Procedural Rivers 1.0 are finally done and I'm really happy with how they turned out. Coming soon as a free update to #Wilderless and #Meadowfell. Video recorded on an iPad Pro 2020.
NimianLegends.com
By moving river settings into Unity's Scriptable Objects, I can now use one evolving procedurally generated river system across three different games: sunny, pastoral #Meadowfell, haunting #GrimShiver, and #Wilderless❤️
#iPad #MadeWithUnity
NimianLegends.com
Giant rock golems smash through forest trees in #Meadowfell 2.2.
This was my first attempt, and it already feels pretty satisfying, especially with sound on.
Still working on polish and optimizations, but it runs well on a 2020 iPad Pro🙂
NimianLegends.com
I make open world indie games that are all about relaxing moments like these. This is the Rivers & Waterfalls update running on iPad, and coming to #Wilderless and #Meadowfell v 2.2.
nimianlegends.com
Vegetation & environment test 🌿 | #GrimShiver
Before bringing them into my main project, I test plants and shaders in a separate Unity scene. My upcoming #cozyhorror game GrimShiver uses a more realistic look than #Meadowfell to suit its darker tone.
nimianlegends.com
#madewithunity #indiedev
Oakshade Cliffs, home to the peaceful Dracozids, offers sun-dappled meadows and towering oak groves 🌳🐉
#Meadowfell #IndieGame #OpenWorld
Meadow dragon in the sun #Meadowfell #iPad
Download Meadowfell: nimianlegends.com/meadowfell/
Wrapping up some last-minute Steam updates before launch. #Meadowfell 2.1 for Mac (shown here) and PC have improved 3D grass. The iPad version will get it as an option in update 2.2, and I’m testing it on Android.
www.youtube.com/watch?v=VcSn...
#Meadowfell update 2.1 was just approved on the App Store❤️ New tree wind effects, improved characters and multi-language support, in a huge procedurally generated countryside - still just 5$😘
Download Meadowfell: apps.apple.com/us/app/meado...
#GrimShiver takes place along a forbidding coastline, a departure from the procedurally generated islands of #Meadowfell and #Wilderless, with an eerie atmosphere and an overarching story to draw you into its world. Think of it as Wilderless, but haunted👻🖤
Thank you❤️ More tha 600 people wishlisted #Meadowfell on Steam. I really appreciate the support, and I've submitted the game for review. Fingers crossed😀
Adding dynamic time and weather to my games (inspired by Fable 2) changed everything. You can adjust them anytime, and a dramatic afternoon storm in #Meadowfell feels worlds apart from a golden sunrise and soft breeze☀️ #indiegame
Download Meadowfell: nimianlegends.com/meadowfell.htm
Meet Rosaire❤️ In #Meadowfell 2.1 I'm testing a new app icon featuring the default character from the game. It brings in in line with the character-focused app icons from my Nimian Legends games. #indieGames
Play Meadowfell: nimianlegends.com/meadowfell.htm
In #Meadowfell, homes are part of the garden creator, meaning you can place them persistently wherever you like😸 #indiegame
Download Meadowfell
App Store: apps.apple.com/us/app/meado...
Google Play: play.google.com/store/apps/d...
#Meadowfell 2.1 on iPad Pro 2020 🌳☀️
I strive to create environments that feel messy and natural - the opposite of structured level design. Here, the landscape shapes itself, and we become the explorers.
#Meadowfell 2.1 is in beta testing, bringing improved environments, enhanced characters, and extra polish ❤️ It's also the first version heading to Steam for Mac/PC! As always, my games include absolutely no ads, tracking, or data collection. #PrivacyFirst #IndieGames
#Meadowfell 2.1 bird flocks gracefully avoid the terrain while the updated pines sway gently in the breeze🌲💨🕊️
Download Meadowfell
App Store: apps.apple.com/us/app/meado...
Google Play: play.google.com/store/apps/d...
Dragon flight over windy forests🌳 testing the new wind effects and unified tree shader in #Meadowfell 2.1, running on a 2020 iPad Pro. #indiegame
Download Meadowfell
App Store: apps.apple.com/us/app/meado...
Google Play: play.google.com/store/apps/d...
#Meadowfell 2.1 introduces subsurface scattering to the unified tree shader, so sunlight filters through the leaves when looking into the sun. A simple change that adds depth and realism to the forests. 🌿☀️ #indiegame
#Meadowfell 2.1 unifies all tree shaders (previously each tree used a separate one), letting me enhance wind effects. Now treetops sway more than the bottoms, giving forests a more natural feel. It’s a small dev tweak that makes a big difference for anyone exploring 🌳#indiegame
#Meadowfell 2.1 adds multi-language support. And thanks to coroutines, switching languages is instant.
Let's relax by the riverside🌳☀️
#Meadowfell
App Store: apps.apple.com/us/app/meado...
Google Play: play.google.com/store/apps/d...
🐮🌳☀️ Mooooooooooo!! It's cow time! Relax and unwind in the open world of #Meadowfell, the ultimate #lazygaming experience.
App Store: apps.apple.com/us/app/meado...
Google Play: play.google.com/store/apps/d...
www.youtube.com/watch?v=p1bg...
The #Meadowfell Steam page is live! Wishlisting really helps, so if you or someone you know might enjoy it, please wishlist it or share and support an indie dev. Thank you❤️
Wishlist on Steam: store.steampowered.com/app/2991110/...
Meadow Dracozids, one of the flying shape shifts in #Meadowfell, running on Mac. Next is signing, then the PC conversion, then upload both to Steam.
Lazy Games Genre❤️
For players who prefer low-effort exploration over tasks or challenges. Unlike cozy gaming, it's less about crafting or goals and more about simply roaming and relaxing.
#LazyGaming #Meadowfell
Thanks to Sapphs's Random Reset Life
youtu.be/lLiNA1_Lm2o?...
The chill moods of #Meadowfell 🤍
Tonight I need to feel at peace
#Meadowfell #indiegame
Meadowfell: iPhone XS vs iPad Pro 2020
Main optimizations for XS:
🌾 Less dense grass
⛰️ Simplified terrain
📉 Lower screen & texture resolution
☁️ Simpler sky
Plus, a "next-gen" setting for M-series iPad Pros
#Meadowfell #indiedev