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#JADECOTTONTAIL
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Video

Finished the second boss battle theme for #JadeCottontail 🎹
Not every battle theme needs to be aggressive and/or in minor key 😎
#Chiptune #GBStudio #GameBoy #solodev #indiedev #trackermusic #music

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Progress has been slow.
Here's the Whale Boss doing a spin attack πŸ‹
#JadeCottontail #GBStudio #GameBoy #solodev #devlog #16x16

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Progress on the second zone's boss!
The crane is now fully functional and I'll get to work on the boss's attack patterns next ☠️
The graphics are obviously not done πŸ‘¨β€πŸŽ¨
#JadeCottontail #GBStudio #GameBoy #devlog

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Decided to color the drones blue 🟦
#JadeCottontail #GBStudio #GameBoy #GameBoyColor #devlog

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Trying out colors for the game's second zone 🎨
Got suggestions?
#JadeCottontail #GBStudio #GameBoy #devlog #chiptune #GameBoyColor

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#JadeCottontail now has dancing construction workers πŸ‘·β€β™‚οΈπŸš§
Don't get swept up by their moves πŸ•Ί
#GBStudio #GameBoy #indiegame #devlog

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Been a bit sick lately, so progress has been slow, but I'm back at it again πŸ’ͺ
Here's before & after (in the comments) comparison of the second zone's last stage (jump challenge route).
#JadeCottontail 🐰 #GBStudio #devlog

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The birds are getting smarter!! πŸ¦πŸ’©πŸ˜±
#JadeCottontail #GBStudio #GameBoy #devlog

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Began working on the second zone's graphics. Started with water 🌊
#JadeCottontail #GBStudio #GameBoy #devlog

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Currently porting a super niche minigame from a indie horror game to #GameBoy
Just finished chapter 2/6! No screenshots before release 😎
Haven't stopped development of #JadeCottontail, just taking a small break from it to recharge πŸͺ«

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Preview
Jade Cottontail Demo by Mechanical Paladin Single screen platformer for the Game Boy!

The demo of Jade Cottontail is out!! 🐰πŸ₯•
You can play it on your browser, or download it and play in on a device you like!!
I REPEAT: THE #DEMO OF #JADECOTTONTAIL is out!!
mechanicalpaladin.itch.io/jade-cottont...

#gbstudio #gameboy #indiedev

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Adding #SuperGameBoy enhanced colors to #JadeCottontail is really slow and tedious, since you have to type in the colors by hand πŸ“πŸ’».
Currently I can manage to do one a day, then I'm too tired to continue 😡
End result is worth it though!
#gbstudio #devlog

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First level of #JadeCottontail colored!!
Didn't expect the process to be this tedious.
Also ran into a bug in #GBStudio regarding it, but it's now been reported 😊
Next I need to figure out how to color a scenes for #SuperGameBoy 🎨
#devlog

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Learned the hard way, that #SuperGameBoy borders also have a tile limit (which is 256 unique 8*8px tiles) πŸ₯΄
Back to the drawing board!
#JadeCottontail #GBStudio #GameBoy #devlog

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Title theme of #JadeCottontail is done🐰
I'm quite happy how it turned out. What do you think?
I've also composed the credits theme, but it's not in #GameBoy format just yet 🎼
I won't spoil it here; you'll have to finish the demo to hear it 😎
#gbstudio

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The result counter is now fixed πŸŽ‰
[SOUND ON πŸ”Š]
#GBStudio #GameBoy #devlog #sfx #JadeCottontail

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Made a little oopsie when creating the results screen of #JadeCottontail πŸ™ˆ
I forgot about the limitations of drawn text. You can draw 3 lines of text on the screen before it gets corrupted πŸ€–
Luckily I can get around that by tile swapping πŸ€“
#GBStudio #GameBoy #devlog

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Created a short and quirky music track for the options menu of #JadeCottontail 🎹
Still missing the main menu- and credits tracks 🎼
#GBStudio #GameBoy #solodev #devlog

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I think this Bat turned out cute πŸ¦‡
What do you think?
#JadeCottontail #GBStudio #GameBoy #solodev #indiedev #devlog

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Traditional credits rolls are boring 😴
Credits in #JadeCottontail however are interactive! Let's have some fun!! 🐰
..still need to make it pretty ✨
#GBStudio #GameBoy #solodev #devlog

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Intro of #JadeCottontail done! [SOUND ON!] It was really fun to create the music and sound effects for this 🎹.
Also remade the portal graphics 🎨
#GBStudio #GameBoy #DMG #devlog #hUGETracker #FurnaceTracker

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Graphics for intro cutscene of #JadeCottontail done*! Not happy how the portal turned out, so I need to redraw that at some point.
Now I'll get to work on music and sfx!
#GBStudio #GameBoy #DMG #devlog #indiedev

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Somehow I've managed to keep these under 192 (8x8px) tiles so far!
Limitations truly breed creativity!
#JadeCottontail #PixelArt #GBStudio #GameBoy #devlog

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Intro cutscene's storyboard of #JadeCottontail drafted! Getting this to work nicely with the #gameboy is going to be a challenge 😬
#gbstudio #solodev

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Finally created new sprites for the placeholder patrolling- and flying foes!
The demo release of #JadeCottontail is getting closer!
#gbstudio #gameboy #indiedev #pixelart

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Groundwork for multi-language support to #JadeCottontail done!
Considered a spinning globe as the menu icon, but went with talking Jade instead 🐰
#gbstudio #gameboy #solodev #localization

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Background art of #JadeCottontail demo's boss level finished! Still have some things to do before the release 🐰
#gameboy #gbstudio #solodev #indiedev #pixelart

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Say hello to Jade! Her texture's nose and mouth UV coordinates are rigged to different animation bones, so I can mix and match to create different expressions 🐰
Thanks to SonicBlue for helping me troubleshoot a issue with the shaders!
#JadeCottontail #Blender #3DModelling #indiedev #solodev

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Initial model of Jade done, no textures yet, just vertex colors πŸ˜‰The bunny legs still need some work. Need to take a better look at Alice's beast form from #BloodyRoar .
#JadeCottontail #3DModel #Blender #Indiedev #Solodev

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Started modelling Jade in #Blender. I'm trying to keep her model as low poly as possible, but she's already at 750 tris, so I'll have to optimize the model further later.
#3DModelling is not my forte πŸ˜΅β€πŸ’«
#indiedev #solodev #JadeCottontail

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