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UNICEF and Video Games Industry Highlight Benefits of Using Video Games as Educational Tool, in the EU and Around the World - VIDEOGAMES EUROPE Brussels event showcases two educational initiatives aimed at closing the digital gap and equipping young people with next generation STEAM skills.

That’s why #VideoGamesEU, as part of the Global Video Games Coalition (GVGC), proudly supports @unicefusa.org #GameChangersCoalition, empowering girls with #STEAM skills through #videogames to shape the #digital future 👇 www.videogameseurope.eu/news/unicef-... #WomeninSTEM #GamesInSchool

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For this reason, #VideoGamesEU, as part of the Global Video Game Coalition (#GVGC), supports the UNICEF #GameChangersCoalition, helping them explore opportunities through #videogames and video gameplay.

🔎 More here👉 lnkd.in/eAGEyZ6J

#Skills4Girls #UNICEF

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🎉Exciting news!
As a member of the GVGC, we’re thrilled to celebrate the GVGC’s latest partnership with @unicef.org and the #GameChangersCoalition, aiming to equip 3M girls with skills to pursue careers in #VideoGames & #tech. 📄https://bit.ly/GVGC4GCC

#UNICEF #VideoGamesEU #DigitalEU

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