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Graphic design announcing the Right to Play

Graphic design announcing the Right to Play

๐ŸŽฎ๐Ÿ“ Playing is not just recreation, but a universal language that transcends national, cultural, and socio-economic boundaries, boosting social interaction and community sense.

#PowerOfPlay #VideoGamesEU

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Top 5 Cameos of DOOM - #5: Sampling Pumpkins It doesnโ€™t take much for a major pop culture franchise like DOOM to spread its influence. Letโ€™s take a look at some of the seriesโ€™ more interesting (or just flat-out odd) cameos, both within and outsi...

๐ŸŽผ #Videogame soundtracks have sparked the imagination of countless artists, from renowned bands to niche creators alike.

๐ŸŽธ #DYK that the Smashing Pumpkins have included #DOOM samples in their music back in 1995?๐Ÿ‘‡
bethesda.net/en/article/3...

#VideoGamesEU #CreativeEurope

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More Than A Game: Video Games Europe Manifesto 2024-2029 - VIDEOGAMES EUROPE Europeโ€™s video games industry is worth โ‚ฌ24 billion and employs 110k people. Our manifesto outlines the needs and requirements of EU policy makers.

That's why promoting a strong policy framework, focusing on investments, is essential if #videogames are to fully contribute to the ๐Ÿ‡ช๐Ÿ‡บ #digital ambitions and drive #innovation.

Have a look at our Manifesto for more๐Ÿ‘‡ www.videogameseurope.eu/vge-manifesto/

#VideoGamesEU

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The economic impacts of video game technology spillover - Ukie A new report from FTI Consulting and Ukie is the first ever to put numerical value on the use and economic contribution of video game technology in sectors outside the games industry, itself worth ยฃ6 ...

The overall contribution bolstered #GDP, created high-paying jobs, and increased tax revenues across all these countries.

Discover more insightful data in the @ukie report on video game technology spillover ๐Ÿ‘‡
ukie.org.uk/publications...

#VideoGamesEU #CreativeSector

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European studios depend on access to local talent, and the qualitative pipeline has delivered some of the biggest global hits.

For the sector to continue generating growth, it needs the right support to create, attract, and invest in #skills and #talent.

#VideoGamesEU

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More Than A Game: Video Games Europe Manifesto 2024-2029 - VIDEOGAMES EUROPE Europeโ€™s video games industry is worth โ‚ฌ24 billion and employs 110k people. Our manifesto outlines the needs and requirements of EU policy makers.

#VideoGamesEU members call on policymakers to recognise #videogames as a sector on its own, with specific needs and requirements.

An important step towards unlocking #sustainable growth and a comprehensive #tech and #digital transition ๐Ÿ‘‡ www.videogameseurope.eu/vge-manifesto/

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In the 2024 - 2029 Manifesto, #VideoGamesEU has put forward several suggestions on how to collaborate with policymakers to increase investment and generate growth in ๐Ÿ‡ช๐Ÿ‡บ.

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Playing for the Planet Awards 2025 The Playing for the Planet Awards celebrate work across the video games sustainability landscape focussing on: emissions reduction in the areas of both developing and distributing games efforts to int...

๐ŸŽฎ๐ŸŒ Submit your candidature for the Playing for the Planet Awards!

They celebrate the industry's commitments in energy efficiency optimisations, and the dedication to sustainable and innovative solutions in the #videogame sector ๐Ÿ‘‡
docs.google.com/forms/d/e/1F...

#VideoGamesEU #P4PAlliance

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Carbon Calculator

It is an Alliance, in which #VideoGamesEU is a proud member, that supports #videogame companies in taking action for the environment.

Find out more about their commitments and their newly released Carbon Calculator here๐Ÿ‘‡ www.playing4theplanet.org/carboncalcul...

#P4Planet

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First Playable โ€“ Where games grow

For all those based in ๐Ÿ‡ฎ๐Ÿ‡น, do not miss #FirstPlayable25 by #IIDEA!

๐Ÿ—“๏ธ 11-13 June
๐Ÿ“ Florence

A gathering of more than 40 #videogame publishers with ad-hoc workshops, speakers, roundtables, and the #ItalianVideoGameAwards! ๐Ÿ‘‡
firstplayable.it

#VideoGamesEU

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Power of Play - Global Report 2023 - VIDEOGAMES EUROPE #VideoGames contributes to good #MentalHealth. This global report confirms the social, mental and emotional benefits of video gameplay.

