I now cleaned up the card placing. I'm sooo happy right now!
- New card placement
- Current Score is now visible when looking down
- Tokens now work
- Knuffi is blinking with her eyes (fixed it)
- Controls Menu
- Improved performance (90fps on steamdeck)
- Added Music
#gamedev #indiedev #Knuffi
Knuffi got some emotions today. She is learning verrry verry fast. I'm so proud of my girl. 🥹
Having an enemy that shows some kind of reaction to your actions makes the game feel alive, even though Its just plain (but fully working) blackjack currently.
#Gamedev #Indiedev #Godot #Knuffi #Blackjack
Would you go on a date with her?
#gamedev #godot #Blackjack #Knuffi
And another level! (Not finished)
Take a look at a sneak peak at the new level 2. I even added new elements that weren't in the first rendition of this level.
This little part of Level 2 took me 2.5hours. 🫠
#Gamdev #indie #indiedev #knuffi
Sorry, didn't fore it out how to screenrecord the Steamdeck.
Do you think I can get in trouble my using the Minecraft piston sound as a trampoline?
#Gamedev #indiedev #Knuffi
Well I tried adding a dash again, so the moveset doesn't feel that bland after removing the "stomp" and its fun to just run around and launch myself forward ^^
Take a look at if for yourself and tell me, if you have any feedback :D
#Gamedev #Knuffi #Redot @redotengine.org
I managed to create a Knuffi exclusive feature! The drone is no longer useless, it can now carry Knuffi for a short distance.
I also removed the Ball Jump. It's pretty basic now.
Additionally, I scaled up the tileset, and it seems to work better that way.
#Gamedev #Knuffi #Indiedev #indie
Wanna play some Smash?
Working with blobs really helps me with posing and I really really like Cartoons interacting with the real world. :3
#DigitalArt #Drawing #Artwork #Knuffi
Tried coloring and shading it, I like the rough outlines and the simple shading. Hope you like it too! ≧◡≦
Feedback is always appreciated :3
#digitalart #Knuffi #art #krita
I tried drawing with my new PC only drawing tablet and I'm in love with my first drawing.
It is not colored or shaded, but I just like the simple sketch style :3
#digitalart #drawing #Knuffi #indie #Krita
Little headcanon, do you think Knuffi has claws or not? 🧐
#digitalart #Knuffi
Level 6 is now completely finished, and thanks to Lux, we have a brand new logo. Knuffi now has a slight CRT effect and changes inputs depending on whether you play with a controller or keyboard. Ignore the green banner; it's just for friends and me to see what I changed.
#Knuffi #Gamedev #indie
I haven’t worked much on Knuffi over the last few days, but I do have a small update to share! :D
I’ve added better transitions featuring Knuffi’s face as a silhouette.
Feedback is always appreciated! :D
#gamedev #Knuffi #Redot #Indiedev
Here’s a very early sneak peek at a new level! This time, it introduces a fresh tileset that even interacts with the player (okay, it’s just a light mask :P) and the homing gimmick. :D
Also, the running effect is back when Knuffi reaches full speed!
#Knuffi #Gamedev #Indiedev #Indie
A huge update: take a look at Knuffi's new drone companion, created by @C4llMe_Lux!
The drone will always try to be helpful and stay out of your way.
But who exactly is the drone?
It’s a way of adding story without interrupting gameplay.
#gamedev #indie #Knuffi #indiedev
I tried to draw Knuffi in the artstyle of The Trash Can Song from @thechalkeaters.com.
I absolutely love the style, but it's still hard to nail to coloring and shading and posing. 🙃
(Replicated the expression sorry ^^")
I like the sketch more than the colored version :D
#Art #DigitalArt #Knuffi
A long time ago, I asked WinRAR if they were fine with being in the game. Now I have finally finished the level that introduced the WinRAR books. They work like a Thwomp from Mario Bros.
From that level on, they will be featured in upcoming levels.
#Knuffi #Indiedev #Indie #Gamedev
Here is a small spoiler of Level 2. I won't post many spoilers, but just to show you a bit of the behind-the-scenes stuff.
If I continue creating levels at that pace, the release might be in a few weeks!
#Knuffi #Gamedev #Indiedev
I promised an update on the enemy, and here it is! :D
When you get close, their eyes start to glow, and they’ll try to follow you. You can defeat them in classic Mario style. :D
Also, here’s a new glimpse of the new and improved Ball-Jump! ^^
#Gamedev #Knuffi #Indiedev #Indie
The connection to Steam is working now! :D
It’s now possible to unlock achievements and use Steam Cloud Save. I thought it would be harder!
Massive step towards release! :D
#Gamedev #indiedev #Knuffi
Hey, guess what? Knuffi is now running on the Steamdeck!
I finally uploaded the first build (and a few more, including one that got me soft-banned (too many uploads)... oops...). It's incredible to see the game running on the Steamdeck! :D
#Gamedev #indiedev #Knuffi
Before sharing anything about the first level, here’s a sneak peek at the new level select screen! :D
And yes, I’ve finally started working on the first level, and it’s looking pretty promising!
#Gamedev #Knuffi #Indiedev
Please enjoy this 3D render of a 2D Knuffi sprite while I’m getting ready for work. :)
And please wishlist Knuffi on Steam! c:
store.steampowered.com/app/2741500/...
#Gamedev #Indiedev #Knuffi
Good news from the playground: Knuffi has her homing attack back! But this time, it will be used for reaching other platforms, not for attacking.
There’s still a bit to fix here and there, and please ignore the Steam placeholder logo. ^^"
#RedotEngine #Knuffi #Gamedev #Indiedev
Hey, can you do me a favor and add Knuffi to your Steam wishlist? :3
More Screenshots will be added soon.
#Gamedev #Knuffi #Indiedev #RedotEngine
store.steampowered.com/app/2741500/...
Here’s a small sneak peek at the goal animation! It’s still a work in progress with a placeholder texture.
The idea is that you'll have 2-3 seconds to mash the jump button and gain extra coins before the timer ends.
100 coins = 1UP!
#Gamedev #MakGam #RedotEngine #Knuffi #Indiedev
It took me a few hours, but the music, sound effects, and options screen are all working now!
The options are saved in a separate file, so hopefully, it works for having different settings depending on the device you're playing on.
#RedotEngine #Gamedev #Indiedev #Knuffi