New ep! 🎙️ @ryanomega.bsky.social joins The Corner of Story and Game to talk about designing games that are as fun to watch as they are to play, drawing from his work on Taskmaster LA.
🎧 Listen: bit.ly/4dd8xtC
📺 Watch: youtu.be/mvjotA7OJXc
#GameDesign #StoryAndGame #RyanOmega
Today, we honour the storytellers who raised us. To the mothers, grandmothers, caregivers, and mentors, thank you for everything! Happy Mother’s Day. 🌷
#MothersDay #StoryAndGame #Gratitude #NarrativeBeginnings #StorytellersInOurLives
Aaron Vanek reminded us that great storytelling makes players believe they’re there.
💬 What’s one tool or moment you’ve used to make your world feel real to your players or audience?
#ImmersiveStorytelling #GameWriting #NarrativeDesign #StoryAndGame
@jimzub.bsky.social explained in last week's interview that writing inside an established world means balancing canon with creativity.
💬 How do you decide when to follow the lore vs bending it for emotional truth?
#NarrativeDesign #GameWriting #SharedWorlds #StoryAndGame #AdaptiveStorytelling
“Game mechanics aren’t separate from story. They’re how the game remembers the player.” ~ Andy Ashcraft
What’s a game mechanic you’ve seen (or designed) that told a story on its own?
Failure, choice, reward. What stuck with you?
#NarrativeDesign #GameDesign #StoryAndGame
New episode of The Corner of Story and Game is live! 🎙️
Andy Ashcraft joins to talk player agency, emotional design, and storytelling through mechanics.
🎧 Listen:https://bit.ly/andy-ashcraftt
📺 Watch: youtu.be/LvPG9eUTYSA
#GameDesign #NarrativeDesign #StoryAndGame
Emily Grace Buck says that strong branching arcs start with treating characters like real people.
💬 How do you keep a character emotionally grounded when their path splits five ways?
#NarrativeDesign #GameWriting #BranchingNarratives #StoryAndGame #RPGDesign #EmilyGraceBuck
Last week we talked to @bigealien.bsky.social about Plantasia, an inclusive, cozy idle game.
So now I’m asking:
What’s a game that made you feel seen, relaxed, or truly welcomed, and why?
#CozyGames #InclusiveDesign #IdleGames #IndieDev #NarrativeDesign #StoryAndGame
New episode of The Corner of Story and Game is live! 🎙️
@bigealien.bsky.social of Cave Bear Games joins to talk cozy solarpunk design, junior dev teams, and idle games done right.
🎧 bit.ly/ayla-derrick
📺https://youtu.be/2AuzdSz0Ono
#IndieGames #IdleGames #NarrativeDesign #StoryAndGame
In the recent interview with @kellybender.bsky.social, he shared ways he brings character voices into focus.
So, I'm curious ... what’s your go-to technique for finding a character’s voice?
#NarrativeDesign #GameWriting #StoryAndGame #WritingTips #IndieDev
🎙 New episode of The Corner of Story and Game is live! I chat with @kellybender.bsky.social about finding your writer’s voice & crafting strong character dialogue in games.
🎧 bit.ly/kelly-bender... or 🎥 youtu.be/Sn8nRtvGoos
#GameWriting #NarrativeDesign #StoryAndGame #KellyBender
I have a question for you.
Which game do you think nailed the combination of gameplay and storytelling the best?
#GameDesign #StorytellingInGames #NarrativeDriven #GameplayMechanics #GameDevelopment #StoryAndGame
In the latest episode, I sit down with the incredible @rdansky.bsky.social to discuss the age-old question: Is "done" better than "perfect"?
📢 spotifycreators-web.app.link/e/6EuK4N1oKOb
#StoryAndGame #GameDesign #NarrativeDesign #CreativeProcess #PerfectionVsDone #GameWriting #RichardDansky