Screenshot of a series of check in notes from Unreal Game Sync, which shows a series of incrementing changelist numbers and 8 check-ins with timestamps from between 3:23 PM to 3:44PM GMT (full names are obscured to protect the guilty). The notes read, from oldest to most recent: Author: C***** - Waystation wrap text Author: A***** - [tc] more floating volume stats: this time on sizes Author: A***** - [tc] fallbak when we don't have all the snapshot data Author: A***** - we want(?) Author: A***** - [tc] next attempt at summoning snapshots! Author: A***** - [tc] WILL THIS FINALLY WORK Author: A***** - [tc] we still out here Author: S***** - initial work for decor togglable lights Author: A***** - [tc] the joy of a build engineer is sometimes it's too hard to test locally and that works 90% of the time and sometimes you look like a moron in the p4 history Author: C***** - Non-unity build fix
Just another Wednesday morning in the source control check-in notes (we have all been there ...!) #GameDevProblems #SpiritCrossing #indieDev