#Videogames provide therapeutic treatments. Studies show how their use can support physical rehabilitation and boost #mentalhealth.

Gameplay helps people overcome difficult times, with healthy outlets from everyday challenges๐Ÿ‘‡
www.videogameseurope.eu/publication/...

#VideoGamesEU #PowerofPlay

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2023 All About Video Games - European Key Facts - VIDEOGAMES EUROPE 2023 All About Video Games โ€“ European Key Facts In collaboration with European Games Developer Federation (EGDF), Video Games Europe (VGE) prepared the 2023 Key Facts about Europeโ€™s video games sector...

#DYK that in #Europe 53% of adults play #videogames and 75% of players are 18+? ๐ŸŽฎ

Only in 2023 the industry generated almost โ‚ฌ25.7 bln and supported nearly 115k jobs!

More in the Key Facts report (in collaboration with @egdf.bsky.social) ๐Ÿ‘‡
www.videogameseurope.eu/publication/...

#VideoGamesEU

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Accessibility and PS5: Our History of Features From Launch to 2025 About 20% of gamers experience some form of disability, which can impact their interaction with digital environments. Sony Interactive Entertainment (SIE) aims to create accessible gaming experiences ...

๐ŸŽฎ๐ŸŸฐ The #Accessibility initiatives in #Videogames never stop!

Have a look at the full list of #Sony customizable system-level accessibility features since the debut of #PlayStation5 in 2020 ๐Ÿ‘‡
sonyinteractive.com/en/news/blog...

#VideoGamesEU

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Choreographing Inclusion: Accessibility Program Director Pierre Escaich on ADHD Representation inย Just Dance 2025. Pierre Escaich has been with Ubisoft for 26 years, bringing a wealth of experience in the video game industry. As [โ€ฆ]

๐ŸŽฎ๐ŸŸฐ #VideoGames & #Accessibility

The video game industry ensures fun and #entertainment for all!

Have a look at this insightful discussion with Pierre Escaich, at @ubisoft.com #Neurodiversity Talent Program ๐Ÿ‘‡
theesa.com/behind-the-s...

#VideoGamesEU

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Playing for the Planet

๐Ÿงฎ๐ŸŒฒ The #P4Planet Carbon Calculator is available!

As a proud member of the Alliance, #VideoGamesEU is glad to announce that the calculator, designed in collaboration with The Carbon Trust, is now available for all #videogame studios ๐Ÿ‘‡
www.playing4theplanet.org/post/the-pla...

#Sustainability

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Graphic design announcing the World Day for Cultural Diversity for Dialogue and Development

Graphic design announcing the World Day for Cultural Diversity for Dialogue and Development

๐ŸŽจโœจ #WorldDayforCulturalDiversity

#Videogames are complex art works, thanks to cultural complexities.

Diversity is part of creativity, and with fictional characters, players understand the importance of mutual respect!

#CulturalHeritage #CreativeIndustries #VideoGamesEU

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Welcome โ€ข Nordic Game 2025 Nordic Game, Europe's leading games industry event, welcomes you to NG25 Spring on 20-23 May, online and at Slagthuset in Malmรถ, Sweden.

It's time for Nordic Game Spring 2025!

๐Ÿ—“๏ธ 20 - 23 May
๐Ÿ“ Malmรถ (Sweden) and online

#NG25 will feature speakers from the #videogame industry and countless opportunities to meet with industry professionals

Here for more! ๐Ÿ‘‡
nordicgame.com

#VideoGamesEU #Videogames

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Graphic design announcing the World Fair Play Day

Graphic design announcing the World Fair Play Day

๐ŸŽฎ๐Ÿค #WorldFairPlayDay

Fair play teaches us to value one another. In #videogames, competition between players can be fierce, but itโ€™s all about fun, connection, and unforgettable moments.

Remember: Victory means more when it's earned with integrity!

#VideoGamesEU

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UNICEF and Video Games Industry Highlight Benefits of Using Video Games as Educational Tool, in the EU and Around the World - VIDEOGAMES EUROPE Brussels event showcases two educational initiatives aimed at closing the digital gap and equipping young people with next generation STEAM skills.

