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A big thank you to my Patreon supporters! I hope you all had a great 2025! ๐Ÿ™Œ, I will be releasing an upgraded #Redshift 2026 material pack for #Houdini. 240+ Shaders, #OpenPBR & Scene Units ready. Both Material Gallery & ODTools are supported. Available January 4th. โœจ - www.Patreon.com/TheArtofSaul

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Realistic Glass in Maya Using OpenPBR | Glass, Scratches, Refraction, Fingerprints! #3d #tutorial
Realistic Glass in Maya Using OpenPBR | Glass, Scratches, Refraction, Fingerprints! #3d #tutorial YouTube video by Academic Phoenix Plus

New tutorial is live! Learn how to create realistic glass in Maya using OpenPBR, including clear glass, scratched glass, and marble! Perfect for environments, windows, and props.

Watch here ๐Ÿ‘‰ youtu.be/_OYRZbytlCY

#3D #Maya #OpenPBR #CGI #3DModeling #3DArt #autodeskmaya #cg

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๐Ÿ”ฅ Maya 2026 OpenPBR Tutorial โ€“ Base Color, Specularity & Transmission Explained!
๐Ÿ”ฅ Maya 2026 OpenPBR Tutorial โ€“ Base Color, Specularity & Transmission Explained! YouTube video by Academic Phoenix Plus

New tutorial is live! Dive into Maya 2026โ€™s OpenPBR shader and learn how to master Base Color, Specularity, and Transmission for realistic, cinematic materials. Perfect for artists who want their 3D work to shine like the big screen!
Watch here ๐Ÿ‘‰ youtu.be/hwGO4SwHKjo
#Maya2026 #OpenPBR #tutorial #3d

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Announcing OpenPBR Volume! - ASWF OpenPBR Volume is a new collaboration between Autodesk and SideFX to create a common model for defining the look of volumetric assets.

We're excited to share #OpenPBR Volume, a new collaboration between Autodesk and Sidefx to create an open standard enabling users to define the look of volumetric assets. OpenPBR is a subproject of @materialx.bsky.social. Read more: www.aswf.io/blog/openpbr...

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MaterialXใƒ™ใƒผใ‚นใฎใƒžใƒ†ใƒชใ‚ขใƒซใ‚’็ทจ้›†๏ผ†ไฝœๆˆใ™ใ‚‹ใŸใ‚ใฎใƒŽใƒผใƒ‰ใƒ™ใƒผใ‚นใฎใ‚จใƒ‡ใ‚ฃใ‚ฟ๏ผ
ใ‚ชใƒผใƒ—ใƒณใ‚ฝใƒผใ‚น๏ผ†็„กๆ–™๏ผOpenPBRๅฏพๅฟœ๏ผ

QuiltiX v0.8
3dnchu.com/archives/qui...

#MaterialX #OpenPBR

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๐Ÿš€ Redshift 2025.4 is here! Upgrades include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! ๐ŸŽ‰
More info ๐Ÿ‘‰ youtu.be/EtQOvAjQ2O4

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๐Ÿš€ Redshift 2025.4 is here! Upgrades include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! ๐ŸŽ‰ More info ๐Ÿ‘‰ youtu.be/EtQOvAjQ2O4

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๐Ÿซง๐ŸŽฒ๐Ÿซง

#Cinema4D #C4D #3DCG #cgart #motiondesign #motiongraphics #digitalart #Redshift #OpenPBR

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Trying out the new OpenPBR material in Redshift.

#Cinema4D #C4D #3DCG #Redshift #maxonone #OpenPBR

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๐Ÿš€ The Spring 2025 #MaxonOne update is here! Upgrades to #Redshift include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! ๐ŸŽ‰
More info ๐Ÿ‘‰ youtu.be/EtQOvAjQ2O4

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๐Ÿš€ Redshift 2025.4 is here! Upgrades include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! ๐ŸŽ‰
More info ๐Ÿ‘‰ youtu.be/BWs3IZapOC0

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Maxon One | Spring Release 2025
Maxon One | Spring Release 2025 YouTube video by Maxon

๐Ÿš€ The Spring 2025 #MaxonOne update is here! Upgrades to #Redshift include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! ๐ŸŽ‰
More info ๐Ÿ‘‰ youtu.be/BWs3IZapOC0

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Maxon One | Spring Release 2025
Maxon One | Spring Release 2025 YouTube video by Maxon

Maxon's #Redshift now supports #OpenPBR natively! One more step towards material standardization across industries and pipelines.
www.youtube.com/watch?v=BWs3...

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Announcing OpenUSD v25.02: Key Features and Improvements OpenUSD v25.02 is now available on GitHub, and its core non-imaging libraries can be installed via PyPI with the command line. pip install usd-core This release expands OpenUSDโ€™s alignment into...

Announcing OpenUSD v25.02: Key Features and Improvements

#openusd #aousd #3d #materialx #openpbr

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Immersive Web Birds of a Feather at SIGGRAPH Asia 2024
Immersive Web Birds of a Feather at SIGGRAPH Asia 2024 YouTube video by The Khronos Group

At SIGGRAPH Asia, Khronos came together with W3C, Academy Software Foundation and Three.js for a birds of a feather on the immersive web. The video from the session is available on YouTube. www.youtube.com/watch?v=85Ix...
#webgl #webgpu #openpbr

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Today at #SIGGRAPH Asia, we will be conducting a BOF with @w3c, @threejs, and OpenPBR. Come and learn more about the immersive web!

https://www.khronos.org/events/siggraph-asia-2024
#webgl #webgpu #openpbr #threejs

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Today at #SIGGRAPH Asia we will be conducting a BOF with @w3.org.web.brid.gy, @threejs.org and OpenPBR. Come and learn more about the immersive web!

www.khronos.org/events/siggr...
#webgl #webgpu #openpbr #threejs

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Chocolate shaderball #openpbr

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