Working on a “Locked” state for Homer's choice nodes. Soon, choices will be displayed as locked until a specific condition is met.
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
Soon in Homer: a new feature for conditional content directly inside nodes:
[IF xxx] text [ELSE IF xxx] text [ELSE] text [/IF]
Supports unlimited ELSE IF conditions.
homer.open-lab.com
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
This wonderful graphic novel game, In Their Shoes by We Are Muesli, was created using Homer.
#gamedev #narrative #narrativedesign #storyeditor #homer
store.steampowered.com/app/3608120/...
A simple "Roll the Dice" logic implemented in Homer, used in "Rome City of Cards", a game we are working on.
homer.open-lab.com
#rollthedice #homer #example #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
An example of a "logic flow" to calculate consequences for our "Rome City of Cards" game.
homer.open-lab.com
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n
New feature: Actor names in Homer can now be localized.
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n
Update: >Homer now displays character counts for all node elements. Great for optimizing text length across your workflow.
#homer #features #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n
For greater control and accuracy, you can export any language to a CSV file, handle translations externally, and then reimport the updated CSV back into Homer.
#homer #features #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n
With Homer, you can add support for as many languages as you need. Translate the content of any node instantly with a single click, powered by the Google Translate API.
homer.open-lab.com
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame
In Homer, you can add a new global variable simply by writing it in any node. Homer will automatically detect it as new and add it with the correct type.
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame
Homer allows you to easily create dialogue nodes by pasting copied dialogue text directly into the platform. It automatically generates actors and connects the nodes for you.
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame
We put Homer to the test with the internationalization of Becoming Saint, and it handled the challenge flawlessly—our translation management system worked seamlessly across 7 languages!
homer.open-lab.com
#RachelDratch 's brother #DanielDratch was a #StoryEditor on #Monk!
Get Started with Homer:
5 Free Invitation Codes Available:
HOMER-5SQ5L-JGK3M-MF3DV
HOMER-9Q8FA-Z63GY-TKBAU
HOMER-FAE3K-78XY8-CKVRV
HOMER-X48X2-RNH6U-3RXZJ
HOMER-7BBDZ-53KRQ-5BSEA
homer.open-lab.com/register
#homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev
#homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev
We’re updating the Homer enrollment process to enhance the integrity and quality of our service.
Going forward, creating a new user account will require an access code. This change will not affect current users.
New Homer update with many new features.
1.2.5 version release notes here: bit.ly/4aed1yN
#homer #storyeditor #floweditor #narrativedesign #gamedev
Soon in Homer - The Story Flow Online Editor:
Manage images as assets.
#homer #storyeditor #narrativedesign #gamedev #features
Soon in Homer - The Story Flow Online Editor:
Explore the flow by dragging the placeholder on the mini-map screen.
#homer #storyeditor #narrativedesign #gamedev #features
Soon in Homer - The Story Flow Online Editor:
A feature to collect annotations from all project users for each node.
#homer #storyeditor #narrativedesign #gamedev #features
Soon in Homer - The Story Flow Online Editor:
Easily zoom in/out.
#homer #storyeditor #narrativedesign #gamedev #features
Soon in Homer - The Story Flow Online Editor:
Highlight connections from/to the selected node.
#homer #storyeditor #narrativedesign #gamedev #features
#Homer #storyeditor #gamedev
New Feature for Homer: Creating connections is now easier than ever!