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#ProjectEoN
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Fun fact:

Some of #ProjectEoN 's lore and errors are derived from these things that I've made in 2017-18.
They're single-screen edits that mostly have a few dialogue boxes on them (since #PMDO did not exist, and I was too stupid to understand Skytemple).

Some of them are canon to EoN. This one is.

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I finally got missions generating on the board in #ProjectEoN and they don't even work in the dungeon. *sads*

I will fix this.

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Still need to finalize the name for #ProjectEoN.

I know one of the names I had in mind was 'Truth of Trust', but I'm still on the fence about it. I also want to keep the EoN part because it sounds cool, but no wording makes sense for that.

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This remains my favorite menu in all of #ProjectEoN.
Hands down. Full stop. Anytime I write anything with Madilyn, I get happy because her demeanor is just fun to write dialogue for.

I do wish I can create more interesting menus in #PMDO, but UI coding is just miserable no matter what it is.

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Replaying #ProjectEoN makes me appreciate how much more work I put into the meaningless stuff.

Sure, it's meaningless, and most of it is just dialogue, BUT the important thing is that the world around you feels connected, and not some stage you're playing on. That's my goal with EoN.

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Day 1 of many, and I've returned to working on #ProjectEoN.

After fixing the source engine's existence from missing sprites, I went to work on the Midway.
It went as well as you'd expect.
Apparently there's a table error preventing me from leaving the dungeon.
*fun.*

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Been wanting to work on #ProjectEoN recently.

Just not sure how to go about it. Since #PMDO updated, I need to reserialize the items, hopefully no issues there.

Then either I gotta cut the midway to be a new dungeon (probably breaking jobs) or something, then make jobs work, then a dungeon... 😓

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It is an illustration of a notebook. A Mudkip's paw is on the corner, along with the drawings of a Badge, a chest, mail, orb, Poké, an Emera, and an apple. It has a bookmark coming from it, and the text is in Japanese. It says 'Adam's Book', although it's Google Translated, so it could be wrong.

It is an illustration of a notebook. A Mudkip's paw is on the corner, along with the drawings of a Badge, a chest, mail, orb, Poké, an Emera, and an apple. It has a bookmark coming from it, and the text is in Japanese. It says 'Adam's Book', although it's Google Translated, so it could be wrong.

I don't think I shared this here yet?

This is an illustration of Adam's Notebook in #ProjectEoN, a mod for #PMDO. I used this illustration for it's sprite.

It's purpose is to relate world-lore for the Player, particularly for Adam, Piks, and Madilyn since the Player may not know these characters.

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At this point, idk what to do about #ProjectEoN. I haven't worked on it because making the dungeons for it is utter pain. I hate doing it, and I hate playtesting them because one wrong move, and you got someone with a rail-gun or RPG when you only got a water pistol.

It's ridiculous.
#rant

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#ProjectEoN #PMD #PMDO #WIP #Art

The protagonists(?) of EoN have been drawn. I could've done better with the Treecko and Charmander, but live and learn. I'll probably fix them later.

Next is Team Electrater.

featuring: Taylor (Taillow), Taylee (Treecko), Soria (Torchic), Charly (Charmander).

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I have an interesting name for #ProjectEoN, might not keep it since eh.

#PMDO: (The) Truth of Trust

Not exactly exciting, nor does it keep the EoN abbreviation, but whatever.

(I want to make art for EoN first that isn't a guideline.)

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#PMD #PMDO

For absolutely no reason at all besides the fact I can, failing any of the Roguelocke Dungeons in #ProjectEoN will give you a random quote from the PMD series, including one from EoN itself.

There's only 3, and the focus is on Motivating you to keep pushing the EX Dungeons.

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It's a Guideline for drawing the Player Character from Project EoN. It's a whole lot of text, and you'll need to zoom in to read it.

It's a Guideline for drawing the Player Character from Project EoN. It's a whole lot of text, and you'll need to zoom in to read it.

#pmd #ProjectEoN #Pokemon #MysteryDungeon #Guideline #Reference
(god, how many Hashtags are there?)

Anyways, I did it. I made a Guideline for drawing the Player Character for EoN that only I will need to follow, and such.

It is very Text-Heavy, not a lot of showing off, but it should work for now?

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It is a picture showing the guidelines for drawing Project EoN's protagonists. The top shows how the eyes are drawn, and the bottom shows how the 'Foolish Hair' should be done, both depending on male and female genders.

It is a picture showing the guidelines for drawing Project EoN's protagonists. The top shows how the eyes are drawn, and the bottom shows how the 'Foolish Hair' should be done, both depending on male and female genders.

#PMD #PMDO #ProjectEoN

I've started the super-basics of the Player Character Guidelines. I will need to expand the canvas, and get Pokémon that have scales and skin their own quirk.

Once these are done, I will make actual references.

btw did you know Soria is a real word? Look it up.

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A sketch showing the Top and Side profile of a supposed Taillow that always have the 'ahoge', or 'foolish hair' on them. The text reads: 'If applicable, give male Player Characters the "Foolish Hair", to match their carefree or mischief behaviors they have. The hair must be inwards, meaning towards the head.'

A sketch showing the Top and Side profile of a supposed Taillow that always have the 'ahoge', or 'foolish hair' on them. The text reads: 'If applicable, give male Player Characters the "Foolish Hair", to match their carefree or mischief behaviors they have. The hair must be inwards, meaning towards the head.'

#PMD

Currently working on a reference/guideline for how the Player Character should be Drawn since the true protagonist of #ProjectEoN is ambiguous at best (most of their personality is player-made).

These will not be sprites, and some guidelines don't need to be followed.

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When working on #ProjectEoN, Smash Custom Music has literally nothing in terms of PSMD music, which is annoying. If I needed one of it's tracks, I had to manually record and edit them.

I'm aware PSMD likes re-using a lot of GTI Music for side-dungeons. I would know, I played it for a *LONG* time.

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