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ObsidianCabaret - Twitch Welcome to the Obsidian Cabaret, the most curious establishment devoted to the noble art of storytelling and adventures! Here, cunning minds unite to weave grand tales upon the virtual stage—each performance a triumph of imagination! Here, all are welcome to delight in the extraordinary!

Control reminds us that a game can create stories through the choices designers make in all kinds of interesting ways:
www.twitch.tv/obsidi...
#StorytellingInGames #ControlGame

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Wrapping up a long day in the creative trenches, and I'm grateful for the conversations, the chaos, and the (very) occasional clarity.

What’s something you made progress on today?

#GameDev #CreativeProcess #StorytellingInGames #EndOfDayThoughts

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🎙️ New episode! @forbeck.com joins me to talk rulebook prose, levelling systems, and how both shape onboarding & narrative design in games.

🎧 bit.ly/4lCazq6
📺 youtu.be/U0vysbbWHVU

#NarrativeDesign #GameWriting #TTRPGDesign #StorytellingInGames #RulebookWriting #MattForbeck #TheCornerOfStoryAndGame

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The Rise of J-Horror and the Golden Age of Experimental Horror Games (2000s Edition) Kind of a follow-up to the post I made a week ago.

The Rise of J-Horror and the Golden Age of Experimental Horror Games (2000s Edition)
open.substack.com/pub/welcomet...

#GameWriting #NarrativeDesign #JHorror #HorrorGames #SilentHill #IndieDev #StorytellingInGames #CultClassics #FatalFrame

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#Doom: The Dark Ages is a game that asks, “What if Doom Slayer had feelings… and a flail?”

It’s smarter Doom, with full armour for the princess and shirtless dad energy.

Read/watch/listen: rollfornarrative.parrydox.com/p/why-you-li...

#DoomTheDarkAges #GameReview #StorytellingInGames

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Let’s Talk Games: How Resident Evil Embraced Horror’s Many Faces Last weekend, I decided to do some “research” and revisited the Resident Evil series.

Let’s Talk Games: How Resident Evil Embraced Horror’s Many Faces
open.substack.com/pub/welcomet...

#GameWriting #NarrativeDesign #ResidentEvil #SurvivalHorror #LetsTalkGames #CapcomGames #StorytellingInGames #GameDevCommunity

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The video game industry feels bleak right now. But we’ve been here before, haven’t we? In the early 2000s, we were coming off the dot-com crash, 9/11 shook the world, and uncertainty was in the air.

The video game industry feels bleak right now. But we've been here before, haven't we?

open.substack.com/pub/welcomet...

#GameDev #NarrativeDesign #HorrorGames #CreativeRisk #StorytellingInGames #GameIndustry #IndieDev #HauntingGround #FatalFrame #SilentHill

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✍️ Amy Hennig (@amy_hennig) is the creative mind behind Uncharted & Legacy of Kain, known for her strong narratives & cinematic storytelling. She’s one of the most influential game writers & directors! #StorytellingInGames

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I have a question for you.

Which game do you think nailed the combination of gameplay and storytelling the best?

#GameDesign #StorytellingInGames #NarrativeDriven #GameplayMechanics #GameDevelopment #StoryAndGame

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If NPCs Could Argue: The Promise and Challenges of GenAI NPCs in Games As a writer, I’ve always felt at the mercy of my characters. When I sit down to write, I may have a clear sense of the world, the conflicts, and the overarching story—but my characters often take me b...

What if #NPCs weren't simply scripted beings? What if they could speak for themselves?

Some casual musings on that topic - let me know what you think!

www.linkedin.com/pulse/npcs-c...

#gamerswholead #GenAI #NPCDesign #GameDev #StorytellingInGames

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🎙 This week on The Corner of Story and Game, we explore the art of creating unforgettable Non-Player Characters (NPCs) with Emmy-winning writer Cam Baity.

🎧 Tune in here: bit.ly/cam-baity-me...

#NPCDesign #GameDesign #StorytellingInGames #NarrativeDesign #GamingPodcast #Astroneer #CreativeWriting

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🎙 New podcast episode! Narrative designer Joe Morrissey joins The Corner of Story and Game to discuss narrative channels and how they shape immersive storytelling in games.

🎧 Listen: bit.ly/joe-morrisse... or watch youtu.be/6X54IXFSbhM

#GamingPodcast #NarrativeDesign #StorytellingInGames

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NEW EPISODE: bit.ly/sam-cast

Sam Cast helps us explore transitioning into game writing and all the learning resources out there.

#SamCast #GameWriting #NarrativeDesign #IndieGameDev #StorytellingInGames #CreativeJourney #UnrealEngine #TheCornerOfStoryAndGame

@samcast.bsky.social

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Lucas Loredo, narrative designer at WolfEye Studios.

Lucas Loredo, narrative designer at WolfEye Studios.

NEW EPISODE: bit.ly/lucas-loredo - @lucasloredo.bsky.social talks about throwing curveballs into a game's narrative.

#LucasLoredo #NarrativeDesigner #NarrativeStructure #KillingMainCharacters #DigitalGameDesign #WritingAdvice #StorytellingInGames #TheCornerOfStoryAndGame

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NEW EPISODE: bit.ly/gen-con-matt...

@forbeck.com talks Gen Con with me as we approach the 2024 convention!

#GenCon #DianaJonesAward #GamingCommunity #CreativeInsights #Storytelling #TableTopRoleplayingGameDesigner #WritingAdvice #StorytellingInGames #TheCornerOfStoryAndGame

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NEW EPISODE: bit.ly/45WNBDA — In today's episode, @emilyofpentacles.bsky.social, a seasoned Narrative Game Producer, explores the resurgence of text-based games.

#EmilyLeonick #GameProducer #WritingAdvice #NarrativeDesign #TextBasedGames #StorytellingInGames #TheCornerOfStoryAndGame

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NEW EPISODE -> bit.ly/brady-sadler

Brady J Sadler and I discuss the narrative design masterclass we are in, the importance of stories in board games and video games, and what it is like to follow the creative drive.

#BradyJSadler #WritingAdvice #BoardGameDesigner #Novelist #StorytellingInGames

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