Thatโ€™s why #VideoGamesEU, as part of the Global Video Games Coalition (GVGC), proudly supports @unicefusa.org #GameChangersCoalition, empowering girls with #STEAM skills through #videogames to shape the #digital future ๐Ÿ‘‡ www.videogameseurope.eu/news/unicef-... #WomeninSTEM #GamesInSchool

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5 tips for parents to manage responsible video gameplay - VIDEOGAMES EUROPE

#VideoGamesEU highly values the protection of minors and ensures that video gameplay is enjoyable and safe for all!

If you are a parent/caregiver and you wish to learn more about your children's video #gameplay, have a look at our 5 tips! ๐Ÿ‘‡ www.videogameseurope.eu/news/5-tips/

#PEGI

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Graphic design announcing the Europe Day

Graphic design announcing the Europe Day

๐Ÿ‡ช๐Ÿ‡บ๐Ÿ™Œ Happy #EuropeDay!

Today, we celebrate the 75th anniversary of the Schuman Declaration, a milestone that introduced a new era of peace, unity, and democratic cooperation in Europe.

#VideoGamesEU #CreativeIndustries

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This is why #VideoGamesEU, as a member of the Global Video Games Coalition (#GVGC), supports the @unicef.org Game Changers Coalition, equipping adolescent girls with #STEAM skills via a video games-focused curriculum to pursue careers in fast-growing industries like #tech.

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In 2023, 24.4% of the ๐Ÿ‡ช๐Ÿ‡บ #videogames industry workforce comprises women, compared to 24% in the film and 19.4% in the #ICT ones.

Fostering an inclusive working environment is key to #VideoGamesEU, because it drives #innovation and #creativity, two key ingredients for our sector!

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Green Game Jam 2025

๐ŸŒ๐Ÿƒ #GreenGameJam2025

This year, the #Playing4thePlanet, in which #VideoGamesEU is a member, will offer:
โœ… Ad-hoc workshops
โœ… Fact sheets
โœ… Weekly Q&As
โœ… A dedicated mentorship programme

For more๐Ÿ‘‡
playing4theplanet.org/green-game-j...

#Sustainability

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Design announcing Video games, Arts and Tech

Design announcing Video games, Arts and Tech

An impressive pool of talent that defines the industry's successes, especially in the European market!

Wish to know more? Hear it directly from the creators! ๐Ÿ‘‡
www.videogameseurope.eu/our-industry...

#VideoGamesEU #Innovation

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Game Design for Environmental Action Turn data collection into an experience with Typeform. Create beautiful online forms, surveys, quizzes, and so much more. Try it for FREE.

As proud members, #VideoGamesEU recommends the latest #Playing4thePlanet findings on how to achieve effective #videogame design for the #environment ๐Ÿƒ

Here for more! ๐Ÿ‘‡
jotypeform.typeform.com/to/ebApU2PJ?...

#Sustainability

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FOR THE WIN! - The new meeting point of European game dev For The Win! is a new & unique event in the European game dev space. We call it a โ€œb2b & stakeholderโ€ conference.

#ForTheWin 2025! An initiative by #VideoGamesEU member, the Serbian Games Association:

๐Ÿ—“๏ธ 28 - 29 May 2025
๐Ÿ“ Belgrade

An opportunity for all pan-European developers to connect, learn, and discuss the future of European #videogame communities. Here for more ๐Ÿ‘‡
ftwconference.com

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As we celebrate #WorldIPDay, letโ€™s champion the creativity that powers the games we love and the protection that makes it possible to make them!

#Esports #VideoGames #Innovation #LeagueOfLegends #LinkinPark #VideoGamesEU #WIPO

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๐Ÿ”„๐Ÿ’ป #GirlsinICT

With billions of jobs set to be changed by #tech and #innovation, it is crucial to encourage the next generation of young girls and adolescents to explore #ICT careers and #STEAM studies.

What if #videogames could be part of this movement?

#VideoGamesEU

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Our diversity pledges - VIDEOGAMES EUROPE

๐Ÿซ‚ Diversity & Inclusion - From adaptive controllers to gender-inclusive working environments, nowhere else do so many people come together to play, have fun, or compete in a safe and sound setting ๐Ÿ‘‰ www.videogameseurope.eu/games-in-soc... #VideoGamesEU

#VideoGamesEU #DEI

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