When the incredibly intricate hand painted texture pattern on one of your character's skirt model just....disappears??
For why tho??
#indiedev #indiegames #justgamedevthings
Unity just crashed while crashing #justgamedevthings
Idk if I'm just this bad at it, or Unreal Engine lags af on my machine, or it just generally lags. Starting to consider different engines because I can't import a basic rock without logging in 5 times into the fab/quixel
#justgamedevthings #unrealengine #indiedev
#JustGameDevThings Trying to test if the new enemy attack is properly working, but I keep dodge rolling it because my tired ass mind is locked in. #SuccessfullyFailing
Imagine if I just shadow dropped my steam page #justgamedevthings #gamedev #indiegaming haha wouldn't that be hilarious?
youtu.be/DeIfE36ZxqY?...
Didn't bring my laptop to Godotcon, this will do.
#godot #justgamedevthings
Never EVER assume your players are gonna read anything on screen π€£π₯²
#justgamedevthings #developers #makinggames
"Well, first you need to be dead. Oh sorry, or dying - so mostly dead, but just a little bit alive." #justgamedevthings
Been diving into The Long Dark lately - idk if this is a shared experience but I can't just *enjoy* a game anymore. I've always gotta be studying it π€
But playing the Early Access demo vs what it is today was very cool. The core spirit is definitely there.
#justgamedevthings #indiedev #gamedesign
Today's progress: spending way too long animating a single basketball #justgamedevthings #indiedev #mggj11
Spend 8 hours automating a task which takes about 2 minutes.
But the satisfaction of pushing a commit, and it automatically builds and deploys an export on itch, is unmeasurable.
#JustGameDevThings
#justgamedevthings πβ¨
In working on #H3VR, I once had to calculate the amount of nutritive calories in an average American family. I now find myself doing similar calculations for @dunderbeckgame.com but for for horses and elephants...
#MeatFacts #GameDev #JustGameDevThings
Dev Rule Number 404: Never forget the improtance of null checks. #JustGameDevThings
Coworker: "What else can we do with our IP?"
Lady artist: "OnlyFans with our characters!"
Me: "oh no"
#justgamedevthings
In @dunderbeckgame.com, items have flavors. And some of those flavors will make you a little sick. Or a lot sick. (As the value increases, the likelihood of the character spewing after eating it also increases...)
#GameDev #GodotEngine #CSharp #JustGameDevThings
"Mushroom sound design" #justgamedevthings
That moment when you're pulled between prepping for a new campaign starting on tomorrow, working on a project with a deadline of Monday, or cleaning your house for an out-of-state visitor tomorrow. #JustWriterThings #JustGameDevThings
A simple options menu.
Today's progress: spending the whole day making an options menu and a simple export/import save feature, for what is essentially a short jam game that can be finished in like ~45 mins #JustGameDevThings #IndieDev
"Push the button."
"There. Submitted."
"Annnnd now we should take a week off."
"Agreed."
#JustGameDevThings
#milestone1
Me: Well, if these big companies are going to ruin my ship to cancelled ratio, I will just have to ship more things than they can cancel.
Also me: Ooo I only have to work 4 days a week? What if I... worked a different job that's effectively the same thing on day 5 then? #JustGameDevThings
#JustGameDevThings
"Okay, so you're gonna submit, then I am going to sync, then move some asset packs, then delete ALL of those ones we don't think we're using then save and close and it will be fine right?"
"Right."
"This is gonna be a disaster!"
"Right."
*fry squint*
SON OF B-
Why yes, I did just realize the reason the thing I have been trying to do for the last two days wasn't working is because there were TWO actors on top of each other and I didn't realize the second one was even there or different.
*RAGE*
#justgamedevthings