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#PocketFighterEX
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Many probably didn't realize that part of the #PocketFighterEX colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color. #pixelart

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I tried to do this as much as possible with the limited color style of #PocketFighterEX. I think it was a decent success despite the limitations!

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This was the new Character Select art for Ken in #PocketFighterEX!

Original drawing by ThatLD (no account here), pixel convert by me.

(Music by @maxiedaman.bsky.social!)

This game was cancelled when Unity betrayed devs. Too much to port to a new engine.
#gamedev #fgc #streetfighter #pixelart #ken

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Maybe Ryu was over tuned? 🤣 Nah. Let him cook.

(Music by @maxiedaman.bsky.social !)

#PocketFighterEX #gamedev #fgc #streetfighter #ryu
(This game is cancelled because Unity betrayed devs. Too much to port to another engine.)

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This was the new Character Select art for Terry in #PocketFighterEX. Original drawing by my friend ThatLD (no account here), and I transformed it into pixel art.

(This game was cancelled when Unity betrayed devs. It was too much to remake in a new engine.)
#gamedev #fgc #kof #pixelart #terry

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I experimented with Alpha Counters in #PocketFighterEX.

(Music by @maxiedaman.bsky.social !)

(This game was cancelled when Unity betrayed devs. It was too much to remake in a new engine.)

#gamedev #fgc #streetfighter #kof #pixelart #ryu #ken #terry

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All the characters got sauce in #PocketFighterEX. (Ignore the joke Waffle House stage 🤣)

(Music by @maxiedaman.bsky.social !)

(This game was cancelled when Unity betrayed devs. It was too much to remake in a new engine.)
#gamedev #fgc #streetfighter #kof #pixelart #ryu #ken #terry

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Blob Fighter EX? Or maybe if Ditto could learn Fighting type moves? 🤔

This is what I get for pretending to be a graphics programmer and trying to optimize things back in #PocketFighterEX 's development 😫 #GlitchShotSaturday ?

#gamedev #screenshotsaturday

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When SF6 showed off the Frame Data Bar I couldn't help but to also try it for #PocketFighterEX. It's such a great innovation!

#gamedev #fgc #streetfighter #pixelart #ryu

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I updated Akuma's NGPC sprites to be more like 3rd Strike. It was inevitable that I would eventually have to add Akuma to #PocketFighterEX, so this was a sprite test for that.
#akuma #streetfighter #pixelart #art #animation #ngpc

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Previously unreleased footage of Rugal's stage we were keeping secret for #PocketFighterEX. I was testing the new Audio Subsystem (ambiance track) and bubbles spawned from knockdowns.

(This game was cancelled when Unity betrayed devs. It was too much to remake in a new engine.)

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I gave Ryu some extra sauce in #PocketFighterEX by adapting the Kakko Fubatsu move and pumping it up. You bet your meter on a BIG future opportunity. #fgc #ryu #streetfighter #kof #gamedev

(This game was cancelled when Unity betrayed devs. It was too much to remake in a new engine.)

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I did a test to try and adapt Chun-li's Street Fighter 4 grab animation into Neo Geo Pocket style, for use in #PocketFighterEX.

#chunli #streetfighter #SF4 #チュンリー #pixelart #animation #art

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Video

I felt Terry was lacking without his 'Close C' punch so I animated it and put it in #PocketFighterEX. It came out really good I think!

(Note: This game was cancelled when Unity betrayed it's devs. It's too much work to remake in another engine.)
#gamedev #fgc #pixelart #streetfighter #kof

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Video

I made a Ryu (SF6) animation in NeoGeo Pocket Color / #PocketFighterEX Enhanced Color style, in the past for fun.

#ryu #streetfighter #pixelart

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Post image

3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post. #streetfighter #tekken #ngpc #pixelart #fgc #PocketFighterEX

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