Another #pwnisher
#RampageRally entry based on #pacificrim
by the fantastic @realgdt.bsky.social. Thanks to @jangafx.bsky.social #LiquiGen and #MocapFusion
#3danimation #blender #b3d #gipsydanger #knifehead #kaiju #fanart
My first doodle in #IlluGen so happy to have the opportunity and play with it. Definitely will be using for my game, as well as I used #EmberGen and #LiquiGen
JangaFXによるリアルタイム流体シミュレーションソフト!遂に正式版がリリース!
LiquiGen 1.0
3dnchu.com/archives/liq...
使用者が多かったので
まだ正規版じゃなかったの!?という印象でしたね
#RealtimeVFX #LiquiGen
Crown splash test in #LiquiGen.
BBox of the largest splash roughly 448x448x1280 voxels, 88M particles in all cases.
Initial droplet 2cm wide, hits the surface at 1, 2 3 and 4 m/s, respectively.
Pool of water at bottom a 3.6cm tall cylinder of radius 11.10cm
240 Hz, 5 substeps, voxel size 0.5mm
More extreme variable viscosity testing (wait for it) in #LiquiGen
The thickest emitter has a 4096x larger viscosity than the thinnest
Slightly unstable towards the end, and some alignment issues, but getting there!
Interestingly it's the projection solver that struggles, not the viscosity solver
Voxel/particles size dependency study in #LiquiGen.
Top-bottom, left-right the emitter is 1, 2, 3, 4, 6, 8 10 and 12 voxels thick, and there's roughly 2x2x2=8 particles per voxel.
There are some alignment issues that I need to work out still in the 10 voxel case
Got to try out the new Viscosity coming to @JangaFX #LiquiGen, and what better way to test it out than with some pancakes!
4 substeps, ~3 mins to sim & export to abc on 4090.
Rendered in Unreal Engine 5.6.
Very cool.
#FX #VFX #Simulation #GPU #UnrealEngine #UE5 #PathTracing
One more submission of a #3d #challenge of pwnisher, this time about the #chasmscall
It has been a pain to render and simulate all the particles, but I am really proud with my personal skills' improvement!
Made with #blender, #liquigen and edited with #davinciresolve ✌️
Viscous fluid explorations in @jangafx.bsky.social Liquigen
Rendered on @rndr.bsky.social
#3DDesign #Liquigen #madewithgsg #cinema4d #fluiddynamics #animation #octanerender #beauty #maxon #3d #3dart #art #artwork #3drender #cg #cgi #render #motiondesign #render #rndr
This is how viscosity is meant to work, right?
#LiquiGen
またまたLiquiGenで遊び中
書き出したAbcファイルをCinema4Dのボリュームで調整すると楽しい
#cinema4d #LiquiGen #motiondesign