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#OldPrototype
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An old concept of what one of the world's location scenes should have looked like.
#Izetis #Art #Character #Gamedev #OldPrototype

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When we started creating the prototype, we came up with a placeholder character who would later serve as an NPC. He would wander around the map, engage in dialogue with the player and other NPCs, sleep, and go about his business, creating the appearance of life.
#Izetis #Gamedev #OldPrototype

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A long time ago, we created a prototype lobby screen for launching the game. Back then, we didn't have names for some of the characters, but we eventually got around to it. This is what the early version of the lobby looked like!
#Izetis #Gamedev #OldPrototype

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