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Tarot Scoundrel, a solitaire game.
Added death stats to help me playtest and balance the game. They are saved at the end of each game. The time played stat will probably not be shown in the game, but it is good for play balancing, #MadeWithUnity
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Tarot Scoundrel, a solitaire game.
Fixed my bug 🐛 of a card being dealt on top of the stairs in the last room of a level. #MadeWithUnity
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‪A slight break from dev work. Cat on the stairs in Tarot Scoundrel dungeon. The top is the template, bottom is transform. Based on Escher's Print Gallery. Math from 3Blue1brown video How (and why) to take a logarithm of an image Made with #Unity
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Tarot Scoundrel, a solitaire game.
Refactoring when adding extra doors did not go quite right. I added a bug. 🐛This is the last room of a level. So there should be no card in the middle, just stairs down to the next level.
#indieDev #GameDev #Unity #ScoundrelGame #RougeLike

7 3 0 0
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Tarot Scoundrel, a solitaire game.
Adding extra random doors involved a lot more refactoring than I expected. Here is a run at 3x speed.
#indieDev #GameDev #Unity #ScoundrelGame #RougeLike

5 3 0 0
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Tarot Scoundrel, a solitaire game.
I changed from having the same 4 doors on all rooms to having 12 doors and choosing randomly which doors a room has. This gives more variety and allows me to adjust difficulty by changing the number of doors to a room.
#indeiDev #GameDev #Unity #ScoundrelGame

7 3 1 0
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Tarot Scoundrel, a solitaire game.
I added a cursor for the videos. Also, on the Major arcana (yellow frame), I changed the frame to show the suits of the cards that will be in the pop-up room. Cups: red
Swords: blue
Wands: brown
pentacles: black
#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot Scoundrel, a solitaire game.
To make things a bit harder, I removed the face cards and aces for swords(weapons) and cups(healing potions). This is the same as the original Scoundrel game. Although there are 4 face cards in a tarot deck.
#indeiDev #GameDev #Unity #ScoundrelGame

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Video

Tarot Scoundrel, a solitaire game.
A short run through. I found it too easy. I need to change the balance.
#indeiDev #GameDev #Unity #ScoundrelGame

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Video

Tarot Scoundrel, a solitaire game.
Added an entrance to the dungeon at the beginning and an exit to the next level. The game is still too easy. I played many levels without any problem. The video is at 5x, so I played about 12 m, but the video is under 3 m.
#indeiDev #GameDev #Unity #ScoundrelGame

7 2 0 0
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Tarot Scoundrel, a solitaire game.
Added a cups marker in the top right to show how many times a cups card can be used in a room. Now I can add an item to allow cups cards to be used twice in a room, and players can see when that item is in effect.
#indeiDev #GameDev #Unity #ScoundrelGame

5 2 0 0
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Tarot Scoundrel, a solitaire game.
A quick play through to test how difficult the game is before adding magic items. It was going ok until a poor decision at the end killed me.
#indeiDev #GameDev #Unity #ScoundrelGame

6 2 0 0
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Tarot Scoundrel, a solitaire game.
Entering and exiting normal rooms is working. 🎉 Getting closer to being able to test the game and balance it. I want finishing the first level to be possible after playing once or twice for most people. Then to get harder.
#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot Scoundrel, a solitaire game.
Moving from room to room, fighting, picking up new weapons and healing.

#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot Scoundrel, a solitaire game.
Major Arcana cards pop-up room is working. Select both cards, and then the panel goes away, putting you back in the room you started. In the video, you take a lot of hits, and your score goes up a bit.

#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot Scoundrel, a solitaire game.
Major Arcana cards will turn into one or two minor cards with a total value the same as the major card when selected. This is the pop-up room they appear in.

#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot Scoundrel, a solitaire game.
I added some UI at the top of each with buffs that apply to each card. It also makes it easier to read than the small Roman numerals on the cards.

