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#Phantasia2
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Finally got the last few new spells made for #Phantasia2. (Though there is one or two more to do for character skills, but I'll do those later on.) Now I can actually move on to beginning to do WAY more mapping finally. #indiegame #indiedev #gamedev #rpgmaker #RPGツクールMZ #RPGMaker #RPGツクール

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Updated the battle hud for #Phantasia2 #RPGツクールMV #RPGMaker #indiegame #gamedev #indiedev #RPGMakerMV

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3rd set. #Phantasia2 #pixelart

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2nd set. #Phantasia2 #pixelart

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Made full profile pics of the #Phantasia2 cast. #pixelart

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#スーパー開発デー #Phantasia2 の続編のために新しいアニメーションを制作中です。特に魔法のアニメーションに力を入れており、マッピング作業に移る前にすべての魔法を完成させようとしています。

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In Phantasia 2, there will be an Equippable Skill called Cover Fire for Horace. When he uses it, it does fair damage. But the real bonus for having it equipped is that he will have a counterattack version of it. #Phantasia2 #indiegame #RPGツクールMV #indiedev #gamedev

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Been workin' on some new light spell animations. With a new spell that increases elemental damage for both parties, so use it responsibly. #Phantasia2 #indiegame #RPGツクールMV #indiedev #gamedev

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Been slowly working on this one as well. Mostly mapping. This is an underground facility. #RPGツクールMV #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2 #スーパーゲ制デー

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I missed #screenshotsaturday, and in my frustration, I made some DARK SPELLS! Oooo, grrr, ragggh, darkness ooooo.... ... ... okay, I got nothing, here's some cool dark spells. :P #Phantasia2 #indiegame #indiedev #gamedev #rpgmaker #RPGツクールMZ #RPGMaker #RPGツクール

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Hey, do you like casting spells on enemies? SO DO I! I finished up some water spells and the introduction to TIME MAGIC! OOOOOO! Which has a variety of effects. #Phantasia2 #screenshotsaturday #indiegame #indiedev #gamedev #rpgmaker #RPGツクールMZ #RPGMaker #RPGツクール

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I've been on a huge spell animation binge over the past week, so here are some more spell animations for Water and Wind. #Phantasia2 #screenshotsaturday #indiegame #indiedev #gamedev #rpgmaker #RPGツクールMZ #RPGMaker #RPGツクール

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Been working on spell animations for the past couple of days. I like how these turned out! ^_^ The lightning spell list is complete. Only nine more elements to go. #RPGツクールMZ #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2

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A charge turn battle system was added to the game. Which means there will be skills that will be made to help alter the turns of characters, such as Neina's Lead-Off skill. Very useful! #RPGツクールMZ #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2

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I got the face sets for all the playable characters made! I like how a lot of these turned out! ^_^ #スーパーゲ制デー #RPGツクールMZ #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2

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Character move set for one of the playable characters in Phantasia 2. (There are at least two more skills that need to be made, it's currently in the thinking pot.)
#スーパーゲ制デー #RPGツクールMZ #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2

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New area in #Phantasia2. A port town. Was working on the tiles all night and got around to making the town. (It helps when I recycle existing tiles and add it to new maps, taking less time to make new area.) It's not fully finished yet.= #RPGツクールMZ #RPGMakerMZ #RPGツクール #indiegame #indiedev #gamedev

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PROGRESS IS GREAT! :D Another new area! Tower of Trials. Who will complete the trials in a race for the prize up top? Who knows. (Also, yes I'm aware of a tiny thing at the end, fixed already, haha.) #RPGツクールMZ #RPGMaker #RPGツクール #indiegame #indiedev #gamedev #Phantasia2 #screenshotsaturday

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A new area in Phantasia 2 is a temple of worship. (It also looks similar to one in P1, but it's different and existed in P1, but was not as big in scale as before.) I try to ensure continuity, which is an important factor in this series. #Phantasia2 #RPGツクール #indiegame #indiedev #gamedev #RPGMaker

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In Phantasia 2 MV, the equip skill system will return, but it'll be a little more complicated, as now you start with 2 equip slots, but you earn more equip slots by equipping armor, so be sure to experiment when you can. #Phantasia2 #RPGツクール #indiegame #indiedev #gamedev

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