgame with 128 pages? yeah why not...pls let me know if I've broken anything.
www.flickgame.org/index_big.html
Okay, I made a game and it was SO MUCH FUN.
Please play it in fullscreen mode so you can click more easily.
Feedback is appreciated.
I drew it with mouse in flickgame on my own.
#gamedev #flickgame #gameart #gamedesign #pixelart
mochimona.itch.io/the-turtle-t...
games.increpare.com/flickgametest/ a prototype of flickgame w/ touch-screen support - how do we think it feels? (on both touchscreen and with mouse - I've replaced the cursor with a pixel one in all situations) ( cc @docky.games ) #flickgame
So a problem with #flickgame is that you can't see the cursor on mobile. I saw that aliceffekt did a mod with a software cursor hundredrabbits.itch.io/rabbit-learn... . I tried implementing something like it in vanilla flickgame, but I think the resolution might be a bit low? Maybe it's ok?
Decided to try flickgame for the first time and made this little game, for the Flick Jam 2025: harlequindiver.itch.io/o-o-o-o
#flickgame #gamedev #indiegame
#Flickgame update, now with choice of colour-palette!
(also things like mousewheel to change brush size, better touch-screen support, and lots of minor tweaks/fixes)
www.flickgame.org
unrelatedly, there's a #flickgame jam ongoing on itch.io this week itch.io/jam/flickjam...
livestreaming work on flickgame.org today ( twitch.tv/increpare ) - any feature requests? #flickgame
As we look ahead to Halloween, I reviewed Ghost, a free visual novel available on Itch io and created with Flickgame. It takes a big time investment -- about 45 to 60 seconds -- to see both endings.
thenewleafjournal.com/b/6x_
#Flickgame #Itchio #VisualNovel #Freeware #ShortGame #Halloween