Villages can eat now, sort of ๐ Sold one food and one fuel run tonight, got paid, and the town actually starts heading toward growing on the map. Still rough, but seeing trade turn into a bigger little place feels good.
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Todays update: built a small item tool to move item defs into Godot and Nakama. Items are created and sorted in the editor and auto push to server on commit. Fixing now some UI, then we can gather and craft soon.
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Early devlog: iteration speed up. Finally you can see where you are walking. Nav, animations, and server debug overlay are in. Next: testing tools and cheats like a teleport to speed QA.
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My progression so far ! I'm working on a dodging/counter-attack system ! I think it would be so cool with the Age turn-based Combat ! XD #Toycity #Indiedev #Indiegame #Gamedev #ScreenshotMonday #MondayDev #Lundidev #IndieDevMonday #Gamedevcommunity
Starting the week with a huge THANK YOU โ over 1,000 people have played the Ashen Vale demo ๐
๐ฎ Play the demo: fowlborg.itch.io/ashen-vale-w...
๐ Wishlist: store.steampowered.com/app/3869840
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