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LUMINA GI 2024: Real-Time Voxel Global Illumination LUMINA GI 2024 Real time Voxel based Global Illumination is an asset that applies true indirect lighting to a scene with easy setup. The system is fully real time and use sun & meshes as light sources

#Realtimelighting #Urp #Ambientocclusion #Radiocity #Reflections #Arealights #Voxelbased #Raytracing #Globalillumination #Volumetriclighting #Diffuselighting #Realtimegi #Indirectlighting #Sunshafts #Ambience

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Photo of the Godot Plushie sitting in sunlight and illuminating the wall behind it in iconic Godot blue™️

Photo of the Godot Plushie sitting in sunlight and illuminating the wall behind it in iconic Godot blue™️

That's gotta be the best demonstration of global illumination ever...

#Godot #Plushie #GlobalIllumination

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image of a 3d scene with nuts and bolts with some text overlays on the use of render elements in 3ds max with vRay as part of the call to action to make industrial films and corporate literature within your budget to generate b2b and b2c leads

image of a 3d scene with nuts and bolts with some text overlays on the use of render elements in 3ds max with vRay as part of the call to action to make industrial films and corporate literature within your budget to generate b2b and b2c leads

Render passes, or #renderelements, are the raw elements generated by the rendering engine and is composited together for you to the final output render. Some of these elements are #Lighting, #Shadows, #Reflections, #Specular and #GlobalIllumination just to mention a few.
#B2Bleads #IndustrialFilms

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 image of a 3d scene with the Vray GI system as part of the call to action to make industrial films and corporate literature within your budget to generate b2b and b2c leads

image of a 3d scene with the Vray GI system as part of the call to action to make industrial films and corporate literature within your budget to generate b2b and b2c leads

Here the LC is calculated first and all the LC info is used for the calculation of the IR map yielding it much faster. The IR map + LC is a good combo for relatively flat interior scenes.
#vray #3dsmax #globalillumination #irradiancemap # lightcache #interiorscene #industrialfilmmaking #3danimation

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HDRIs: Urban > Night • Poly Haven Free night HDRI environments, ready to use for any purpose. No login required.

I love getting new HDRIs to test my worlds out in and make my renders feel Sexy!

polyhaven.com/hdris/urban/...

#3d #Blender #HDRI #Render #Glass #Water #GlobalIllumination #PreProduction #VisDev #ConceptArt #PreVis #RapidPrototyping

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I get good results in my engine with old school global illumination (offline computing of SH probes) .
I still have light leaks, but I'll try to reduce them.
#indiedev #gamedev #solodev #GlobalIllumination

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First step for old school global illumination : Cubemap rendering.
#indiegame #gamedev #globalillumination

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Time Is On My Side - Original Mix Global Illumination · Armada July Releases - 2010 · Song · 2010


🇺🇦 #NowPlaying on #KEXP's #MechanicalBreakdown

Global Illumination:
🎵 Time Is on My Side

#GlobalIllumination

▶️ 🪄 Automagic 🔊 show 📻 playlist on Spotify

▶️ Song on #Spotify:

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This week, Roald Frederickx defended his PhD. The topic? How to render translucent materials in #computergraphics. And if we're dealing with translucent dragons, we should also have some jelly dragons. #kuleuven #graphics #rendering #globalillumination

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Neurons from the Drosophila SMP region, first with shadows from global illumination, then without.

Neurons from the Drosophila SMP region, first with shadows from global illumination, then without.

I like to use #GlobalIllumination ( #PathTracing ) for #SciVis ( #SciViz ) because it creates the cues our visual systems use to perceive 3D shapes. For example, without shadows it is almost impossible to see the bulge in the middle of these SMP neurons from #Drosophila #Neuroscience data.

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