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Video

Decided to do sounds first instead of my original plan.

I've got all the sounds I need at the moment besides the stars gathering sound which isn't in the sound library I searched through (sounds resource).
If anyone knows where to find it please comment.

#mario #luigi #picturepoker

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Video

Starting work on the picture poker remake after my recent project failure , _ , (still hope to be able to do it at some point though).

Started by adding the 3d models in and fixing the stars so that they hopefully work correctly.

Next will be the coins/betting.

#mario #luigi #picturepoker

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The star win for Picture Poker have been added though with lots of bugs and issues, but I'll fix those in my own time instead of on stream.
No video/image as my mood is kinda sour.

#Mario #Luigi #PicturePoker

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Video

Got the basic win text working. I'll be doing more cleanup again to make data transfer between top and bottom screen better and to merge some code for less redundant lines.

#mario #luigi #picturepoker

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My redrew 'Draw' alongside the reference 'Draw' from Picture Poker

My redrew 'Draw' alongside the reference 'Draw' from Picture Poker

Did the lowercase 'Draw'. I am not bothered to do the uppercase version for now so this will be good enough for now.

#Mario #Luigi #PicturePoker

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Paint holding the two sources I could find.

Paint holding the two sources I could find.

Spriter's Resource doesn't have a 'Draw' text sprite so I have to make it from scratch from the few appearances on the internet I could find of it , _ ,

#mario #luigi #picturepoker
(Gonna remove gamedev as it's quite annoying having the same spam account reposting this)

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Post image

Good that I got the literal same hand to realise the errors of my ways.
I had been checking to see if the hands are the exact same to check for a draw without considering that the hand isn't ordered in code.
I'll just do it an alternative method.

#gamedev #mario #luigi #picturepoker

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Video

Decided to go with the shader as it will be good for any future modes that I add.
Also I really need to fix the draw button's text to not be as bad, so I'll probably apply a part of the gradient shader to make the black outline not as transparent.

#gamedev #mario #luigi #picturepoker

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Above: My gradient text shader
Below: Original Luigi Casino Text (Sprite)

Above: My gradient text shader Below: Original Luigi Casino Text (Sprite)

Made a shader to semi-accurately replicate the font gradients which turned out quite well, but I'm not sure if I should use it or not.
Opinions? (Not rhetorical I actually need to know)

Main Downside: Less accurate to original
Main Upside: Better customisation

#gamedev #mario #luigi #picturepoker

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Video

Early progress today (It's ~7AM for me).
I've got the card sorting done and did a few tweaks to the card movement. I'm going to figure out how to add gradients to text so I can make the hand type text (else I'll just use sprites).

#gamedev #mario #luigi #picturepoker

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Video

Some progress from yesterday that I didn't show.
I really need to clean-up the code as it's a complete mess and can definitely be optimised to be less bad.

#gamedev #mario #luigi #picturepoker

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Video

I lied about getting the gameplay done before effects. I'll just make all the effects first then I'll get the gameplay done.
Got the hand-out effect done and the enemy hand flip done.
Plan to do the sending cards back soon.

#gamedev #mario #luigi #picturepoker

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Layout Recreation of Picture Poker from Super Mario 64 DS/New Super Mario Bros

Layout Recreation of Picture Poker from Super Mario 64 DS/New Super Mario Bros

The basic layout has been set (besides stars, I'll deal with those later (also coins will probably be reworked in some way)).
Time to start with the very basic gameplay then add the effects/movements.

#gamedev #mario #luigi #picturepoker

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