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No Time for This S*** – My Trip to RockStar Games Mark Barlet of AbleGamers shares how one tweet about game accessibility turned an insult at PAX-East into a Rockstar Games studio visit and a $25,000 donation.

That trip I took to NYC #GameAccessibility

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Slay the Spire 2 commits to accessibility, bans billion-HP cheese Mega Crit outlines accessibility and balance updates for Slay the Spire 2 Early Access, including phobia mode, billion-HP cap, and leaderboard filters.

Slay the Spire 2 commits to accessibility, bans billion-HP cheese

#SlayTheSpire2 #GameAccessibility #EarlyAccess #Roguelike #Gaming #AusNews

thedailyperspective.org/article/2026-03-14-slay-...

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Indie Horror Game's 'Accessibility' Promise Masks Visceral Body Horror Brainshell's mouse-only controls promise accessibility but deliver visceral self-mutilation gameplay. What this reveals about design intentions and player consent.

Indie Horror Game's 'Accessibility' Promise Masks Visceral Body Horror

#GamingNews #IndieGames #GameAccessibility #HorrorGames #AusNews

thedailyperspective.org/article/2026-03-12-indie...

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Who's got accessibility in their Demo's for Steam Next Fest?? Show me what I should be playing, especially if it's your game! Tell me what accessibility settings or inclusive design features it has! #GameAccessibility

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Xbox Research wants to hear from anyone who plays video games! Tell us which settings and accessibility options, like text size adjustments, single-input options, screen readers, you use in our survey!

survey.alchemer.com/s3/8671308/X...

#Accessibility #GameAccessibility #InclusiveDesign

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The GAconf Accessibility Awards 2025 YouTube video by IGN

I'm honored to be presenting the Game Accessibility Conference award for best cognitive accessibility. The awards start soon at 10:00 PT so be sure to tune in! #GameA11y #GaConfAwards #GameAccessibility #GaConfAwards25 #CogDis

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Video

⚙️💻Game Settings💻⚙️

💫Had fun making the Audio Sliders!
🌟Wisps flutter when you adjust the volume🔊

⚙️Other accessibility options include:
🔎Tooltips Size for viewing larger displays🔍
📜Text Legibility for ease of reading👓

#gamedev #turnbased #indiegame #gameUI #gameUX #gameaccessibility #madewithunity

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Inclusive Gaming: A Guide to Accessibility Features Master game accessibility with our ultimate guide. Discover key features for visual, auditory, and motor controls to enhance the experience.

Building an always‑updating hub for game accessibility — quick to scan and based on real reviews.
If it helps you or someone you know, feel free to pass it on or save it for later.
gertlushgaming.co.uk/video-game-a...

#AccessibleGaming #GameAccessibility #GameDev #GamingCommunity #indiegame

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This is an incredibly specific request, but let's try it:

Does anyone here own a Nintendo Hands Free Controller AND could take a photo of it for a CC-BY-SA 4.0 licensed OER project?

Any help would be much appreciated, boosts included!

#Accessibility #GameAccessibility #RetroGaming

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The Best Accessible Games of 2025: It’s December, meaning it’s the most wonderful time of the year. Yes, I’m cliché and enjoy the holidays for the warmth and celebrations they bring, but today I’m more interested in… #AccessibleGaming #GamingForAll #GameAccessibility #InclusiveGaming #DisabledGamers

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UX researcher Roshelle Patterson, accessibility advocate @jarvdusa.bsky.social, and Dom Shaw join our first Next 1UP roundtable on 13th Dec from 1PM GMT to discuss lessons learned from the past year in video games!

📺 twitch.tv/mayamada | youtube.com/mayamadatv

#Next1UP #GamesUX #GameAccessibility

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Game accessibility and the Web - 24 Accessibility Computer games are a big deal: they are part of our culture, they provide and can promote social inclusion, they can educate (from encouraging and supporting player creativity through making…

Games aren’t just fun, they’re digital experiences. Matthew Atkinson shows how inclusive design in games mirrors web accessibility. Let’s expand our thinking and speak up for all players.

buff.ly/Z1o3bHJ

#GameAccessibility #InclusiveDesign #DigitalAccessibility #WebAccessibility #Gaming #A11y

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Question for those of us with limited mobility: Is the second last boss of #StellarBlade really as troublesome as I was told?

#DisabledGamer #a11y #Accessibility #GameAccessibility

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#StellarBlade #DisabledGamer #a11y #Accessibility #GameAccessibility

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interested in reading how someone with cognitive and mobility related disabilities plays games? check out my Community Soapbox segment on the Can I Play That! huge thanks to @abitofaccess.com for including me in this fantastic series! #GameAccessibility #GameA11y #DisabledGamer #Accessibility

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Hey lovvits! Here's another great resource for you—Accessibility Academy by @arevya.bsky.social! 🐲💚

This guide is designed to help #gamedevs and other #gamesindustry creatives understand what #gameaccessibility is, why it matters, and how it makes games more inclusive for everyone. ⬇️

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A screenshot of a battle in Uprooted: Meal Replacement Game. The player is selecting a crop from their inventory to plant on the soil beneath them.

A screenshot of a battle in Uprooted: Meal Replacement Game. The player is selecting a crop from their inventory to plant on the soil beneath them.

A screenshot of the same battle from the previous image, but with much larger text.

A screenshot of the same battle from the previous image, but with much larger text.

