3D modeling, sculpting, and retopology were done in #AutodeskMaya and #ZBrush • Texturing in ZBrush and #FoundryMari • Grooming in Maya using #XGen • Lighting and rendering with Arnold.
#ArnoldRenderer #3D #Character #3Dmodeling #3Dsculpting #CharacterArtist #Portrait #Face
Alternate render of glass destruction. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
Houdini Glass Destruction
artstation.com/artwork/y4NbXO
#SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
Alt test render of glass destruction. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
Test render of glass destruction with textures. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari