Day 17 of #ArtAdventCalendar
Another #Sketchasaur test from 2024. Still trying to find the style (and still in 48 fps for some reason), but I knew I wanted to explore all areas of prehistory with it and bring up some more obscure animals. Didelphodon just seemed like a good bet. #sciart #paleoart
#Sketchasaur
Day 16 of #ArtAdventCalendar
My first tests for a #Sketchasaur short from 2024. A lot of the parts were there, but A) I wanted to see what it looked like at 48fps first (the full shorts are in 12), and B) I didn't think about what a page interaction would look like for another year.
For our Patrons, there's a sneak peek up for tomorrow's #Sketchasaur short!
www.patreon.com/posts/sketch...
Also, those of you who follow me for my #Sketchasaur shorts will be happy to know my next one is set to be out on Friday morning! You'll see then why it was my biggest challenge to date. Until then, here's my most recent one again!
bsky.app/profile/thde...
A 3D render of a housefly
The next #Sketchasaur short is deep in production. Can you guess the main subject?
Hint: this guy isn't the star.
#Sciart #ArtistOnBluesky #Blender3D
It's finally here! The next #Sketchasaur short starring the always-charismatic Spinosaurus, whose 'true colors' came out when we viewed it through the water. Let me know what you think!
#Sciart #Blender3D #ArtistOnBluesky #Animation
A Spinosaurus surveys the river bank he calls home
Happy #FossilFriday!
I was hoping to get the next #Sketchasaur short out sooner, but a LOT has happened in the last two months, so we'll have to do with this teaser image. I'm aiming for a full animation about next Saturday, though, so stay tuned!
#Blender3D #ArtistOnBluesky #Paleoart #Animation
A dimly-lit desk with three sheets of paper, an oscilloscope, and a microphone.
The next #Sketchasaur short is well into development! Who can guess what dinosaur we'll be focusing on based on the set the drawings are in? #Blender3D #Paleoart #Animation
The original plan was to get these #Sketchasaur shorts out every two weeks, but after three crashes trying to render 45 seconds of animation, I think this project may have gotten a little bloated. It should still be done by the end of this week, but the next one probably won't be so complicated. 😓