a screenshot of a traditional ASCII roguelike game (GORP) in development. It shows the player (represented by an @ symbol) standing in a room, nearby are a couple of items: Cherry Tango and Tango Sours Watermelon
finally got items partly implemented in #GORP (no inventory system yet), after what I thought would be a simple job turned into 350 lines of code. >.>;
also the game isn't usually zoomed this far in, I just zoomed it in like this to focus on the important part. :3c