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Labyrinth of Aetheria

Update coming soon
PC Demo (Steam / itch.io), Android, iOS

Fixes
- Skill calculation after class change
- Quest reward display issue (certain conditions)

New
- Level-up indicator
- Multiple level-ups

#indiedev #gamedev #DungeonCrawler #DRPG #LabyrinthOfAetheria

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I've released the demo for Labyrinth of Aetheria on itch.io.

A grid-based dungeon crawler inspired by Wizardry and Might & Magic. Explore dangerous dungeons, battle monsters, and hunt for treasure.

#gamedev #indiedev #IndieGame #LabyrinthOfAetheria

Link in the reply.

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Demo v0.1.2b update released.

This comes shortly after the previous update, but we've released a hotfix for a window size issue on certain systems. We've also added an option to sidestep with A/D in addition to the existing Q/E controls.
#LabyrinthOfAetheria #gamedev #indiedev #DRPG

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Labyrinth of Aetheria Steam Demo v0.1.1 is now available.

Fixed a language detection issue on some systems.
Players can now select their language on first launch.
It will apply automatically next time.

#LabyrinthOfAetheria

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The PC demo of Labyrinth of Aetheria is now live on Steam!

A classic turn-based, grid-based 3D dungeon crawler for fans of old-school Wizardry-style RPGs.

▼ Steam link in the replies

#LabyrinthOfAetheria #indiedev #DungeonCrawler #Wizardry #DRPG #RetroGaming

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Labyrinth of Aetheria Android Version 2.1.3 has been released. The main updates include optimization of the rendering process and changes to some internal processes (core library changes). As a result, devices that previously had rendering issues may now perform more smoothly.
#labyrinthofaetheria

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Labyrinth of Aetheria has updated (iOS 1.1.3, Android 2.1.2). A unique signature weapon now does double damage to demons (great for a boss fight). The update also improves system stability, fixes English translations, and updates messages before mid-bosses. #labyrinthofaetheria

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