An RPG with lots of text needs a nice, big, readable font (looking at you, Xenoblade Chronicles X)! Today I raised Uprooted's default font size (now well above the recommended 28px), and people who need even bigger text can increase the size, too!

#screenshotSaturday #godotEngine #gameAccessibility

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It's unfortunate that The Game of the Year frontrunner is Clair Obscur: Expedition 33.

While unique and stunning, it's one of the least accessible games I've ever played in terms of combat. The parrying frustrated even the most skilled gamers I know.

#GameAccessibility

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Games for Blind Gamers 5 A game jam from 2026-01-31 to 2026-03-15 hosted by Ericbomb. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games…

Join the excitement of Games for Blind Gamers 5 starting February 2026! Our community supports creators in designing inclusive games with careful research and planning. Take on the challenge and participate! Visit: itch.io/jam/games-fo... #GameAccessibility #IndieGameDev

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Image shows a close-up of a person holding a video game controller in front of a blurred TV screen. The top-left text reads “Leveling the Playing Field: Video Game Accessibility.” Bottom text on a red bar reads “ADA NEWS.”

Image shows a close-up of a person holding a video game controller in front of a blurred TV screen. The top-left text reads “Leveling the Playing Field: Video Game Accessibility.” Bottom text on a red bar reads “ADA NEWS.”

The gaming industry is evolving to be more inclusive for players with disabilities. From assist modes and hardware strides are being made—but challenges remain. Learn how developers are working to make gaming accessible to everyone: https://loom.ly/ZnTWPMg

#ADA #GameAccessibility #AccessibleTech

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"One size fits one", I love this quote from Bryce Johnson's talk on adaptive and inclusive controllers for video games. But to build this, we indeed need to think beyond our own assumptions. And recognize that not everyone can use the controller with 2 hands.
#GameAccessibility #uxcon

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ID: "Be like Neo. Master the digital Matrix.

Not everyone can handle the bullet-time. For some, animations can cause dizziness or nausea. Let's make the web a comfortable place for all!

Solutions:
✓ Add a site setting to stop/pause animations.
✓ Use the prefers-reduced-motion media query. 
✓ Respect the choice. If a user says they prefer reduced motion, believe them and disable auto-playing videos and GIFs.

More resources in bio linktree.

FlightStudio1.com 

Image of Neo stopping a lot of bullets"

ID: "Be like Neo. Master the digital Matrix. Not everyone can handle the bullet-time. For some, animations can cause dizziness or nausea. Let's make the web a comfortable place for all! Solutions: ✓ Add a site setting to stop/pause animations. ✓ Use the prefers-reduced-motion media query. ✓ Respect the choice. If a user says they prefer reduced motion, believe them and disable auto-playing videos and GIFs. More resources in bio linktree. FlightStudio1.com Image of Neo stopping a lot of bullets"

If Neo can stop bullets, why can't we stop auto playing or looping videos and GIFs?

#WebAccessibility #A11y #Accessibility #WebDev #FrontEnd #Inclusion #Matrix #GameAccessibility

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Accessibility in gaming—are devs doing enough, or not yet? 👇

#GamingDebate #GameAccessibility #InclusiveGaming #FutureOfGaming
#GameTalk #GamingCommunity #CasualGamer #Suraruisuh
#SlothVibes #TheHiddenSlothVillage

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On this note, Matthijs deserves the visibility too. He's given me some truly great ideas for #GameAccessibility, all of which I have now included (pending polish)

And I heard a rumour that he's contributing to the soundtrack ;)

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ATTENDING

🎮 Excited for @GA_Conf ! 2 days on the latest in #GameAccessibility.

🗓️ Sept 29–30
📍 Archer Hotel Redmond (WA) + online
💻 Free to watch on Zoom
🤝 Networking via Discord (free) or in-person ($250)
🎟️ Free tickets for those laid off

#gamedev

Learn more: www.gaconf.com

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A screenshot of the UI Accessibility Plugin (UAP) by MetalPop Games in the Unity Asset Store. It has a four star rating (out of 13 ratings), and is liked 182 times. It is free and advertises that it is easy to set up. Make your UI accessible with a few clicks!

A screenshot of the UI Accessibility Plugin (UAP) by MetalPop Games in the Unity Asset Store. It has a four star rating (out of 13 ratings), and is liked 182 times. It is free and advertises that it is easy to set up. Make your UI accessible with a few clicks!

Personal review of unit 4 of the #gameAccessibility course from #Unity, pt.1 Link: learn.unity.com/course/pract...

TLDR: I finally checked out the example project in Unity and tried the accessibility plugin. Neat stuff, but of course you need to put in more work to make your game fully accessible 👇

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I'm tightening up my controller support on #MidnightAsphalt (a lot of people prefer controllers and some require them. #GameAccessibility is your friend, peeps) and I'm really impressed with the way #GodotEngine handles control node navigation out of the box. The Neighbor system is great

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Accessibility isn’t just for permanent disabilities. Maybe you’re recovering from an injury, dealing with migraines, juggling a toddler, or just prefer bigger text and flexible controls. You’re not alone — and you deserve to play comfortably.

#GameAccessibility #InclusiveDesign

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@byowave.bsky.social are a great bunch of folks trying to make gaming more accessible.

#speirgorm #gameaccessibility

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🎮 Accessibility in gaming isn't an option; it's a necessity!

Every player deserves a chance to enjoy immersive experiences, regardless of ability. Let's make gaming truly for everyone.

#GameAccessibility #GamingForAll

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