RETURNING TAIPAN If the PCs got Taipan out of jail during Beat ??: Justifiable Concern, (p. ###) and brought her with them to Orcus, she interjects during the conversation. Your Bleach Boy companion, Taipan, pipes up on the comm system and waves eagerly. “Hey boss!” MEGACORRODER’s face brightens. “Oh, hey Taipan! Last I heard, you’d gotten pinched on your secret mission! What are you doing with these no-good do-gooders?” “Oh, don’t worry, they’re cool! They sprung me outta jail on Three Sisters in return for directions here. Their pilot’s pretty neat, too! She had eight new holovid recommendations for us!” MEGACORRODER gives a thumbs up. “Awesome! Movie night’s gonna rock! Hey, lancers, is it okay if Taipan joins our mighty battle for injustice?”
SURE, I GUESS? MEGACORRODER grins eagerly. “Sick! Thanks a bunch, lancers!” If the PCs are okay with it, during Combat 9.1: Workplace Hazard, Taipan will be present and will fight against the PCs. ONLY IF SHE’S ON OUR SIDE. MEGACORRODER scratches his head. “Y’know, you DID rescue her from certain doom, so I guess that fair. Taipan, you have to play opfor today.” Taipan perks up “Oh, sweet!” During Combat 9.1: Workplace Hazard, Taipan will be present and will fight on the PCs’ side. WHAT? NO. Taipan grumbles irritably. “What? Lame.” During Combat 9.1: Workplace Hazard, Taipan will not be present.
During this confrontation with pirates in Act 2, you can bring back one of their "superspies" who got locked up for obviously being a spy, and they'll just ask if she can join the upcoming fight against you. #InGoldenFlame