#indeiDev #GameDev #Unity #ScoundrelGame

6 2 0 0
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Tarot Scoundrel, a solitaire game.
After watching a video by the "Like be a landlord" dev about power up interactions I decided to add more space for magic itemsat the bottom. So I rearranged the layout.

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Today sword. First, we pick up the sword (13), then kill the King of Pents(14), taking 1 hit (14-13) 14 card is on our sword, then kill the 4 of Pents no hits, now 4 is on our sword. Kill the 5 of pents 5>4 on the sword,so sword does not help we take 5 hits

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Tarot variation on Scoundrel solitaire game.
Today we fight enemies. Wands and Pentacles are enemies, and they will reduce your health by their value. In the video, the player goes over to the cups to heal up before fighting the last 2 enemies.

#indeiDev #GameDev #Unity #ScoundrelGame

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Tarot variation on Scoundrel solitaire game.
Now when a play uses a cups card and heals the othe cups cards in the room are disabled so they do not heal the player when used.

#indeiDev #GameDev #Unity #ScoundrelGame

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3x3 grid of card with middle card missing and play marker in the its place. 5 of cups is to right of the player marker. the cards directly above, below and to right and lect have green outlines.

3x3 grid of card with middle card missing and play marker in the its place. 5 of cups is to right of the player marker. the cards directly above, below and to right and lect have green outlines.

3x3 grid of card with middle card missing and player marker in the its place. Also the space directly to the right of the player marker is empty. The exit box to the right has green outline and the directly above and below the space to the right of the player marker have green outlines. The cards directly above & below and to left of the player marker have green outlines.

3x3 grid of card with middle card missing and player marker in the its place. Also the space directly to the right of the player marker is empty. The exit box to the right has green outline and the directly above and below the space to the right of the player marker have green outlines. The cards directly above & below and to left of the player marker have green outlines.

Tarot variation on Scoundrel solitaire game.
Starting of player actions. in first image selecting the 5 of cups on the right with 10 health. Second image card has been removed and 5 health added, the exit and two adjacent to the selected card are be selected

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Tarot variation on Scoundrel solitaire game.
Clean up on the UI to make the exits look like the other areas the player can move to. Also added space to hold a third major Arcana card between rooms at the bottom left

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card layout for Scoundrel game with 6 cards in the room, three of which can be reached by the player.

card layout for Scoundrel game with 6 cards in the room, three of which can be reached by the player.


Showing which areas in a room can be selected by a player with a green outline. They can move one of three cards or leave by the top exit.
Tarot variation on Scoundrel solitaire game.

#indeiDev #GameDev #Unity #ScoundrelGame

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‪Ant Hill Plan‬
‪@anthillplan.bsky.social‬
· 23h
Made the various room setups. Images are for entering the Dungeon, entering a room from the right, the last room in a level, center is stairs/pit to the next level.

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8 tarot cards in a 3x3 grid with the center of the grid empty. Icon of a knight's helm in the center of the grid. 4 tarot cards below the grid. 3 blocks of text below the grid reading Sword:16, Enemy:16, Health:16

8 tarot cards in a 3x3 grid with the center of the grid empty. Icon of a knight's helm in the center of the grid. 4 tarot cards below the grid. 3 blocks of text below the grid reading Sword:16, Enemy:16, Health:16

Same as the first image, but the 8 tarot cardsin grid are different. 8 tarot cards in a 3x3 grid with the center of the grid empty. Icon of a knight's helm in the center of the grid. 4 tarot cards below the grid. 3 blocks of text below the grid reading Sword:16, Enemy:16, Health:16

Same as the first image, but the 8 tarot cardsin grid are different. 8 tarot cards in a 3x3 grid with the center of the grid empty. Icon of a knight's helm in the center of the grid. 4 tarot cards below the grid. 3 blocks of text below the grid reading Sword:16, Enemy:16, Health:16

Have made a complete basic Tarot deck for Scoundrel Tarot. The deal function for entering a room by stairs from above is done. Only the Ace & 2 of cups ( 1st image, top center, right center) have been edited to remove some extra white around the image.

#indeiDev #GameDev #Unity #ScoundrelGame

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