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Art with many secondary characters from the game's world spending time together on New Year's Eve.
#Izetis #Art #Sketch #Anthro

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Art by @mouse-house.bsky.social
Beautiful oriental bats!
#Izetis #Art #Sketch #Anthro

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An old concept of a northern city, created in the early stages of world development.
#Izetis #Art #Gamedev

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An old concept of what one of the world's location scenes should have looked like.
#Izetis #Art #Character #Gamedev #OldPrototype

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We dress up the game character in a clown costume, only on April Fools' Day. Tet is always happy with new costumes!
#Izetis #Art #AprilFools

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Hands that will reach out to you in the darkness and then pull you deeper into the dungeon? Why not.
Better keep the lantern lit...
#Izetis #Gamedev #Sketch

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Young Mioruma.
Once upon a time, Mioruma was an ordinary explorer, but she discovered a stone with unusual properties that preserved the wearer's memory. This was the beginning of the creation of various devices based on these stones.
#Izetis #characterdesign #Art #Lore

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Concepts of various Mio characters
✼ Guardian of Knowledge Mio
✼ Defective Mio, who almost completely lost herself due to the broken stone.
✼ Mio is a seeker, one of many seeking information around the world.
#Izetis #characterdesign #Art

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When we started creating the prototype, we came up with a placeholder character who would later serve as an NPC. He would wander around the map, engage in dialogue with the player and other NPCs, sleep, and go about his business, creating the appearance of life.
#Izetis #Gamedev #OldPrototype

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Orpheus is watching something interesting.
#Izetis #Art #Character

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Nebula is on all fours.
#Izetis #Art

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A long time ago, we created a prototype lobby screen for launching the game. Back then, we didn't have names for some of the characters, but we eventually got around to it. This is what the early version of the lobby looked like!
#Izetis #Gamedev #OldPrototype

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Early concept sketches for the "Children's City" location. This location, located beneath the old city, is where children from all over the world are sent, willingly or not, to become part of the Northern army.
#Izetis #Gamedev #Art

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Mio is one of the knowledge seekers, a follower of Mioruma. Mio is not a name, but a title. Each follower of Mioruma takes a piece of her name and transforms it in their own way. Each of them holds certain knowledge, which sooner or later returns to the vault.
#Izetis #Art #Lore

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Sometimes it's fun to sketch out a character's emotion of joy! She deceived you and stands like this x)
#izetis #Art #Gif #Animation

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Traditional art, however, has a strong appeal and charm of its own. It depicts Mio joyfully running away from something and Orpheus, clearly dissatisfied with some circumstances.
#Izetis #Traditional #Art #Sketch #Character

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Izetis is full of different Erels, but the most uncommon are the flying Erels, such as Nebula. These Erel should be avoided and not touched, as they are very different in appearance from the others, although some would love to have such a rare find in their unusual collection.
#Izetis #Art #Lore

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While creating the game's prototype, we spent a long time considering which weapons each character would use to best suit their personality and playstyle. It was after one of these deliberations that the idea of ​​giving Mio a Bo. This demonstrates Mio's flexibility and dexterity.
#Izetis #Gamedev

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When using Erel's red stones, one's mind often vanishes, partially replaced by rage. This is precisely what happened to Reinhild. But fortunately for her, the stone already contained someone else's personality. Now it controls her.
#Izetis #Art

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Gift art from MouseHouse, Mio tastes onigiri for the first time
#Izetis #Art #sketches

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Creating a background visual for the "Train" location for the game.
This train is heading to "Old Town," which is far in the north. That’s where our adventures will begin!
#Izetis #Art #gamedev

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Orpheus riding a desert beetle!
#Izetis #Art

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Meet Orpheus! One of four playable characters available in Izetis: Hewn in Stones. Orpheus is the last, but not the least, Erel in this motley company of adventurers. He is small but brave and always ready to see things through to the end. #Izetis #Art #gamedev #characterdesign

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Meet Mio! One of four playable characters available in Izetis: Hewn in Stones. Mio is an inquisitive Erel who records everything she sees in a stone in her eye. Despite the fact that this stone is broken, she still continues her path.
#Izetis #Art #gamedev #characterdesign

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Meet Kasia! One of four playable characters available in Izetis: Hewn in Stones. Kasia is a fighting Erel from the Western. Although you can’t tell at first glance, in fact, under all this rough mask there is a rather vulnerable personality.
#Izetis #Art #gamedev #characterdesign

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Meet Nebula! One of four playable characters available in Izetis: Hewn in Stones. Nebula is an Erel who is different from everyone else, but this does not make him worse, on the contrary, he is unusual and beautiful in his own way!
#Izetis #Art #gamedev #characterdesign

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Orpheus attack animation test
#Izetis #Art #Gif #gamedev

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Exciting gift art from Dudosa chamber! Kurs and Svetozar are watching the movement of the "Red Dragons" or Tsaridae Scaly - huge centipedes often found in the East. Many tried to ride them, but Tsaridei were rarely given into anyone’s hands!
#Izetis #Art #Gift

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Creating one of the main antagonists of the game is not an easy task, but it is fun. Here are sketches of Reinhild, the fearless and purposeful ruler of the entire north, chosen by the people in battle.
#Izetis #Art #sketches

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