New devlog about my daily puzzle, The Daily Spell! It goes into details about the #ThinkyCon talks that inspired The Daily Spell as part of @thinkygames.com's Thinky Con Jam. Plus some other development notes, like my itch.io iframe woes and workarounds.
jamwitch.itch.io/the-daily-sp...
For @thinkygames.com's #ThinkyCon jam, I made The Daily Spell, a daily puzzle with an ongoing narrative. ✨
My goal was to combine satisfying word puzzling with a story you'll be excited to see unfold. Try it and let me know what you think!
#gamedev #puzzlegames
jamwitch.itch.io/the-daily-sp...
oh fffff I missed tuning into #thinkycon, didn't I? 😭😭
Instead of our usual podcast this week, check out our #ThinkyCon talk about how your players can’t Read, Count, or Listen - and what to do about it. www.youtube.com/watch?v=AEvW...
#gamedev #indiedev #gamedesign @videogameworkshop.com @thinkygames.com @charlie.videogameworkshop.com
Listening to talk on designing games for grandparents from #ThinkyCon and nodding along by how much sense this makes.
thinkygames.com/events/thinkycon/2025/da...
ThinkyCon 2025 advertisement image with a picture of me and my talk titled "Making a puzzle game with AI"
I'll be procrastinating for a bit and then working on my talk tonight.
Just so we're clear, the "AI" here isn't gen AI or even machine learning. Just a basic puzzle solving AI agent. The talk is about using this for design, testing, and more..
www.twitch.tv/jagriff
#ThinkyCon #Twitch
Now that the #ThinkyCon lineup is out, I quickly made an annotated list of all the #metroidbrainia -related talks!
www.reddit.com/r/metroidbra...
Someone should make a talk for the upcoming #ThinkyCon by @thinkygames.com about 'undo' in puzzle games: why is it so hard to implement and why is it a Pandora's box for bugs and visual glitches.
✨ ThinkyCon 2025 ✨ added to the event calendar! 🎉
Type ⚙️: B2B Conference
Date 🗓️: NOV 5-7, 2025
Location 🏙️: Online
View hundreds of other #GameIndustry events: www.eventsforgamers.com/event/thinky... @thinkygames.com #ThinkyCon #GameDev #GamingConference